WIP: Leopard 2 A5
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Hi Arek,
great work on that LEO!!!
Just one comment about the texture usage.
To share one texture for several vehicles in general can help increase performance (texture needs to be loaded just once), but preferably we should do that on vehicles that will show up (deaggregate) simultaneously (e.g. the vehicles in a Patriot battalion).
If the vehicles will not be used (most of the time) together, better us a single (smaller) texture. It’s still faster to load 5 times a 256 size texture than loading (worst case) 5 times 2048 size texture.
BTW what I forgot, if we one day have switchable texture sets for ground vehicles, would be much easier to build textures for different countries with a single texture also.
Cheers
Biker+100……!!!
Some of the best advice I’ve heard in Falcon year’s……!!!Thanks Biker and Eghi for putting the Omni light on this.
Regards
demer -
+100……!!!
Some of the best advice I’ve heard in Falcon year’s……!!!Thanks Biker and Eghi for putting the Omni light on this.
Regards
demerHello,
This is right.
However, it is not always possible, especially when you use texture baking as a render to texture.
Best regards,
Radium
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Cheers,
EGHIJust Great!!! Bravo.
Now place it inside the Aegean theater, will you?
Thank you very much mate…
Nikos. -
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Can you also add these please:
Thank you!
Nikos. -
Cheers,
EGHI -
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LOD1 destroyed:
366 Tris, need more details?
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Seems good enough for me for a destroyed version. Very nice and professional work!
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Seems good enough for me for a destroyed version. Very nice and professional work!
I was wondering if that’s enough. After watching hundreds of pics destroyed tanks. I decided that about 366 triangles will be ok.
This is not a professional… I’m still learning m8. -
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This is not a professional… I’m still learning m8.
That’s the beauty here, that you just began, and you take the correct path (VERY rare here, as most usually choose to take the “fast” way).
And one more thing, usually humbleness comes with great performance, that’s another sign (for me at least) that you will become a great modeler
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M2 Bradley (1.2k tris):
Textures WIP.
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M2 Bradley (1.2k tris):
Textures WIP.
The man when he is on fire… :mrgreen:
Great work there mate, Bravo!
Nikos. -
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@Arek
T(h)anks a lot.
Cheers,
LSHaha, you just made my Falcon day mate, Thank you.
Nikos. -
M2 Bradley (1.2k tris):
Textures WIP.
Excellent model, Eghi.
I’m not sure if I’m correct but it seems that the barrel has no smoothing groups at the moment.