16th Showroom - Heavy (Metal) Pics - You Have Been Warned!
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Freaking fabulous!!! Thanks for share it!
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Im telling you man, this is top notch right here!!!
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Nice!!!
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Nice destroyed hangar there
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wow…had a G lock while watching!!! Thanks!!!
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I must say that’s awesowe !!!
although that certainly call for target fixation after hit -
I just can’t get over the ‘sexyness’ of that two-seater with dorsal spine and CFTs… and the way LANTIRN makes it look twice as aggressive.
These are some of the most beautiful and amazing screens I have ever seen from any flight sim, never mind BMS! Congratulations and thanks for sharing, Raptor!
Any idea when those new racks and fuel tanks will be made available to the community?
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Awesome shots as always Raptor. The hanger is pretty impressive, though it does look like a dinosour ribcage to me
What I really want though is one of those lasers that is melting the F-16 at the back of this screenshot :mrgreen:
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Although the destroyed hangar looks cool, I have problems combining the effect of the weapon and the construction of the HAS.
I wonder… What kind of weapon hit this reinforced concrete HAS in a way that produced that result. It looks partly like a burned out building, partly like a bunker hit by a LGB penetrator. I would expect an entry hole with a blown out door in the front. That is the weak spot the pressure wave will go.
Hope you see this as constructive criticism, because that is what is intended. I do love the details !
Check the pictures at the end of this article:
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Fulled fuel tanks can create the burned effect, and the two doors are on the rarmac outside the HAS. Looks realistic.
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Any idea when those new racks and fuel tanks will be made available to the community?
When Sir JanHas finishes his models and decides it is the right time to release. Which release will also include his new D model and some more surprises, new weapons / models etc as I know.
Although the destroyed hangar looks cool, I have problems combining the effect of the weapon and the construction of the HAS.
I wonder… What kind of weapon hit this reinforced concrete HAS in a way that produced that result. It looks partly like a burned out building, partly like a bunker hit by a LGB penetrator. I would expect an entry hole with a blown out door in the front. That is the weak spot the pressure wave will go.
Hope you see this as constructive criticism, because that is what is intended. I do love the details !
Check the pictures at the end of this article
GBU-24A/B is the perfect weapon for that job and result, and the one used here to produce that shots. AGM-65G is designed for the same job too, but the db values have to be cross-checked for weapons and shelters strength and % of damage or kill.
But, the results which are in question by you apply to real world and not a simulator and bms specifically, at least for now. What I mean is that in real, depending the penetration angle the weapon is going to hit a shelter it might only do a small whole and penetrate the internal, exploding on the inside, or collapse a bigger part of the shelter structure and again explode inside. Then, what will happen / what overall damage will be produced and what the recce photos will show later, is again depending of what is inside the shelter at the time of the explosion. What real documentation analysis state is that if there is a unfueled and unarmed plane just sitting within the shelter, the overall power and detonation pressure force will be less than if the shelter was completely empty. But if there is a fueled and armed plane inside there, specially using a2g ordinance, the results would be devastating for the whole shelter structure.
In Falcon there are only 3 categories for models, 1. OK, 2. Damaged, 3. Destroyed. The shelters are created by JanHas after dozens of hours researching all data, photos and documentation, including the site you proposed, and are modeled exactly with these in mind. The damaged state will only alternate the external shelter skins, eg if you fire some Mk-82 bombs they will only damaged the external surface and painting, but in the destroyed state they will turn like my pictures here, as they would include armed planes inside, or, if you hit the shelter with 2 penetration weapons.
Bottom line, the modelling results are astonishing, and if Falcon allowed further modelling we could easily have more states or destruction results.
EDIT: Check this too.
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Awesome. Target fixation is indeed a serious ownforce killer.
Looks great. Please do post all addons and models you used to make it all look like the way it does, when 4.33 is released. Thanks. -
I want that f-4 and a-7 bad……
And a full Agean theatre with flyable HAF in campaign
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PART 29
Training the piece-makers of 335sq on deep strikes and JDAM deliveries with F-CFT…
While the 340sq penetration boyz go down low under the weather…
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PART 30
This is good!
Dissimilar Air Combat Training, 337sq vs 331sq… No sex scenes from the fights themselves, just some hot shots afterwards.
I couldn’t resist with this one so I made it B&W too…
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Excellent images there Raptor.
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very nice pics,thx.i wanna use desktop wallpaper.
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Pardon my language, but… DAMN.
Raptor, if I may ask, in your opinion how difficult would it be to create a JSGME package including all mods that you use which remain stable to install to a BMS 4.32 u7 base, and if I did so successfully, would I have to modify the package heavily or at all for BMS 4.33? Or will 4.33 simply include all of this anyway?