@Kevstosmart said in Falcon BMS 4.36 TRAILER 4K:
I don’t even know how to put it into words but I’m just in a “holly sxxx” state. Amazing work
+1
@Kevstosmart said in Falcon BMS 4.36 TRAILER 4K:
I don’t even know how to put it into words but I’m just in a “holly sxxx” state. Amazing work
+1
@Seifer Update works flawless, (as usual) and so far everything works well.
Really like the new colors
From my side a big THANK YOU to the entire BMS-Team for what you are doing over all theese years for this crazy bunch of flightsimmers.
ahhh… by the way… i´m missing (or cant find) the “Like” or “Thanks” feature at the new forum
Hi Pitbuilder,
maybe you can check the BMSAIT Project from my Squadmate Hummer
https://github.com/HummerX/BMSAIT-Project
Falcon BMS to Arduino Interface Tool
BMSAIT ist an interface tool for cockpit builders. It allows to relay output data from the shared memory of Falcon BMS to output devices like LED, LCD, Servo motors and many others. BMSAIT also allows to register input commands from digital and analog sources like switches, encoders and potentiometers to simulate keyboard and joystick commands that will be send to Falcon BMS.
In order to establish a data transfer via BMSAIT a specific arduino sketch needs to be customized and loaded on an arduino compatible board. A windows app will orchestrate the communication between the arduino boards and the flight simulation.
Little confusion about the falconbms.cfg
i have updated my existing Installation (no new setup from scratch)
will the file be replaced/ Overwritten from U1 ?
the recomended entrys
https://forum.falcon-bms.com/topic/23014/falcon-bms-4-36-u1-incremental-installer?_=1658417440727
set g_sCompatibleChanges “all” // Dev Setting
set g_sNonCompatibleChanges “all-DURANDAL” // Dev Setting
are still in my falconbms.cfg after updating to U1
at the bottom there are theese two entrys (added manuallly as a hotfix for 4.36.0 when i remember right)
set g_sNonCompatibleChanges “all-DURANDAL-NC_CHANGE_DEAGGED_LOADOUT”
set g_sCompatibleChanges "all-C_CHANGE_DYNAMIC_SMART_SCALING-C_CHANGE_CHANGE_STORE_DAMAGE
should theese be removed ?
Hi,
in Mav-JP´s great Dev Movie he explained the different Master/ Covert Modes.
Didn´t catch it completely
I understood for example that when Wing/Tail Switch is set to BRT in:
Master Mode ALL: Wingtip & Tail is Covert Bright
Master Moder A-C: Wingtip & Tail is Bright
Whats the Difference between Covert Bright and Bright ?
(Same for Covert Dimm and Dimm)
Is it , that Covert means that IR Bulbs are used ?
Hi ,
since we have now a dds texture size of mostly 2048*2048.
Is there any template (PSD files) available for F-16 Skins ?
Have already RD´s 4.33-Templates , but theese are only in 1024 resolution.
@Kevstosmart said in Falcon BMS 4.36 TRAILER 4K:
I don’t even know how to put it into words but I’m just in a “holly sxxx” state. Amazing work
+1
@pjrebordao
Maybe Hummer is working on it.
Which Special Part do you Need?
Hi Folks,
for a special event (similar to the "Fliegerschiessen Axalp"we want to add a static object(Rage_vertical_Target2) to a given point.
I have no Idea if and how this can be done.
Therefore some Questions:
Would appreciate any kind of help
Hi Pitbuilder,
maybe you can check the BMSAIT Project from my Squadmate Hummer
https://github.com/HummerX/BMSAIT-Project
Falcon BMS to Arduino Interface Tool
BMSAIT ist an interface tool for cockpit builders. It allows to relay output data from the shared memory of Falcon BMS to output devices like LED, LCD, Servo motors and many others. BMSAIT also allows to register input commands from digital and analog sources like switches, encoders and potentiometers to simulate keyboard and joystick commands that will be send to Falcon BMS.
In order to establish a data transfer via BMSAIT a specific arduino sketch needs to be customized and loaded on an arduino compatible board. A windows app will orchestrate the communication between the arduino boards and the flight simulation.