VR
PS: shadows still overkill FPS unproportional wild . from 35 to 92 fps in the benchmark TE just by shadows on/off is a bit much difference, lol
Great job the rest
VR
PS: shadows still overkill FPS unproportional wild . from 35 to 92 fps in the benchmark TE just by shadows on/off is a bit much difference, lol
Great job the rest
<p>I skipped BMS forums for a while… but this thread is hard-warmingly good :)</p>
Hello folks,
I just upgraded my PC. It’s formated with a new installation of Falcon Bms 4.35 with the U1 and U2 updated.
I only copy pasted my User.lbk, installed the BMS alternative launcher and edited the max FOV on Falcon BMS.cfg.When I try to enter my friend PC (he is the host) I get the error “ERROR: WRONG ACDATA files”.
Whe checked the configuration boxes but he has to desactivate the box “same acdate files required” to let me enter. Another friend can enter without a problem and I could on BMS 4.35 U1…I don’t know if I’m doing something wrong.
Thanks!
make sure, that is also the same
just a guts feeling… a little more than 2560 i believe.
I remember older versions of DCS (long time ago) also had bullet-velocity issues. It resulted in “pull pull” all E off and still snipe someone down from +1,5nm, while “AoA hovering” with stable nose. Not the “wisest” BFM expirience hehe.
LITTLE DETAILS and their HUUGE IMPACT on realism.
Unfortunately it’s not how many buttons it supports across virtual or physical devices (I have 5 32 button devices working in BMS), it’s BMS’s DirectInput not supporting DX33-128 that is the issue.
i see.
Tired of staring at a black screen for minutes while BMS writes out your flight recording after a mission? I’m happy to announce a beta of flt2vhs, a replay converter that does the job in seconds.
Those familiar with Loitho’s ACMI Compiler will wonder how this tool differs:
Nothing to run in the background: Instead of running a background program to steal FLT files from BMS, flt2vhs ships with a tool that just disables BMS’s slow conversion.
It merges flight files: BMS chunks recordings into multiple files if they were larger than 1 GB, and Tacview (as of 1.8.6) sometimes has trouble merging these, leaving “ghost” planes hanging in the air where one file ended and the next began. flt2vhs can merge consecutive FLT files into a single VHS. This feature is still in the experimental stage but seems to work well so far, even in 20+ player events with hundreds of units moving around.
It’s even faster: about twice as fast according to rough benchmarks. By organizing data more efficiently and handling files directly through your operating system’s page cache, flt2vhs minimizes the time you wait to start your debrief.
Just:
- Extract the 7zip archive into BMS/User/Acmi.
- Run patch-bms-novhs.exe to disable BMS’s (slow) FLT to VHS conversion. You only need to do this once.
- Record BMS flights normally with the AVTR switch in the cockpit, or by running BMS with -acmi. BMS should no longer pause to convert recordings when you exit 3D.
- Run convert-all-flts.exe to convert all FLT files to VHS, with names based on the times they were created. Or drag a FLT file file onto flt2vhs.exe to convert one at a time.
Special thanks to Loitho for making this project possible with the power of open source! Their code was instrumental to my understanding of both file formats, as were their many kind answers to my many silly questions. Thanks also to Streak for testing out an earlier build.
Download here: https://github.com/mrkline/flt2vhs/releases/latest
Project and README here: https://github.com/mrkline/flt2vhs#readmeFeel free to post any issues you have here, or create a ticket on the project: https://github.com/mrkline/flt2vhs/issues/new
Should be intergrated into the sim if possible. Great Stuff solving an ancient problem.
New knowledge (to me) is that Direct X now supports 128 DX assignments now (since what version, no idea), but BMS seems limited to 32. I can run a Target script to give my Warthog throttle full use (on/off/middle) of all 2 and 3 way switches with +32 buttons but BMS does not see them, is this a limitation of the software or something that can be changed? I currently use the “Release” function to get the same functionality but would “like” to run the same controller in all sims…
Can BMS support/see more than 32 DX buttons?
To my knowledge - and as i am using it YES. (Virpil Stick and Throttle, which is split by hardware-software into 4x 32DX devices).
always nice to have friends if you are bored hahahahaha
I am truly and honestly trying to feel you… and UNDERSTAND… with respect… but at that time (0:23min into the video)… the flying or fighting did not even begin yet (you sure, you did not mean another moment int the flying?) … and even if… regardless… screw HCMS lock (or minor flaws and differences from sim to sim)… we use it.yes… handy at times, but none of the “aces” out there need “that shit”.
a little F16 dancing in DCS …
BFM. It is more Art, than it is science. only if people would not be hateful at times… Dont be “corrupted” by the results… he flies great!
yes i remember that… that 0.9 mach +/- “barrier pitch oscillation bump” - especially under G-load. (in 4.32)
very phascinating… because 0.9 mach is “really a magic strange regime” - a (gain-, sustain and engine-dynamics wise …) “wicked place”, even in real.
(click to enlarge)
Looks almost like the “catching wire” from the carrier. Happens not only to me (confirmed by others flying online) and occurs randomly (KTO default theater and Isreal so far).
Also … as many times people have reported a “strange” or “different” flight feeling in .35 (although in performance-telemetry testings and fm-data comparision it is totally the same as in .34) …. and this led me to another “probable” thought.
Let´s say the 3D model is “ACCIDENTLY” porked (i.e. misplaced or mislocated weapons, gears… wires? what not…) can that not also change the CG (center of gravtiy) as reported here:
https://www.benchmarksims.org/forum/showthread.php?5701-WARNING-CREATING-NEW-WEAPONS and here
https://www.benchmarksims.org/forum/showthread.php?6499-WARNING-AFM-GC-adjustments
Thank you guys for all the effort and good work.
Virpil’s setup software can do it automatically for you, IF you get the right version of their firmware. This means that you do not need Joystick Gremlin and things like that.
In later firmware versions, they have destroyed the possibility of dividing the throttle into several virtual devices. For some reason they think that is a smart move, see this thread for more information:
stupid to remove an OPTION, which works perfectly !
Hello Forum.
AS we know both 4.34 and 4.35 can co-exist on a computer and I have both loaded. I’m using 4.34 for some useful training missions I have created.
My VIRPIL Alpha grip is fully configured on 4.34 and is working well. I tried ALSO to configure the grip to 4.35.
The axes are registering on the VIRPIL configuration tool, and ALSO on the BMS DX system with 4.35.
The BMS DX, however is registering button presses as “No Function Assigned” and will not assign functions.
Am I correct in thinking that BMS DX will operate on only in 4.34 OR 4.35, I can’t have both?? NOTE: my SAITEK throttle is recognised on both 4.34 and 4.35.
Thanks,
Bayonet.
aaaaaaaaaaaaaah …
have you considered the ORDER (nr 1 nr 2 nr 3) of devices in your
{204603EB-0000-0000-0000-504944564944} “RIGHT VPC Stick WarBRD”
{205403EB-0000-0000-0000-504944564944} “LEFT VPC Throttle MT-50 CM”
{205403EB-0000-0000-0000-504944564944} “LEFT VPC Throttle MT-50 CM”
{205403EB-0000-0000-0000-504944564944} “LEFT VPC Throttle MT-50 CM”
{0A3816D0-0000-0000-0000-504944564944} “MFG Crosswind V2”
NEW !!!
DeviceSorting.txt file ???
same happened to me
PS: Virpil (WarBRD) is fly-feel-PORN good sheet honestly . respect big time. I think BAUR had a
devine moment as he came up with that yeeeeeears ago… before it became part of Virpil
What i did was … use the “weak springs” for roll (as your muscles are stronger in pitch pull feeling), and the NO-deadzone CAMS… for the pitch axis i used the STRONGER SRPINGS with the “little dead-zone feel cams” … purrrfect :
And a little “tipe” … add this line to your config file
“set g_nAxisExp_AXIS_PITCH 5 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)”
only 5! not more… tell me how flying feels then
Sidenote, in case you did not know: the Virpil throttles has way way over (32 button max per device >> windows) keys… so you have to “split” the throttle to multiple devices in VIRPIL tool.