Europe Theater Discussion
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What about releasing a “pre-alpha” on the 128x128 base with those objectives that are there? So everyone could see for himself? I’d really like to see how this looks like with the balkan terrain tiles and the objectives that are there right now.
Any theater without a working campaign will still be a great place to fly TE’s. Getting a working campaign is a lot of work too.Releasing a “pre-alpha” would make no sense at all, beside to satisfy one or another one’s curiosity.
Like I’ve said, we have not included any new objectives into the alpha terrain I’ve created myself, yet.
(they are just DEM2Terrain/Tacedit results with standard korea DB atm.)I could show you some 3DSMAX renderings of the stuff we already did or a insim screenshot
of the alpha terrain, which makes no sense at all, beside to satisfy one or another one’s curiosity,… again.Cheers,
LS -
IMO a more open situation would be better.
Like the organization list here in BMS…
We want those:
1.
2.
3.
4.
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100.000.so ppl can take a look decide what to work on and declare it.
There should be a specific time wanted to show some progress or else it will be declared as free for another one to make.
Also areas of interest. That way thousands of members here could chime in and share their photos and info.
I believe this would be a nice kickstart… sure most ppl will just share photos or data and few will start working on 3d, but I believe they will be more then now, or the try will be better then nothing.
Besides AB buildings the actual Airbases (runway taxiway) must be build… right? Are those ready? or WIP?
If not… I already made some vids for my squad dev team how to build an airbase in 3ds and how to uv map and texture… I could share those… with a bit of translation in english first…
Nothing fancy I’m learning and recording at the same time… but till now the outcome is ok… Not so pro as Amraam’s airbase with just 7 textures and superb detail at 2048x2048 but 12 textures at 4096x4096 and good detail.Finally in Corel Draw u can sketch up an airbase rwy twy and park areas in high detail and very very fast instead of 3ds max…
U just need a good high res photo (photo merge) from Google earth pro and u r ready to sketch…Maybe someone from the Europe theater should create those photo merges and post a list which are ready to be sketched. I can also post a video on how to sketch it in CorelDraw and export it for 3ds max.
Then uv maping which is ridiculous cause it’s just flat areas and finally texturing it.
Till (and) uv mapping even a guy with totally no previous experience can do it. Texturing though will require some skills.
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I know you did maps for PMC EU theater, but for known reasons we don’t talk about PMC here.
it’s not a taboo subject - but it wasn’t for PMC alone. on second instances it was for other groups, including BMS at some point
as far as i’m concerned, i’ll be happy with the mediteranean part of europe.
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I would be more happy is forces - resources would focus on the mediteranean part of europe as this part is more close to be released then europe…
Both EMF and Europe are vast ones. Let’s finish - make more things for EMF first and then go for europe and instead of 2 unifinished theaters have only one.After EMF is out (let’s hope soon) then Aegean, e-HAF, Balkans and Israel can co-work with EMF (under their supervision) and try to finish it. If not co-work share resources like 3d objects tiles etc…
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Releasing a “pre-alpha” would make no sense at all, beside to satisfy one or another one’s curiosity.
Like I’ve said, we have not included any new objectives into the alpha terrain I’ve created myself, yet.
(they are just DEM2Terrain/Tacedit results with standard korea DB atm.)I could show you some 3DSMAX renderings of the stuff we already did or a insim screenshot
of the alpha terrain, which makes no sense at all, beside to satisfy one or another one’s curiosity,… again. http://i45.photobucket.com/albums/f82/lazystone/Smileys/shrug.gifCheers, http://i45.photobucket.com/albums/f82/lazystone/Smileys/hat_3.gif
LSSo basically it is roughly the same state as the PMC theater… I still have some kind of european theater on my hdd which should represent that state (roughly). Maybe I even have the same or similar objective file…
I like Arty’s idea of throwing in what is there and then see who can contribute anything.
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IMO a more open situation would be better.
Like the organization list here in BMS…
We want those:
1. every Tower of west Germany military airbases as a textured 3D model
2. every Tower of east Germany military airbases as a textured 3D model
3. every Tower of Belgium military airbases as a textured 3D model
4. every Tower of Netherland military airbases as a textured 3D model
5. every Tower of Hungary military airbases as a textured 3D model
6. every Tower of Poland military airbases as a textured 3D model
7. every Tower of France military airbases as a textured 3D model
8. etc., etc. ….
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… would be a nice start.Besides AB buildings the actual Airbases (runway taxiway) must be build… right? Are those ready? or WIP?
Not even started, … 3D buildings first.
Cheers,
LS -
LS,
Are you sure about point 6? -
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So basically it is roughly the same state as the PMC theater… I still have some kind of european theater on my hdd which should represent that state (roughly). Maybe I even have the same or similar objective file…
I like Arty’s idea of throwing in what is there and then see who can contribute anything.
Tobias, please search the forum for europe terrain made by “Lukas” to get an idea.
Cheers,
LS -
LS,
Are you sure about point 6?As long as noone else already did those models…
I remember there was one good lad working on a poland theater,
whereat I don’t know about it’s current state of 3D buildings.Cheers,
LS -
Ouch on the airbases…
well not a good start but that’s a start…
So could we break down the 7 points to more detail for each?
like:
1.west Germany|
| Name[17][18]
| Major Tenants | ICAO-
Code[17][18] | IATA-
Code[19] | Runways
Code[17][18] | Year | Nearest City[17] | State |
| Direction[17][18] | Cover[17][18] | Size[17][18] |
| Berlin Tegel Airport | MOD Transport Wing | EDDT | TXL | 08L/26R | Asphalt | 3022x45 | 1948 | Berlin | Berlin |
| 08R/26L | Asphalt | 2427x45 |
| Büchel Air Base | Tactical Wing 33 | ETSB | – | 03/21 | Asphalt | 2507x45 | 1955 | Büchel | Rhineland-Palatinate |
| Cologne Bonn Airport | MOD Transport Wing | EDDK | CGN | 14L/32R | Asphalt | 3815x60 | 1938 | Cologne | North Rhine-Westphalia |
| 06/24 | Concrete | 2459x45 |
| 14R/32L | Asphalt | 1863x45 |
| Erding Air Base | Maintenance Regiment 1 | ETSE | – | 08/26 | Concrete | 2521x30 | 1935 | Erding | Bavaria |
| Hohn Air Base | Air Transport Wing 63 | ETNH | – | 08/26 | Concrete | 2440x30 | | Hohn | Schleswig-Holstein |
| Holzdorf Air Base | Helicopter Wing 64 | ETSH | – | 09/27 | Asphalt | 2419x30 | 1974 | Holzdorf | Saxony-Anhalt |
| Jever Air Base | I Btn./German Air Force Regiment | ETNJ | – | 10/28 | Concrete | 2480x30 | 1936 | Schortens | Lower Saxony |
| Landsberg-Lech Air Base | Air Transport Wing 61 | ETSA | – | 07/25 | Concrete | 2066x30 | 1935 | Landsberg | Bavaria |
| Lechfeld Air Base | [20] | ETSL | – | 03/21 | Concrete | 2678x30 | 1912 | Klosterlechfeld | Bavaria |
| Neuburg Air Base | Tactical Wing 74 | ETSN | – | 09/27 | Asphalt | 2440x30 | 1960 | Neuburg | Bavaria |
| Nörvenich Air Base | Tactical Wing 31 | ETNN | QOE | 07/25 | Asphalt | 2439x45 | 1954 | Nörvenich | North Rhine-Westphalia |
| Rostock-Laage Airport | Tactical Wing 73 | ETNL | RLG | 10/28 | Concrete | 2500x45 | 1984 | Laage | Mecklenburg-Vorpommern |
| Schleswig Air Base | Tactical Wing 51 | ETNS | WBG | 05/23 | Asphalt | 2439x30 | | Schleswig | Schleswig-Holstein |
| Wittmundhafen Air Base | Tactical Group “Richthofen” | ETNT | – | 08/26 | Asphalt | 2440x30 | 1951 | Wittmund | Lower Saxony |
| Wunstorf Air Base | Air Transport Wing 62 | ETNW | – | 08/26 | Asphalt | 1877x46,5 | 1936 | Wunstorf | Lower Saxony |
| 03/21 | Asphalt | 1699x47,5 |
| 08/26 | Grass | 1088x40
||
and give some links per AB with public photos etc?
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5. every Tower of Hungary military airbases as a textured 3D model
Which Hungarian airbases wish to add to theater…? I’m curious.
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2 extra and important airbases in west Germany are:
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Spangdahlem AB (ETAD) RWY 05/23 10,007 FT
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Ramstein AB (ETAR) RWY 08/26 10,798 FT & 09/27 9,843 FT
Nikos.
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From an old PMC post.
Soviet Air Force in Hungary 1987-1989
Kunmadaras, loc.: '47 ''23 N '20 ''47 E
1 squadron Su-24MR, 13 AC (recon)
1 regiment Su-17M4, ~ 20-22 ACDebrecen, loc.: '47 ''29 N '21 ''36 E
1 squadron (regiment?) Su-24 until 1988, replaced with MiG-27Tököl, loc.: '47 ''20 N '18 ''58 E
1 regiment MiG-29, ~ 20 AC
Regiment relocated in 1989 to Sármellék,Sármellék, loc.: '46 ''41 N '17 ''09 E
1 regiment MiG-23M from 1982 to 1988Kiskunlacháza, loc.: '47 ''10 N '19 ''04 E
1 regiment MIG-29, ~ 20 ACKalocsa, loc.: '46 ''33 N '18 ''56 E
1 transport helicopter regiment with Mi-17 / Mi-6Hungarian Air Force
Taszár, loc.: '46 ''23 N '17 ''55 E
2 (3?) sqadron MiG-21bis
1 squadron Su-22 (export variant of Su-17)Pápa, loc.: '47 ''21 N '17 ''30 E
1 squadron MiG-23MF
1 squadron MiG-21bisKecskemét, loc.: '46 ''55 N '19 ''45 E
2 (3?) squadron MiG-21MFSzentkirályszabadja, loc.: '47 ''04 N '17 ''58 E
1 mixed helo regiment with Mi-8/17 and Mi-24
1 air tranport squadron, 6 An-24/26Szolnok, loc 47° 7’21.34"N 20°13’53.73" E
helos and An-24Rest of airbases are not important except Ferihegy 1/2 which is civilan airport. (Budapest) Was some at least reserve airbase with no permanent unit and crew (for ex. Mezőkövesd), and were helos on non airbase objectives. Today is only Kecskemét and Pápa is active and Szolnok.
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I just finished recording the making of the 3d model of the Taszár Air Base in Hungary.
Recorded from zero to the point where I opened the LOD file to Lod Editor.
Right now I mix the 2 vids and will upload it asap. Also I will upload the files for the airbase.
Took me less then an hour to sketch the whole airport.
Now UV maping is also easy. Texturing it is the only pain.
// My squad mates will kill me for spending time to another theater… :lol:
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In the PMC theater the Netherlands were partly ‘sea’ because for that part the actual altitude is below sea level. Do we already have dykes in the current version?
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I just finished recording the making of the 3d model of the Taszár Air Base in Hungary.
Where did you get the data? Taszár is today is different from Cold War era becuse US forces used in the '90s. This era porblem is concerning the whole theater. Which era’s airbases will / should be modeled?
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In the PMC theater the Netherlands were partly ‘sea’ because for that part the actual altitude is below sea level. Do we already have dykes in the current version?
I did some experiments with terrain creation and negative elevations,
but have not tested insim yet.Cheers,
LS -
Which era’s airbases will / should be modeled?
timeframe is around 1987 for a cold war scenario.
Cheers,
LS