Weapon Delivery Planner released
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So then could you provide your User/config/viper.ini file in order to have a look on it
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This post is deleted! -
So then could you provide your User/config/viper.ini file in order to have a look on it
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[EWS]
Reqctr=1
Bingo=1
Fdbk=1
Flare Bingo=5
Chaff Bingo=5
PGM 0 Chaff BQ=3
PGM 0 Chaff BI=750
PGM 0 Chaff SQ=3
PGM 0 Chaff SI=2000
PGM 0 Flare BQ=1
PGM 0 Flare BI=0
PGM 0 Flare SQ=1
PGM 0 Flare SI=0
PGM 1 Chaff BQ=1
PGM 1 Chaff BI=750
PGM 1 Chaff SQ=3
PGM 1 Chaff SI=3000
PGM 1 Flare BQ=4
PGM 1 Flare BI=500
PGM 1 Flare SQ=2
PGM 1 Flare SI=1000
PGM 2 Chaff BQ=2
PGM 2 Chaff BI=750
PGM 2 Chaff SQ=4
PGM 2 Chaff SI=3000
PGM 2 Flare BQ=1
PGM 2 Flare BI=0
PGM 2 Flare SQ=1
PGM 2 Flare SI=0
PGM 3 Chaff BQ=2
PGM 3 Chaff BI=750
PGM 3 Chaff SQ=4
PGM 3 Chaff SI=3000
PGM 3 Flare BQ=2
PGM 3 Flare BI=750
PGM 3 Flare SQ=3
PGM 3 Flare SI=3000
PGM 4 Chaff BQ=1
PGM 4 Chaff BI=0
PGM 4 Chaff SQ=1
PGM 4 Chaff SI=0
PGM 4 Flare BQ=1
PGM 4 Flare BI=0
PGM 4 Flare SQ=1
PGM 4 Flare SI=0
PGM 5 Chaff BQ=1
PGM 5 Chaff BI=0
PGM 5 Chaff SQ=1
PGM 5 Chaff SI=0
PGM 5 Flare BQ=1
PGM 5 Flare BI=0
PGM 5 Flare SQ=1
PGM 5 Flare SI=0
[MFD]
Display0-0-0=4
Display0-0-1=6
Display0-0-2=11
Display0-0-csel=2
Display0-1-0=4
Display0-1-1=6
Display0-1-2=11
Display0-1-csel=2
Display0-2-0=5
Display0-2-1=4
Display0-2-2=11
Display0-2-csel=2
Display0-3-0=4
Display0-3-1=6
Display0-3-2=11
Display0-3-csel=2
Display0-4-0=4
Display0-4-1=6
Display0-4-2=11
Display0-4-csel=2
Display1-0-0=8
Display1-0-1=10
Display1-0-2=12
Display1-0-csel=2
Display1-1-0=8
Display1-1-1=10
Display1-1-2=12
Display1-1-csel=2
Display1-2-0=8
Display1-2-1=10
Display1-2-2=12
Display1-2-csel=1
Display1-3-0=8
Display1-3-1=10
Display1-3-2=12
Display1-3-csel=2
Display1-4-0=8
Display1-4-1=10
Display1-4-2=12
Display1-4-csel=2
Display2-0-0=0
Display2-0-1=0
Display2-0-2=0
Display2-0-csel=0
Display2-1-0=0
Display2-1-1=0
Display2-1-2=0
Display2-1-csel=0
Display2-2-0=0
Display2-2-1=0
Display2-2-2=0
Display2-2-csel=0
Display2-3-0=0
Display2-3-1=0
Display2-3-2=0
Display2-3-csel=0
Display2-4-0=0
Display2-4-1=0
Display2-4-2=0
Display2-4-csel=0
Display3-0-0=0
Display3-0-1=0
Display3-0-2=0
Display3-0-csel=0
Display3-1-0=0
Display3-1-1=0
Display3-1-2=0
Display3-1-csel=0
Display3-2-0=0
Display3-2-1=0
Display3-2-2=0
Display3-2-csel=0
Display3-3-0=0
Display3-3-1=0
Display3-3-2=0
Display3-3-csel=0
Display3-4-0=0
Display3-4-1=0
Display3-4-2=0
Display3-4-csel=0
[Bullseye]
BullseyeInfoOnMFD=1
[IFF]
Mode1 On=0
Mode2 On=0
Mode3A On=0
Mode4 On=0
ModeC On=0
ModeS On=0
Mode1 Code=00
Mode2 Code=0000
Mode3A Code=1200
Mode4 Key=1
AutoChange=0
TIME 0 Mode1 Code=00
TIME 0 Mode3A Code=1200
TIME 0 Mode4 Key=1
TIME 0 Criteria=-1
TIME 1 Mode1 Code=00
TIME 1 Mode3A Code=1200
TIME 1 Mode4 Key=1
TIME 1 Criteria=-1
TIME 2 Mode1 Code=00
TIME 2 Mode3A Code=1200
TIME 2 Mode4 Key=1
TIME 2 Criteria=-1
TIME 3 Mode1 Code=00
TIME 3 Mode3A Code=1200
TIME 3 Mode4 Key=1
TIME 3 Criteria=-1
TIME 4 Mode1 Code=00
TIME 4 Mode3A Code=1200
TIME 4 Mode4 Key=1
TIME 4 Criteria=-1
TIME 5 Mode1 Code=00
TIME 5 Mode3A Code=1200
TIME 5 Mode4 Key=1
TIME 5 Criteria=-1
TIME 6 Mode1 Code=00
TIME 6 Mode3A Code=1200
TIME 6 Mode4 Key=1
TIME 6 Criteria=-1
TIME 7 Mode1 Code=00
TIME 7 Mode3A Code=1200
TIME 7 Mode4 Key=1
TIME 7 Criteria=-1
TIME 8 Mode1 Code=00
TIME 8 Mode3A Code=1200
TIME 8 Mode4 Key=1
TIME 8 Criteria=-1
TIME 9 Mode1 Code=00
TIME 9 Mode3A Code=1200
TIME 9 Mode4 Key=1
TIME 9 Criteria=-1
TIME 10 Mode1 Code=00
TIME 10 Mode3A Code=1200
TIME 10 Mode4 Key=1
TIME 10 Criteria=-1
TIME 11 Mode1 Code=00
TIME 11 Mode3A Code=1200
TIME 11 Mode4 Key=1
TIME 11 Criteria=-1
POS 0 Mode1=0
POS 0 Mode2=0
POS 0 Mode3A=0
POS 0 Mode4=0
POS 0 ModeC=0
POS 0 ModeS=0
POS 0 WayPoint= 0
POS 0 Direction=0
POS 1 Mode1=0
POS 1 Mode2=0
POS 1 Mode3A=0
POS 1 Mode4=0
POS 1 ModeC=0
POS 1 ModeS=0
POS 1 WayPoint= 0
POS 1 Direction=0 -
I guess the 2nd line from the bottom has the issue:
POS 1 WayPoint= 0
Here it fails to parse ’ 0’ to an integer.
Try to remove the space:
POS 1 WayPoint=0After that it should be able to parse ‘0’ to an integer.
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Hi,
I am receiving this msg
“Unable to load DLL ‘LzssNative.dll’. The specified module could not be found. (Exception from HRESULT : 0x800700E).” And then it asks to Quit . Help needed to rectify the issue.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.DllNotFoundException: Unable to load DLL ‘LzssNative.dll’: The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Lzss.NativeMethods.LZSS_Expand(IntPtr compressedDataBuffer, IntPtr decompressedDataBuffer, Int32 decompressedDataSize)
at Lzss.Codec.Decompress(Byte[] compressedDataBuffer, Int32 compressedDataBufferStartingOffset, Byte[] decompressedDataBuffer, Int32 decompressedDataStartingOffset, Int32 decompressedDataLength)
at Lzss.Codec.Decompress(Byte[] toDecompress, Int32 uncompressedDataSize)
at MissionCommander.fclsMain.SortFiles()
at MissionCommander.fclsMain.LoadTE()
at MissionCommander.fclsMain.OpenFile(String fName)
at MissionCommander.fclsMain.OpenFile()
at MissionCommander.fclsMain.mnuOpenMission_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
Mission Commander
Assembly Version: 0.5.18.615
Win32 Version: 0.5.18.615
CodeBase: file:///D:/Mission_Commander_0.5.18.615/Mission%20Commander.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Assembly Version: 1.6.3.40
Win32 Version: 1.6.3.40
CodeBase: file:///D:/Mission_Commander_0.5.18.615/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///D:/Mission_Commander_0.5.18.615/dbwdp.DLLBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///D:/Mission_Commander_0.5.18.615/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Mission_Commander_0.5.18.615/LzssManaged.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
I guess the 2nd line from the bottom has the issue:
POS 1 WayPoint= 0
Here it fails to parse ’ 0’ to an integer.
Try to remove the space:
POS 1 WayPoint=0After that it should be able to parse ‘0’ to an integer.
Thanks a lot. It’s working now.
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This post is deleted! -
Had the same problem too.
If you have mission commander, try copying the “LzssNative.dll” file from its folder and put it in the wdp folder and replace it.
This worked for me. -
@zoe:
Had the same problem too.
If you have mission commander, try copying the “LzssNative.dll” file from its folder and put it in the wdp folder and replace it.
This worked for me.The described error is just the other way round. The error is from MC not from WDP already answered and fixed by copying the dll from WDP to MC
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I recently formatted my computer and reinstalled BMS and WDP but I’m getting this error when trying to open WDP
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WeaponDeliveryPlanner.cntDTC.GetAbRotation(Int32 CampId)
at WeaponDeliveryPlanner.cntDTC.Database(Int32 AptID)
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
WeaponDeliveryPlanner
Assembly Version: 3.7.17.164
Win32 Version: 3.7.17.164
CodeBase: file:///D:/WDP/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///D:/WDP/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///D:/WDP/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///D:/WDP/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/WDP/LzssManaged.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
What does SA and FC mean in the Weather Briefing within the Mission Briefing?
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Hello Everybody
is there a way to export the entire kneeboard to safe as pdf format or a print funktion?
Thanks in advance -
Hello Everybody
is there a way to export the entire kneeboard to safe as pdf format or a print funktion?
Thanks in advanceThe kneeboards are saved as 2 page pictures in the corresponding KoreaObj folder of the theater as 7982-7997.dds files. With Gimp you can convert those to pdf
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Thanks a lot for this hint.
However I am afraid, dear Oak, that not always those kneeboards are corresponding to the theaters are installed in… more times I found out they were atill the Stock KTO ones, I mean.
And this told just not to criticize anyone opf the theaters’ devs., le me be clear on that.
With best regards.
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Thanks a lot for this hint.
However I am afraid, dear Oak, that not always those kneeboards are corresponding to the theaters are installed in… more times I found out they were atill the Stock KTO ones, I mean.
And this told just not to criticize anyone opf the theaters’ devs., le me be clear on that.
With best regards.
To be more precise. If a theater has it’s own KoreObj Folder the dds from that folder will be used for the kneeboards. As long as you don’t save from WDP those dds files are whatever the theater dev put in.
Next if a doesn’t have it’s own KoreaObj folder than it depends what the theater has setupo as it’s 3d object folder in the theater tdf file, that might be a parent theater or as last fallback KTO -
New version released.
Grab it from the WDP download site
Latest versions is 3.7.18 build 180 (02 Oct 2021.)Enjoy,
Gr Falcas
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Add-on Cent… oh whatever
EDIT: remarkable, all maps are there for F4RADAR users now.
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Add-on Cent… oh whatever
EDIT: remarkable, all maps are there for F4RADAR users now.
Wow this is so remarkable. Did you know, nothing new or extra has been include. (Except the ME 128 theater)
All maps and theaters have always been included in the package. Only the location where they are stored has changedGr Falcas
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Wow this is so remarkable. Did you know, nothing new or extra has been include. (Except the ME 128 theater)
All maps and theaters have always been included in the package. Only the location where they are stored has changedGr Falcas
Ha, indeed.
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@Falcas, thanks for including Mideast128 Theater. Please let me know if there are any issues with it working in WDP.
Regards,
Tomcattwo