WIP-New Korea Tiles (….yet another project).
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OK, it is perhaps the time to reveal my Project….
I have started it last October and kept quiet, because I was not sure if I would be able to commit enough time to complete it. However, ATM I can say that it looks like it would be completed (and hopefully reasonably soon) so the reason to keep under the wraps is no longer valid. There were, perhaps, some other reasons I wanted this to be quiet project, but it looks like now for the sake of coordination of the long term work between other devs in this community it is perhaps fair to reveal my cards.
Few screens which follow are not particulary choosen and for the good reason because my objective here is to make this new Korea tiles looking reasonable well from low and high altitudes. I have created and employed many new sets of tiles to combat repetition, many sets to introduce some PR elements and many sets to bring some new landscape and seascape features. So called “supervariations” have been frequently used and the sets count is now fast approaching dreaded 255 limit.
In the end, all may not as I wanted it to look, but because of this tiled terrain system in Falcon it may never be. Honestly, I think I just did my best.
This project contains not only the tiles, but also Korean terrain heavily edited. It will contain new sets and new features not maybe even shown on those few shots here yet. This is also very reason that the work is still WIP and all efforts and time will be commited to verifying continuity of paths, areas, rivers, bridges and all other components important in making the campaign working smoothly and without glitches. It is still quite a lot of work so please be patient.
In closing, all work was done using Terrain Editor by Monster for which my everlasting thanks and gratitude.
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Looks great! Show more please
Cheers
Tom -
That looks great dude!
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I feel your pain … lot of work …but look very promising.
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Great work out there my good friend Ted!
I hope to you can have the time to complete a so nice project ;).
Keep on that…
Nikos. -
Great stuff!!! Looks very nice. :headb:
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more realistic, congratulations!
even kunsan airbase is like the real scenario.
cheers
dema
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Are you re-tiling as well?
I’m also working on a major overhaul on Korea, (burnt out on Libya); never again will I take on a theater that size. In Korea, I’ve done in 2-3 weeks what took almost a year to do with Libya.
I threw in a few farm tiles to dress it up a bit, otherwise it’d be all solid colors.
Have you tried removing buildings from your tiles? Made a world of difference for me, I now only plan on keeping buildings on urban, airfields, and the like.
btw: those tiles are still not finished, but almost there; plan on connecting the small trails/roads to see how it looks!
I would assume your too far along for a collaboration project. I’m not interested in using the traditional transitions but I do have templates for my transitions and nearly all tiles have been replaced already, just a few in North Korea that I have to figure out what they are before I replace em with my solid colored tiling set. My method involves a lot of manual tiling though and from what I remember you prefer an automated system.
If nothing else I’m sure we can find some textures to share.
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Sorry guys… but…
FLARE (Demo)
Tom
Polak
King_Richardall working on the same area with different tilesets…
OK…
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Looks very good Polak. Looking forward to trying them out. Did you pull some over from ITO?
@Arty - The more the merrier. I’m happy these will be released soon and Toms as well because the flare tiles won’t anytime soon.
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Sorry guys… but…
FLARE (Demo)
Tom
Polak
King_Richardall working on the same area with different tilesets…
OK…
@Arty,
It was inevitable that sooner or later all who were dabbling with tiles were to embark onto Korean project. It was asking for that from little more than a decade! Unfortunately in the painters world collaboration is rather difficult. So there this is why we have so many projects at different stage of readiness.@Demo
And of course some of the material is from earlier projects , but not that really much.
Having completed one major tiling project, I have pretty good idea whats really involved in COMPLETE revamp of the tileset for the entire theater. Judging from the tidbits of information about the progress of works of others, I “painted” quite good, what I believe, picture of where all others are ATM. From that I decided to move in today, because in no way I would jeopardise 6 month pretty intensive work on my tiles.This is not to say at all - move over here I come. Not at all (eventhough from the outside it may look perhaps that way). Rather, I would still encourage others to keep hammering on their respective projects, because sooner or later everyones work may find application. None of the repaints would satisfy everyone without any reservation and as KR says we can always find something to share.
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@ Polak,
as always great job.You guys should work together, so much talents working separately, together can do more, better and faster IMHO.
Edit:
Unfortunately in the painters world collaboration is rather difficult.
Why is that?
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Hey Ted.
patiently look your work … next friend
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This post is deleted! -
@Demo
And of course some of the material is from earlier projects , but not that really much.
Having completed one major tiling project, I have pretty good idea whats really involved in COMPLETE revamp of the tileset for the entire theater. Judging from the tidbits of information about the progress of works of others, I “painted” quite good, what I believe, picture of where all others are ATM. From that I decided to move in today, because in no way I would jeopardise 6 month pretty intensive work on my tiles.This is not to say at all - move over here I come. Not at all (eventhough from the outside it may look perhaps that way). Rather, I would still encourage others to keep hammering on their respective projects, because sooner or later everyones work may find application. None of the repaints would satisfy everyone without any reservation and as KR says we can always find something to share.
No worries at all. I sincerely meant the more the merrier. I think this is awesome and look forward to it. We all know Korea needs a facelift and the sooner we can get it the better. Plus you do good work :).
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Great job guys. Its great to see Korea being refreshed with new, modern terrain tiles. One suggestion, for the three of you - Polak, King Richard, Tom Catz - and possibly others. When you have completed your respective projects, perhaps we could build F4 patch or single click installer that includes multiple tile packages. This would allow users to select their preferred package from the list, install, as well uninstall as required. Kind of like the old Free Falcon and Open Falcon days when the base Installer allowed the users to pick their preferred packages. But unlike those installers, this would be separate from the base BMS Installer.
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Einfach geil !!!
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Great job guys. Its great to see Korea being refreshed with new, modern terrain tiles. One suggestion, for the three of you - Polak, King Richard, Tom Catz - and possibly others. When you have completed your respective projects, perhaps we could build F4 patch or single click installer that includes multiple tile packages. This would allow users to select their preferred package from the list, install, as well uninstall as required. Kind of like the old Free Falcon and Open Falcon days when the base Installer allowed the users to pick their preferred packages. But unlike those installers, this would be separate from the base BMS Installer.
Almost forgot about this…
It wouldn’t take much to whip up something like this for BMS, but IMO one cohesive terrain effort should prevail.
This was for FF of course, and before integrated season switching.
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A nice GUI would be good, but it could be achieved very simply with a one line batch file for each version you wanted, and a desktop shortcut to each. ( As it only involves substituting one folder for another) I think? I use the same system to swap in and out config files in FSX, for when using different types of scenery. I can post the file text if anyone wants? will check later if it works.