World Theater
-
You will need a new terrain engine to achieve that (my best option would possibly be Outerra). But there are tons of other smaller details that should be also addressed to have a working game, models, objectives, fps etc… Totally huge project and very difficult project for a free -time project.
-
And what would it offer? The possibility for ferry flights from one hot spot to another? How realistic is that?
If one is willing to spend that many hours on BMS stuff, there are probably lots of other high-priority subjects which deserve attention afaik.
-
you can talk all you want, it’s not going to happen
keep blowing in the Wind gents -
And what would it offer? The possibility for ferry flights from one hot spot to another? How realistic is that?
If one is willing to spend that many hours on BMS stuff, there are probably lots of other high-priority subjects which deserve attention afaik.
If you’re looking at it just from a “ferry from A to B” point of view, there’s no real use for a world theater. It would definitely be nice, but not a necessity, since there are indeed other flight sims out there (be it with questionable flight dynamics) that serve that purpose.
If, however, you’re looking at terrain rendering and detail, “no limit” to amount of objects, probably easier to create/change scenery, … it would be a huge leap forward. I know you don’t really need a world theater to achieve this, but while you’re working on updating the engine, why not go all the way immediately?
-
but while you’re working on updating the engine, why not go all the way immediately?
Maybe because the amount of extra work needed is not evolution but involution, and you probably loose track of the real focus of the sim?
-
IHMO a World theater with current DB and other sturcture is totally pointless and not doable. Even if today somebody wanted to devloped such engine it would be almost impossbile. In Falcon the ATO simply would kill the whole idea…
-
Easy
Take off from Kadena Fly North West at 33k for 15min, pause the sim for an hour or so,sit still, Dump fuel, refuel, pause the sim again for a hour or so, dump fuel, refuel. Rinse and repeat until you need to take a dump, sit there, now you will need to rinse, drink lots of fluids. Fall out of chair, refuel, put the sim back in pause. Sit still some more, read a book, dump fuel , refuel, pause the sim. Ignor the alarm clock, don’t go to work, dump fuel, refuel, pause the sim.dont answer the phone……
I think you forgot about taking the “go pills” issued by the air force docs for 17 hour flights
Cheers, Uwe
-
hm …
loading time, limited textures, boring while flying thousands of miles Overhead Water
so … no. I think we do not Need that. For such Events you can go FSX maybe. And a big map like this is simply un addable with present Tools.
Cheers
Tom -
impossible is wasted many words here.
as said by EGHI then better P3D. proffessional plus .my 2 cent -
Just landed at Guam, for a layover or just to get laid, Kutterro should know where to go. Hawaii was such a disappointment.
Next Stop Darwin, for some Decent food.
-
I agree, this would be a huge process. But cool idea…imagine the tiles wow…would be cool for tanker ops over the pacific or across the pond going to Europe. I do wonder how Microsoft Flight Sim does it, though. I have Flown a KC-135 from KSFO to Hickham…12-hour flight real time. I actually went to bed and woke up and landed it…LOL
-
Oh the action in Fsx drains your adrenaline.
-
I agree, this would be a huge process. But cool idea…imagine the tiles wow…would be cool for tanker ops over the pacific or across the pond going to Europe. I do wonder how Microsoft Flight Sim does it, though. I have Flown a KC-135 from KSFO to Hickham…12-hour flight real time. I actually went to bed and woke up and landed it…LOL
No it would be an impossible porcess therefore it is not a cool idea. First, terrain would be totally boring, becase you do not have different building for differet areas of the World. Also you would run out very soon from textures, even POH theater uses all 4096 textures…
ATO would not work.
Never would anyone to make a functional campaign…
Flat-round conversion issues…
etc…
Even 128x128 size theaters have issues…
-
Maybe it is an option to create independend but overlapping theaters
-
Maybe it is an option to create independend but overlapping theaters
Yes.
So lets wait to see the WIP theaters finished before dreaming about such … “Dream”.