The new UI is too small for me
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First of all, I would like to thank the BMS team for their amazing work. I was really looking forward to 4.37 and it was a New Year’s gift for me. And everything is great except one thing: the new UI is too small. Maybe I’m just blind, or my 1366x768 resolution isn’t right for the game, but it’s a little hard to read.
My question is, is there anything I(or anyone else) can do about it? Sure, I can play it that way, but it’s pretty uncomfortable.
Example below, and so with everything in the game: settings, logbook, mission schedule, etc.
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Yes! Same thing to me! The UI is too small!
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Mine is expanded full screen and everything is legible. Is yours Windowed?
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There is a flag to revert to old UI, add to your Falcon BMS User.cfg
set g_nInternalUIResolutionMode 0
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1366x768 seems a really low resolution, i think it needs to be higher than that?
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@Seifer
Thank you very much, Seifer. Although I like the new UI more, but it’s so small. -
@Supernova is this an older laptop screen?
I know how hard it is for devs to layout a UI that scales reasonably from 4k (or 8k) monitor, down to 1024x768 screens…
with 4.35-36, on a 4k display, I had to use Windows magnifier [win+NumPlus] to read anything on the 2D screens
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New UI requires 1920 x 1080 resolution screen…
You have a year to switch screen before you fall into oblivion…
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come on 1366x768 is quite small and a 1920*1080 monitor can be only 100USD nowadays!
I don’t think you can play BMS 3D comfortably reading MFDs with such a resolution. -
Well I use a notebook, and it’s already a bit old, although 1 terabyte of storage and 16 RAM is not too little. Another thing is that there is no video card, and my RAM can be divided by two.
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@Seifer
Is there a way to keep the new FHD UI and turn on windowed with a 1920x1080 window? My screen is 3440x1440 and would like to run the 2D in windowed mode with the new UI. Currently it all scales everything up to use the full 3440x1440 with massive black margins since the images are not in the same aspect as my screen. Any ideas? Other than that it works great so far! -
set g_fScaleUIFactor 0.8 // 1.0 fit to screen. a lower value will decrease UI size. set g_nScaleUIMode 0
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@ohommes Same here with same resolution. I don’t mind it scaling to fill the height but would like to avoid the black bars, since another app could reside in that screen area next to BMS UI. Will try the new scaling options
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OK, so I’m on a 3440x1440 monitor.
I checked the User manual and the technical manual, none of these options were mentioned.
It seems that if g_nScaleUIMode is set to 0, it does not matter what value g_fScaleUIFactor is set at, you get a 1920x1080 window every time. So no black bars ((which is nice).
With ScaleUIMode set to 1, the factor matters. But the scaling seems to give black bars no matter the factor value. Black bars indicate that the horizontal resolution is scaled by a different and larger factor than the vertical. Weird.
Any hints for running the UI scaled up to a higher resolution than 1080 but avoid black bars ?
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@MaxWaldorf
This works thank you! I didn’t see these options in the manuals either but very happy with this! -
@ohommes A bit curious, did you manage to scale higher than 1080 without black bars ?
Cheers,
JayB -
@jayb max just posted how above….
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@Kevstosmart yeah I still get black bars if I scale above 1080 with those options (on a 1440 monitor)
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@Supernova time to get a new computer and a large screen.
I fly bms with 34 ultra wide in 3440x1440
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For those with 1920x1080 still wishing to see e.g. Teamspeak at the same time, you can switch to the old UI (no black bars) by adding to Falcon BMS User.cfg
set g_nScaleUIMode 0 set g_nInternalUIResolutionMode 0
It’s not as useful for creating TEs though…
… and use at your own risk