Balkans 4.33 Update 3.4
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Hey guys here is another update for you all. This one incorporates JanHas F-16 models and updates some minor stuff.
Here is the changelog for updates 3.1 to 3.4
- Removed trees from Aviano Airbase around Taxiway A, A1 causing human pilots to blow up - Removed trees from Gio Del Colle RWY 14R causing human pilots to blow up - Removed trees from Casale RWY 15 just past the intersection causing human pilots to blow up - Fixed graphical anomoly by Amendola. Water tile was darker than the rest of the tiles - Removed trees from RWY 26 side of Capodichino AB. Trees were in the approach path - Looked at Pula for reported trees on the flightline and did not see any...Need more info on that - Updated Balance of Power trigger file....save0.tri....removed objective number 393 (Zagreb City). This is because Croatian forces hold it by the time the campaign is finished and the campaign continues if it is in the trigger file if NATO controls it. It still has to be captured by Allied forces though - Updated 05_23 RVR 2 Airport...was showing RWY 05L on both runways...updated the texture to 05R - Created an approach procedure for Gioia del Colle and updated the NavAids and the MAIP charts by Nikos - Updated the kneemaps by "jomla" - Added Kneemaps folder to the Docs folder....user can choose between 3 different kneemaps. - Added Taxiway sign C on Aviano Airbase RWY 23 side - Updated the stations+ils.dat file to match the updated NavAirds an MAIP charts - Changed Balkans.tdf file to say "BMS 4.33 Balkans Theater 3.1" instead of "BMS 4.33 Balkans Theater 3.0" - Re-positioned 08_26, 26_08 and 12_30 airbases to place them more on the airbase tiles - Decreased amount of trees/grass around all airbases....hopefully this will fix the ground crashes issues - Updated Balkans MAIP.pdf by Nikos - Fixed elevation issue at Practica di Mare Airbase - Updated some terrain tile on generic airbases to have a tile that fits it. 32_14 for example - Adjusted some road paths around airbases. Hopefully will keep ground units from moving through the airbase - Updated Balkans.tdf file to say version 3.2 - Removed more trees from 08_26 runways....reported "holes" at Pula and Grobnicko Polje Airports. - Removed trees from MIRIM airports.....reported trees on 08 side of Zemunik Airbase - Updated F-16 3D cockpits for MLUs, Block 40, Block 42, Block 50, Block 52 and Block 52 HAF - Updated F-16 3D cockpit textures for same blocks. The MLU and HAF F-16s now have the neon green with some white backlighting instead of the neon blue. - Fixed some terrain tiling issues around Pula and other areas. Tiles got messed up in 3.2...fixed now - Updated Balkans tdf file to say version 3.4 [color] - Updated the following F-16s to the new JanHas models.....F-16CM-52, F-16 Fuel Tank and Pylons, F-16C-52+ CFT, F-16C-52+ EAF, F-16C-42, KF-16C, F-16AM RNLAF, F-16AM RNoAF, F-16AM BE, F-16AM RDAF, F-16AM RJAF, F-16CM Block 50, and F-16CM Block 40 - Fixed missing text in lcktxtrc.txt - Updated Balkans MAIP [/color]
Here is the link for the update……
Balkans Update 3.4 (470 MB)
Balkans 4.33 Update 3.4 Hi-Resolution Textures (591 MB)**Note: If you choose to use the Hi Resolution Textures, make sure you install update 3.4 first, then install the textures. Balkans Update 3.4 Alternate (362 MB)**Some guys with lower end machines might experience a FPS drop that is not to their liking. If that is the case, here is an alternate Balkans 3.4 update. The only thing that is different between the 3.4 update and the 3.4 alternate update are the updated F-16 models. The alternate update does not have them installed since those are the cause of the FPS.
Please make sure you have the Same ACDATA Files Required UNCHECKED in the config editor while using the 3.4 or 3.4 alternate update.**
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To be clear:
- this is not a full installer, but an update on top, right?
- when extracting, you point to the BMS folder, not the balkans subfolder, right?
- this update contains all fixes/updates from .1 to .4; or only .4 and I need to install the other updates too?
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To be clear:
- this is not a full installer, but an update on top, right?
- when extracting, you point to the BMS folder, not the balkans subfolder, right?
- this update contains all fixes/updates from .1 to .4; or only .4 and I need to install the other updates too?
This is only an update….has all updates from .1 to .4 in it. You extract it to your root BMS folder.
With that being said, I have updated the link for the full Balkans 3.4 on the main Balkans thread.
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Great stuff Cougar!
Our sqn has arrived for the demo season at Rivolto https://www.benchmarksims.org/forum/showthread.php?23314-Post-your-BMS-4-33-Screenshots-here!&p=431307&viewfull=1#post431307 -
This is only an update….has all updates from .1 to .4 in it. You extract it to your root BMS folder.
With that being said, I have updated the link for the full Balkans 3.4 on the main Balkans thread.
I will also post a link for the high resolution textures if anyone wants them
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Nice move the update!
Nikos. -
I will also post a link for the high resolution textures if anyone wants them
Yes please !!!
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Yes please !!!
If you want the Hi Resolution textures, go back to the main Balkans thread. There is a link there for them.
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I’m going to assume that we cannot use the old campaign saves correct?
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Thank you Cougar & the entire Balkans team, your work is much appreciated.
Uwe
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If you want the Hi Resolution textures, go back to the main Balkans thread. There is a link there for them.
Done - thanks a lot !
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Hi.
After updating to Balkans 4.33.4 my fps drops to 15 when I start a campaign, no matter what campaign or airbase. Taxi or take off is a no go. I know that my hardware is old and outdated, but I got no less than 30 fps in any situation with Balkans 4.33.3.
Any ideas? My settings & config have not been changed. Update 4 is a showstopper to me…
Best regards -
Hello Cougar,
I really appreciate your great work but I can’t really enjoy it. With every update the same mistake occurs again and again and the mistake on many airbases. One example is Pescara. It is very exhausting to change it manually by editor.
Nik
update 3.4
before with editor
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@ Nik:
Hello my friend.
Well you are not right about the specific case. The threshold green lights are placed exactly at the outer side of the threshold bar (as in real life), like they are now in the theater:
The only problem is that ALS are not the surface type ones, like in real life for the specific case.
But first comes safety and then eye-candy…
Don’t forget that not in the luck you can’t explode while taxi through these ALS!
So it is better to have them in correct place in case of approaching at night or with bad weather with the compromise of the unrealistic type of them (not the surface type) ;).
Nikos. -
Hi.
After updating to Balkans 4.33.4 my fps drops to 15 when I start a campaign, no matter what campaign or airbase. Taxi or take off is a no go. I know that my hardware is old and outdated, but I got no less than 30 fps in any situation with Balkans 4.33.3.
Any ideas? My settings & config have not been changed. Update 4 is a showstopper to me…
Best regardsIt has to do with the new F-16 models. I’ll post an alternate update without the models and textures for those that have issues running them.
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It has to do with the new F-16 models. I’ll post an alternate update without the models and textures for those that have issues running them.
Thank you very much cougar !!! Balkans is amazing, the theater where I spend most of my flight time. Can’t wait for the alternate update
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Don’t forget that not in the luck you can’t explode while taxi through these ALS!
So it is better to have them in correct place in case of approaching at night or with bad weather with the compromise of the unrealistic type of them (not the surface type) ;).
Nikos.Sir, no way, Sir
Nik
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Look my friend Nik,
It is just a matter of priorities and compromises!
Your last photo just confirm my words that “you can’t explode while taxi through these ALS!”.
Other than that, most of the people (myself included) wants the best realism that can be applied into BMS code limitations. So I think that you know that is prohibited to touch down BEFORE threshold area, right? That means that you need the green THR lights at their perfect position, like they are now into the airports.
With this in mind, it is the best solution/compromise.
I/we can’t have all of you happy. This is for sure.P.S. There is some work “underground” in order to we have the specific “surface” types of ALS. Let’s see…
Nikos.
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@ Nik:
Don’t forget that not in the luck you can’t explode while taxi through these ALS!
So it is better to have them in correct place in case of approaching at night or with bad weather with the compromise of the unrealistic type of them (not the surface type) ;).
Nikos.Well lol, never knew this so always taxied around/between them. Just thought I was good at ground handling and missed them.
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