NVG fix U2
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@Bad:
Exact
You can use the SpotLight to capture the cockpit at night (especially during Ramp Start)
Another leak about 4.36 !
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Exactly. Keyboard callback as per my previous post, or physical bind.
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Thank you.
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for any reason after U2 the minimun ambient light was set to 0.01, that means the night is totally dark and NVG canât capture enought light.
go to Falcon BMS 4.35\Config search for the falconbms.cfg file (MAKE A BACKUP FIRST), edit with notepad++ and search for the line #90, it looks like this âg_fAmbientmin 0.01â, set to 0.10 and save it, try a night mission
you seem to miss the point of it
The ambient light has been adjusted because now itâs dependant on MOON
as in real, moon is a key factor of night mission preparation : no moon and flying by night is more difficult
the ambiant light is dependant on moon elevation and phases of course
moon and stars ephemeris are 100% accurate so for proper mission preparation look at your calendar date and use dedicated website to see what moon will be and at what time.
if you dont like realism you can of course adjust your settings like you did
that way everyone is happy
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you seem to miss the point of it
The ambient light has been adjusted because now itâs dependant on MOON
as in real, moon is a key factor of night mission preparation : no moon and flying by night is more difficult
the ambiant light is dependant on moon elevation and phases of course
moon and stars ephemeris are 100% accurate so for proper mission preparation look at your calendar date and use dedicated website to see what moon will be and at what time.
if you dont like realism you can of course adjust your settings like you did
that way everyone is happy
I get the moon factor, but anyway you can make the spotlight or another call back not tied to the BATT/main power? Real world the pilot would have a flashlight or lip light, probably NVG green these days⌠âŚwhich I guess in itâs own way NVGs simulate currently even though they shouldnât due to the focus issues. But even as a work around, the BMS NVGs with a dark night are harder to see switches than a real life light.
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I get the moon factor, but anyway you can make the spotlight or another call back not tied to the BATT/main power? Real world the pilot would have a flashlight or lip light, probably NVG green these days⌠âŚwhich I guess in itâs own way NVGs simulate currently even though they shouldnât due to the focus issues. But even as a work around, the BMS NVGs with a dark night are harder to see switches than a real life light.
spot light could be battery independant i guess
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Hhmmm⌠another one interesting matter learned, one more particularly focused to realism.
Thanks a lot for having discussed also this.
With best regards.
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If we are going for realism a flashlight with a red or green filter would be better save the night vision or how about the option to change the filter from white to green or red.
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If we are going for realism a flashlight with a red or green filter would be better save the night vision or how about the option to change the filter from white to green or red.
I think any one that has NVGs today is going to be green, not as friendly to your natural adjusted night vision as red, but red is I think just as glaring as white under NVGs. So you have white for preflight or times you need to see actual colors and NVG friendly green for look under the NVGs in the cockpit (remember not using NVGs to look inside IRL). Red might still be handy to have for historic aircraft pre-NVGs.
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Does helmet have its own battery pack (in RL) or is it plugged into a/c for power?
It seems odd to me that helmet-mounted NVG works without batt, but a simple $2 flashlight wouldnât.
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Does helmet have its own battery pack (in RL) or is it plugged into a/c for power?
It seems odd to me that helmet-mounted NVG works without batt, but a simple $2 flashlight wouldnât.
Other way around, NVGs are battery powered with their own packs, normally mounted in the back of the helmet as a counterweight. The âspotlightâ in BMS is simulating the adjustable white light spotlights that are a bit of a legacy thing in modern cockpits in some ways since they are too bright for NVGs. IIRC the spotlight is by the âtowel rackâ arm rest on the right side, canât remember if there is one on the left. Iâll see if I can find some pictures.
EDIT: Itâs actually mounted behind the towel rack above the inlet anti-ice panel but is movable with a clamp:
https://www.xflight.de/pg_org_par_rgc_floodlight.htmIt wouldnât surprise me come to think of it of there is a newer NVG friendly one that has another mode. That website shows what I believe is two versions with one having a lot more controls for dimming and spot vs flood. But in general, at least Mav-JP is open to making that call back act more as a flashlight with its own power than the âspotlightâ hooked up to aircraft power.
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But the other hand, most of the airfield should be an apron light or inside the hangar light to help start everything in the cockpit to ready to go. And it should be enough to catch light for the NVG to if need it. Or the light pollution of the near cities also help for the NVG.
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But the other hand, most of the airfield should be an apron light or inside the hangar light to help start everything in the cockpit to ready to go. And it should be enough to catch light for the NVG to if need it. Or the light pollution of the near cities also help for the NVG.
Mhhh this could be interesting idea changing ambiant light with city proximity or airbases lights around
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But the other hand, most of the airfield should be an apron light or inside the hangar light to help start everything in the cockpit to ready to go. And it should be enough to catch light for the NVG to if need it. Or the light pollution of the near cities also help for the NVG.
Not sure about combat ops if apron light etc. would be on, but in peace time, yes there is probably enough light and tacticle feedback to find the switches you want in position before interior lighting line air source, eng feed, and batt/power.
While what you are saying about NVGs to work does hold some truth if it is a overcast and moonless night somewhat, again we should start to get out of the mindset of using the NVGs to look inside. Probably all 4.35 will be fine, but if a future release is doing things right, when you look inside everything will be blurry in the NVGs because as I understand it you set the focus before you even get into the jet and donât touch it. When looking inside you look under the NVGs to look at MFDs, locate switches, etc. To see how this should work, unfortunately check out DCS.
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in combat environment it doesnât count so much, because if the front is so close to be effective the airfield light it is very bad, normally they will be dislocated to the a further base from there earlier , because the aircraft maintenance need to be a safe zone to do their job.
or if they will be doing so, they can be use a mobile low intensity light source around the plane until it will be launched by the mechanics -
you seem to miss the point of it
The ambient light has been adjusted because now itâs dependant on MOON
as in real, moon is a key factor of night mission preparation : no moon and flying by night is more difficult
the ambiant light is dependant on moon elevation and phases of course
moon and stars ephemeris are 100% accurate so for proper mission preparation look at your calendar date and use dedicated website to see what moon will be and at what time.
if you dont like realism you can of course adjust your settings like you did
that way everyone is happy
ok ok i got it now, thanks for your reply
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you seem to miss the point of it
The ambient light has been adjusted because now itâs dependant on MOON
as in real, moon is a key factor of night mission preparation : no moon and flying by night is more difficult
the ambiant light is dependant on moon elevation and phases of course
moon and stars ephemeris are 100% accurate so for proper mission preparation look at your calendar date and use dedicated website to see what moon will be and at what time.
if you dont like realism you can of course adjust your settings like you did
that way everyone is happy
where i turn on the spotlight?
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i found the key for Spotlight (Shift+S) but it doesnât work if battery switch isnât OFF, so i canât see anything with the stock values for âminimun ambient lightâ, i canât see where is the battery switch, is there any solution for that???
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Keybind the batt switch. If you are pressing it with the mouse, you can see it slightly better with the NVGs on.