Link 16 things you want in the next update
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They are there
ok I’ll give it a shot next time I fly over these and check if I can see them buggers
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I don’t know what’s going on with the idle power but in the earlier versions of BMS the jet would roll on the ground even if idle and the parking breaks needed to be on to stop it from rolling. I don’t notice that feature anymore in 4.34 is that true?
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I don’t know what’s going on with the idle power but in the earlier versions of BMS the jet would roll on the ground even if idle and the parking breaks needed to be on to stop it from rolling. I don’t notice that feature anymore in 4.34 is that true?
it depends on your weight , put a light block50 you will see
4.33 was badly set up
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block 50 no chokes and no brakes, ground speed changes very slowly from 11 to 13, and from 0 to no motion at all (clean weight)
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Would it be possible to have a wingman/flight command option to drop centre line or main external tanks to help with fuel/ drag efficiency.
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Hi!
Would it be possible to have a wingman/flight command option to drop centre line or main external tanks to help with fuel/ drag efficiency.
Dropping external tanks if not a matter of comfort. It is an emergency procedure. So it is all or nothing.
So basically, there is not reasons to allocate resources and time for this.Regards.
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Ok cool just a thought all the work you guys put in is much appreciated. Just thought i would ask.
Great work all the best in crazy times:D
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Mid course update of missiles with IIR terminal guidance. SAM and AAM missiles.
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Mid course update of missiles with IIR terminal guidance. SAM and AAM missiles.
my MICA IR says YES
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MIDS -LINK 16
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@Bad:
Could you provide any Official sources?
At 2.00
Here it seems its lower, inner, outer. Anyway, the lower one has to go first cause if any of the other two go first they would collide with the lower one. -
it’d be nice to make the element shoot their harm one by one, say like three shoots first then after 5 sec four shoots. That way we can ask them to rejoin before the second shot is wasted. This happens with all ordinance even GBUs. Somehow GBU-31 is always release in two by AI but the GBU-10 (24) and the like are released one by one. So, in short, I think it’s important to have that as an option, AI release in pair or one, and four not shooting the same target as three does but waits. Thank you very much.
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At 2.00
Here it seems its lower, inner, outer. Anyway, the lower one has to go first cause if any of the other two go first they would collide with the lower one.Never mind the video, just check the Dash 34. It’s always center, left, right (seen from behind).
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it’d be nice to make the element shoot their harm one by one, say like three shoots first then after 5 sec four shoots. That way we can ask them to rejoin before the second shot is wasted. This happens with all ordinance even GBUs. Somehow GBU-31 is always release in two by AI but the GBU-10 (24) and the like are released one by one. So, in short, I think it’s important to have that as an option, AI release in pair or one, and four not shooting the same target as three does but waits. Thank you very much.
+1
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Supporting Host server without GPU.
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An AI for two-seaters - same as a wingman basically, but in the players plane:
- automatically making call-outs on sam launches, “target is braa …” - spotting mode
- able to lock up target with tgp or mav or delilah or any other laser tracking weapon via “track target” command, able to “lase”
- able to lock up or mark the target or sam launch
- able to toggle tracking mode for a target - for example for the highest threat, switching between aa / ag mode the same way as wingmen do; the mode would mean constant callouts with a certain interval - “target is braa”
This maybe just a dream, but hopefully a slightly more realistic one than full-fidelity 2 seater with 2nd cockpit. This would also make the experience of flying two-seater vipers, f18 and mirage models very different.
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An AI for two-seaters - same as a wingman basically, but in the players plane:
- automatically making call-outs on sam launches, “target is braa …” - spotting mode
- able to lock up target with tgp or mav or delilah or any other laser tracking weapon via “track target” command, able to “lase”
- able to lock up or mark the target or sam launch
- able to toggle tracking mode for a target - for example for the highest threat, switching between aa / ag mode the same way as wingmen do; the mode would mean constant callouts with a certain interval - “target is braa”
This maybe just a dream, but hopefully a slightly more realistic one than full-fidelity 2 seater with 2nd cockpit. This would also make the experience of flying two-seater vipers, f18 and mirage models very different.
Add my vote for this . . . Especially for the F/A-18
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Very nice idea! Flyable Strike Eagle and Tomcat would make sense then.