Refuelling at friendly airbase as a nav point on ingress
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If you can master aerial refueling, you will find that tanking uses LESS fuel and time than descending, landing, taxiing to refueling, refueling, taxiing to arming, taking off and climbing out again.
Not to mention increased vulnerability during landing and takeoff at a base which is - by definition - closer to the bad guys.
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Well, elka got a point anyway
If you consider the alternate in a fuel situation, it is normal that the aircraft is refuelled there and then sent back to its home base.
Of course in BMS loosing the AI is not quite important and certainly not critical as the mission should be finished and you went alternate only because of a bingo situation past target.
So it works correctly and there is no need to change anything in 4.33. -
Aerial refueling rocks, still the best challenge this sim has to offer.
Too bad the AI wingmen stay glued to the tanker afterwards EVERYTIME.
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Y-3 “Done refueling”….
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Too bad the AI wingmen stay glued to the tanker afterwards EVERYTIME.
I never had this issue!(?)
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Yes, I have asked this question when I was playing SP Korea campaign, and wanted to carry out some deep strikes inside the red territory
in the north east area. while carrying sufficient payload.the problem I had was that the AI wingmen were always “Joker” and “Bingo” shortly before or just on arrival to target area.
which often resulted in early AI RTB.the closest to FLOT AR track in korea is usualy to the east of the most relevant bases, and is about 80-100nm south of ingress
route if you fly north-east. making diversion to en-route refueling not worthy.
I thought that if there was an option to mark a base that is close to FLOT, on the ingress route, as “Hot Pit refuell” point for the package, it could be super-cool.that being said. that was not a feature request for the dev team, just a general question on my beginner phase.
I appreciate BMS team efforts and what they give to us and the whole Sim community, and enjoy the sim very much.
continiue with the great work you are doing guys. -
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I encountered the same issue several times as well. That’s why I gave up trying to refuel when I fly with AI wingmen. It’s nothing new. See here, for instance : https://www.benchmarksims.org/forum/showthread.php?6513-AI-after-refueling-refuse-to-rejoin&highlight=refueling+tanker+wingman
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…. the closest to FLOT AR track in korea is usualy to the east of the most relevant bases, and is about 80-100nm south of ingress
route if you fly north-east. making diversion to en-route refueling not worthy…You know you can add your own tanker wherever you’d like, right?
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Happens everytime, every theater.
Seen it once out of a few hundred hook ups - at that time the wingman was bingo fuel and they often do their own thing - so just left him to fly off into the sunset.
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You know you can add your own tanker wherever you’d like, right?
Is this true in a Campaign Agave? I seem to always be 100M NW of any tankers during my missions I’d love to be able to position one more in reach of my flights up north. Do I just find a tanker flight and drag waypoints closer to my flight path?
Appreciate any advice.
Thanks
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Is this true in a Campaign Agave? I seem to always be 100M NW of any tankers during my missions I’d love to be able to position one more in reach of my flights up north. Do I just find a tanker flight and drag waypoints closer to my flight path?
Appreciate any advice.
Thanks
You will probably have to create a new tanker flight and place it in an area more local to your operating area. You may also have to think a bit in advance if you need to allow time for the tanker to arrive on station. But even given those limits, yes, it is very easily do-able to position tankers on your own. In the 2D planning map, right click the map and choose ‘Add Flight’.
For tankers that the BMS engine has already planned, but have not yet taken off, you can simply move the waypoints and/or change the Take off times to better suit your needs. Do be aware of whether BMS had created any HAVCAP flights to escort the tanker and, if so, redirect those to match where and when you’ve assigned the tanker.
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You know you can add your own tanker wherever you’d like, right?
Honestly I do, now. joining FO made me learn a lot. I didn’t know that at the time of the question.
today I would probably just make few refuelling tracks that will suit me at the beginning of the campaign, together with some escort and finished. -
For those who don’t know, it is also possible to get a refuel at enemy airbases, as long as your on your AFB tower frequency. Of course, enemy ground troops shouldn’t be there or you’ll get shot at lol
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For those who don’t know, it is also possible to get a refuel at enemy airbases, as long as your on your AFB tower frequency. Of course, enemy ground troops shouldn’t be there or you’ll get shot at lol
Sigh…
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Lately I have been scheduling tankers to arrive at a steer point at the same time that our flight gets to the same SP. Then we can fly with the tanker during our flight over the Adriatic and practice hooking up to it. This method avoids the chance of the tanker flying the wrong way when you get to him.
We had a similar experience with the AI getting stuck on the tanker last week. (2) AI were stuck on the side of the tanker that they go to when they are finished refueling. Both of the humans in the flight hit Y3 when done. It seems that if someone skips a part of the routine or gets too far away that maybe it messes it up. I have also had situations where the AI did their refueling after me and then we all rejoined and continued on mission.
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lols why so serious? Experiments are good….
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lols why so serious? Experiments are good….
I have to admit the idea made me chuckle.