OF mods: JanHas, realism patch?
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@Src:
do you copy Common_skins to KoreaObj? i have u2 and everything is OK
Good to hear there are people who use u2 and don’t have the problem. So something else is going on here…
It’s not a skin related issue but a dof/switch issue. Send/post a screenshot of your LE parent screen if you have the problem. janhas at gmail dot com
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I use the u2 version and have the same issue with the gear. Funny thing though, at first i forgot to change the values to 255 and the gear worked fine! then i changed them while i was going through your manual again and bam, black gear textures Now i forgot the original values, perhaps those will solve the issue.
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@Master:
I use the u2 version and have the same issue with the gear. Funny thing though, at first i forgot to change the values to 255 and the gear worked fine! then i changed them while i was going through your manual again and bam, black gear textures Now i forgot the original values, perhaps those will solve the issue.
original value is 99 dof and 62 switches
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The problem appears when i start the TE aircraft on the ground! (Rampsrart, taxi and takeoff), but when i start the TE directly in flight the gear and others problems are not here, all is fonctional
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same problem on my side with u2, no light support on front gear and black parts internal main gear with missed parts between main gears and panels, tried to follow Master Yoda for switch and dofs numbers, no joy
take your time Jan!
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The problem appears when i start the TE aircraft on the ground! (Rampsrart, taxi and takeoff), but when i start the TE directly in flight the gear and others problems are not here, all is fonctional
It looks like switch 54 is the culprit here… Tomorrow I will check if just keeping the gear parts on the model even when doors closed does not affect the fps… At the moment the doors are closed all inner gear parts are switched of and an entire 4096 dxt5 22mb skin and 40k poly’s for the gears does not have to be loaded into the GPU memory. A black filler will appear so see through issues are prevented… It looks like it’s the best way at the moment to fix the issue. With u1 no problems what so ever…
If the solution works I will release a new version and also include the models with the poly type 25 BMS style canopy reflection.
For multiplayer: the plan is to include the new models into the new Ikaros theater version. No issue with dat’s any more…
Update: I made a small error of including an older 3023.dds without the proper texture for LOD2/3 main gear bay. I will fix this too by including the latest version…
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Thank you JanHas for this amazing model!
I’m about to start the process of installing it but will be the first proper mod I’ve installed for BMS apart from the odd aircraft texture. Because I’m such a noob when it comes to this can I please ask for some clarification as to what, if any, effect this mod has on multiplayer?
6. UNCHECK “Same Acdata Files Required" option in the BMS Configuration screen (launcher) if you want to fly the models in a multiplayer environment!
Does this step preclude me from joining certain MP servers?
Many thanks!
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I noted if the fighter is clean I have gear issue no ladder if it is full loaded all is ok
Thank for the time spent to develop this fantastic model -
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Installed… and it works fine. The “how to install” doc is very clear… even for a mod-noob like me.
Thank you very much for this great mod :bowd:
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I haven’t got LE with me as I’m at work (not actually working, obviously! :D). Do any other Vipers share the same parent? In other words, is this mod currently only CM 52? I’m flying mainly CM40s in RF campaign.
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@DUSTOFF17:
Does this step preclude me from joining certain MP servers?
Yes it does depending on sever settings.
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The CM-52 won’t affect the other Block models. Your CM40’s will still be the same…
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It looks like switch 54 is the culprit here… Tomorrow I will check if just keeping the gear parts on the model even when doors closed does not affect the fps… At the moment the doors are closed all inner gear parts are switched of and an entire 4096 dxt5 22mb skin and 40k poly’s for the gears does not have to be loaded into the GPU memory. A black filler will appear so see through issues are prevented… It looks like it’s the best way at the moment to fix the issue. With u1 no problems what so ever…
If the solution works I will release a new version and also include the models with the poly type 25 BMS style canopy reflection.
For multiplayer: the plan is to include the new models into the new Ikaros theater version. No issue with dat’s any more…
Update: I made a small error of including an older 3023.dds without the proper texture for LOD2/3 main gear bay. I will fix this too by including the latest version…
Thanks for your great work again! Could we download the fixed version now?
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Thanks for your great work again! Could we download the fixed version now?
You are allowed for a brake Jan!!!
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You are allowed for a brake Jan!!!
Hehe, thanks! But my break will begin next week Wednesday, then I’m on a week of holiday to New York. Surface pro 3 is coming with me so I can do some light modeling on the flight…
I have deleted switch 54 from the models, fixed two small lower skin mistakes (skin 3022), added the correct 3023 and I’m now checking that LAU-129 on station 3/7 issue… Release of the package will probably be in a few hours from now… (for Arty 3-4 weeks… lol )
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Hehe, thanks! But my break will begin next week Wednesday, then I’m on a week of holiday to New York. Surface pro 3 is coming with me so I can do some light modeling on the flight…
I have deleted switch 54 from the models, fixed two small lower skin mistakes (skin 3022), added the correct 3023 and I’m now checking that LAU-129 on station 3/7 issue… Release of the package will probably be in a few hours from now… (for Arty 3-4 weeks… lol )
You’re unstoppable!
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Hehe, thanks! But my break will begin next week Wednesday, then I’m on a week of holiday to New York. Surface pro 3 is coming with me so I can do some light modeling on the flight…
I have deleted switch 54 from the models, fixed two small lower skin mistakes (skin 3022), added the correct 3023 and I’m now checking that LAU-129 on station 3/7 issue… Release of the package will probably be in a few hours from now… (for Arty 3-4 weeks… lol )
Very Awesome Jan!!!
What is the status on the other blocks? Are we going to be able to get a full fleet of block F-16s?
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It’s incredible how detailed are those models Jan, it seems like standing in front of the real ones! BTW, I’m installing your models right now, but I found that the Litening pod is using the wrong texture, 2196 instead of 1668. I’ve tried replacing the lod again but it didn’t work. Any way to fix that?