Stick Sensitivity
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you know,it’s too sensitive in motion joysticks you need to change it. aiming a bomb and landing is too difficult, i end up using 10% of joystick motion to aim.
Speak for yourself. Using a CH Fighterstick since BMS came out. No curves, no dead zone. No problems with close formation flying or A2A refuel, aerobraking… after a couple of weeks training.
Others have answered at lenght why you should not change the curves, if you cared to read. You have also the best documentation on the research of a pc simulation flight model, which you did not care to read obviously. So I’ll not go into that again.
Solutions for you:
1.Practice more
2.Buy a better joystick
3.Find a simulator “easier” to flyCheers
Tulkas
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but you didn’t care about the other section of my message.do you want to help or not?
Ok … I’m gonna try.
plus you haven’t modelled the flight computer right because when i pitch up more than like 10 degrees it starts pitching up by itself and i need down input to keep straight. revise
As you know, you’ve fail. So … in order to help you, my advice is: Help you first -> read manuals and articles explaining how things are working and why applying curves is not a good idea… be curious, do not entirely rely on others ppl to find answers… there are a lot of documents providing helpful informations.
you know,it’s too sensitive in motion joysticks you need to change it. aiming a bomb and landing is too difficult
First … what model of joystick are you using?
Do not expect good results with a 10€ joystick… and I would even say, since BMS is an high end simulator, do not expect perfect results if you are not using force sensors joystick (like COUGAR FSSB, COUGAR FCC, WARTHOG FSSB etc…)
This is also the price to pay for a semi-professional simulator (same story than for graphic card and graphism quality … if you want good result, you will have to spend money… no secret here.)
But some cheaper solutions exist : LOW COST FORCE SENSING
Note also that RL pilot are flying their jet by acting VERY smoothly on their stick…
, stick travel is no more than on a 5 penny coin. Quite the same for landing… … that’s all.i end up using 10% of joystick motion to aim.
This is 100% normal.
…
So … you just need more practice … maybe you will have to purchase a better joystick … but nothing is unusual here.
EDIT: I did not paid attention to Tulkas post! … I’m sorry.
So as you can see, we are giving you the same advices. -
Excuse me for the intrusion… this attempt on the
scenario, was recorded back in August 2012, with a Saitek X52.The point isn’t the landing, which by all accounts, was the clumsy result of a total amateur. I’m the worst example of a virtual aviator wannabe. The point, is that it was done with a stick, equipped with Hall Effect sensors. If the OP has to use 10% of stick movement, I have to use less than 5% -and I could still do it.
If there is one, ONE thing I can offer as advice, is eyes on the bird -not the stick.
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Excuse me for the intrusion… this attempt on the
scenario, was recorded back in August 2012, with a Saitek X52.The point isn’t the landing, which by all accounts, was the clumsy result of a total amateur. I’m the worst example of a virtual aviator wannabe. The point, is that it was done with a stick, equipped with Hall Effect sensors. If the OP has to use 10% of stick movement, I have to use less than 5% -and I could still do it.
If there is one, ONE thing I can offer as advice, is eyes the bird -not the stick.
Note to yourself, next time use proper aerobraking
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Note to yourself, next time use proper aerobraking
I would -if I hadn’t spent half the runway, trying to bring her down
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In no other sim did i need to use just 10% of motion to land. i won’t buy a 300$ force joystick to be able to fly only in this game. this is a sim and you try to overrate it.if i was a freak i would join the air force and not play this sim. most of us are just enthousiasts not professionals. i won’t kill myself if the curve isn’t the x^1/58 expo the real thing has. the geeks can still buy fancy equipment to experience this curve.
You’ve already inserted simplified flight options. Why not add this? I’ve already been told that it’s difficult to add but seems like you’re mainly too proud of the original setting -
In no other sim did i need to use just 10% of motion to land. i won’t buy a 300$ force joystick to be able to fly only in this game. this is a sim and you try to overrate it.if i was a freak i would join the air force and not play this sim. most of us are just enthousiasts not professionals. i won’t kill myself if the curve isn’t the x^1/58 expo the real thing has. the geeks can still buy fancy equipment to experience this curve.
You’ve already inserted simplified flight options. Why not add this? I’ve already been told that it’s difficult to add but seems like you’re mainly too proud of the original settingForce sensor or classic joystick, you will have the same issue. As long you as your brain attempt desesperatly to resist to learning how to fly the f16 properly you will fail.
Changing the curve like you wanted to do like flaten the 1 - 3 G area will result in incontroleable AC in the 4- 7 G area where very high precidion t is needed for proper dogfight aiming
Stop fighting the flcs, fly it. Best and only advice i can give you. 99.99% of people have had the same feeling than you at first, 99.99% will now never be back to another joystick curve. You and you only make the choice to remain in the 0.01% not accepting the flcs ….
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In no other sim did i need to use just 10% of motion to land. i won’t buy a 300$ force joystick to be able to fly only in this game. this is a sim and you try to overrate it.if i was a freak i would join the air force and not play this sim. most of us are just enthousiasts not professionals. i won’t kill myself if the curve isn’t the x^1/58 expo the real thing has. the geeks can still buy fancy equipment to experience this curve.
You’ve already inserted simplified flight options. Why not add this? I’ve already been told that it’s difficult to add but seems like you’re mainly too proud of the original settingYou still don’t understand that changing the curve will provoke PIO, engineers have spent months to define and test the best curve to use for this FLCS, you will not find a better curve.
You still don’t understand that no other sim has a real FLCS built in … that is why you can change the curve at will in those…
And i have nothing to be proud about as i am not part of original general dynamics engineer…
If you don’t want to fly this FLCS, just fly simplified model where FLCS is more arcadish …it seems it is more suitable for you
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In no other sim did i need to use just 10% of motion to land. i won’t buy a 300$ force joystick to be able to fly only in this game.
So … if fully satified with other sim. Play it and give up this game.
We will not spend any seconds for you… especially when asked like this. This crappy game is unplayable! Don’t play it!
No big deal my friend.:) -
lol don’t bite!
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Me … never.
Keep on tryng … I’m sure you will get it.
Btw … you did not aswered: What is your joystick?
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thrustmaster t-flight stick x. best cheap joystick you could get. bought it 4 years ago in sales for 15 euro. recently it cost 50 euro… like the similar t-flight hotas x.have also tried x52. mine handles better
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thrustmaster t-flight stick x. best cheap joystick you could get. bought it 4 years ago in sales for 15 euro. recently it cost 50 euro… like the similar t-flight hotas x.have also tried x52. mine handles better
Does your stick’s driver come with a control panel of it’s own?
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nope,or i would edit the curve there.
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Well then, your only options are either Falcon’s axis saturation presets, or getting used to the FLCS as it is. For all I know, after somewhat getting the hang of the latter, I discovered it had also made me a better flyer in FSX & IL2.
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thrustmaster t-flight stick x.
one of my teammate also use that,and it seems everything works fine for him.:rolleyes:
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one of my teammate also use that,and it seems everything works fine for him.:rolleyes:
Same.
I’ve already tried the Thrustmaster T-Flight Stick X … it is a “good” cheap HOTAS!
Check your internal calibration… there is no need to custom curves to make it work correctly in BMS. -
one of my teammate also use that,and it seems everything works fine for him.:rolleyes:
there is no problem with his joystick guys, the only problem is his bad habits in other sims.
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i give you a tip
FM_developper_note_4
page 20when in pitch up situation like the third graph
An = G cos(pitchangle)…for 45 deg pitch up, An = 0.7G
under 11deg AOA (which means the FLCS is in G command mode) the FLCS ALWAYS commands 1G when stick neutral, therefore the AC is pitching up by itself to keep 1G, if you want to fly straight at 45 deg pitch up, you need to fly at 0.7G whiich means you need to push a little on the stick
For my own comprehension is this same normal acceleration feedback the reason why the aircraft, in “hands free” cruise flight with FPM on the horizon, has a tendency to slowly pitch up into a climb? i.e. an ≠ 1 in level flight due to non-zero AOA?
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Well then, your only options are either Falcon’s axis saturation presets, or getting used to the FLCS as it is. For all I know, after somewhat getting the hang of the latter, I discovered it had also made me a better flyer in FSX & IL2.
Doesn’t adjusting saturation only increase sensitivity? I agree with getting used to the FLCS.
thrustmaster t-flight stick x. best cheap joystick you could get. bought it 4 years ago in sales for 15 euro. recently it cost 50 euro… like the similar t-flight hotas x.have also tried x52. mine handles better
I used that stick before and still have it (Now using Warthog). It will work fine if not broken. You have to be easy with the stick and no dead grip. When tanking I use mostly 1mm radius around the center. Coming from X-Wing I am used to large stick throw at first but you can getting new muscle memory with practice.
I am the worst virtual pilot on my virtual wing. If I can do it, you can do it. I spend 2 weeks before getting my first successful contact with refuel tanker.