Who has what…
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Hi,
because of thinking, that many are thinking for FPS and of theirs computers, wouldn’t it be a good idea to have a thread, where many guys are posting their specs and their experiences especially for the FPS?
E.g.: Pers. I’m still not knowing if maybe a GTX-950 is good enough for 4.3.3, or at least better a GTX-960, especially I’ve just read that a GTX-960 can show 48 FPS with TGP and WEAPON view in the MFD’s… (I’ve 22-24 FPS with i5-3450, HD-7770 1 GB OC, 8 GB RAM, SSD, Samsung 27" 2560*1440, 64bit/64bit: Lights per pixel, and 20% clouds, what is all what is ‘ON’ or not minimum).
Howsoever, I think it can be good to have comparisons in one thread.Greeting
Earlybite -
Hi, my system specs:
Asus Z-97C MB
Core i7 [email protected]
G.Skill 2x8GB 1866MHz DDR3
Gigabyte GTX-780
250GB SSD + 80GB SSD + 1TB storage
Saitek X-55 HOTAS
TIR4 pro
Dell U2412M 24’’ and LG 19" for displays/gauges
Flying at 1920x1200 with all shaders and MSx7I’m flying with main monitor 1920x1200 and second monitor (19" 768p) for MFDs, DED, PFL and RWR extraction with the default BMS extractor, also using MFDE for many gauges. Multi-Sampling in BMS at quality 7.
FPS in 4.33 KTO Strong DPRK theater Rolling fire campaign and cockpit view (Rough numbers):
On taxiway 35-50 depend on how many ACs are around and especially how many are in the AB (Note that FPS may change depend on the AB and how much details are around).
After take-off - 55-70 depends on traffic in the bubble.
Near FLOT at day 1 - 35-45 depends on number of ACs and ground units in the bubble.
With TGP on - 35-50 depend on when and where.
With TGP and WPN on - 30-40 depend on when and where
Lowest I saw ever - ~25 when there were scenes with many many ACs around, a lot of fights and a lot of PS effects around.
Highest I saw ever - ~75-80 when doing long flights towards the North east side of the map above the ocean.In ITO usually FPS is a big higher, for example with TGP and WPN on I could get as high as ~55 at times, in campaign mission. my guess will be the KTO tiles are more demanding.
Hi,
because of thinking, that many are thinking for FPS and of theirs computers, wouldn’t it be a good idea to have a thread, where many guys are posting their specs and their experiences especially for the FPS?
E.g.: Pers. I’m still not knowing if maybe a GTX-950 is good enough for 4.3.3, or at least better a GTX-960, especially I’ve just read that a GTX-960 can show 48 FPS with TGP and WEAPON view in the MFD’s… (I’ve 22-24 FPS with i5-3450, HD-7770 1 GB OC, 8 GB RAM, SSD, 64bit/64bit: Lights per pixel, and 20% clouds, what is all what is ‘ON’ or not minimum).
Howsoever, I think it can be good to have comparisons in one thread.Greeting
EarlybiteFor whom buying a new card, I’d STRONGLY suggest to get something ~GTX-970. GTX-960 seems to be a bit weaker than my GTX-780 and I guess if in the future some higher res monitors will become the standard, then stronger card will be necessary. I usually by V-cards for ~3 years each, so I prefer to take a strong card that I know will hold-up until the next upgrade.
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@I-Hawk:
I cannot see your system specs…even with FF in full screen. What I see is pic in your sig and a quote above from Sir Isaac Newton… -
@I-Hawk:
I cannot see your system specs…even with FF in full screen. What I see is pic in your sig and a quote above from Sir Isaac Newton…Same here I-Hawk, might want to check your sig
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Asus P7P55D,
i5-750 2,66Ghz to 3.2Ghz,
8GB DDR 3 at 1333,
64GB Kingston SSD (Purely for OS), 1TB WD,
ATI HD 5870 1GB GDDR 5In training situations I have fps from 50 (when far and high from anything) to 15 (TGP and more things going on)
Some Eyecandy (Focus shadow, HDR Lightning, And Pixel Shadow is off/Vertices, HDR and Focus shadow was most noticable fps wise for me I think)
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Hi,
because of thinking, that many are thinking for FPS and of theirs computers, wouldn’t it be a good idea to have a thread, where many guys are posting their specs and their experiences especially for the FPS?
E.g.: Pers. I’m still not knowing if maybe a GTX-950 is good enough for 4.3.3, or at least better a GTX-960, especially I’ve just read that a GTX-960 can show 48 FPS with TGP and WEAPON view in the MFD’s… (I’ve 22-24 FPS with i5-3450, HD-7770 1 GB OC, 8 GB RAM, SSD, Samsung 27" 2560*1440, 64bit/64bit: Lights per pixel, and 20% clouds, what is all what is ‘ON’ or not minimum).
Howsoever, I think it can be good to have comparisons in one thread.Greeting
EarlybiteI am also having the same thoughts which gtx I need to buy to run stable 60 fps…
I get 19-55 FPS not playable…
Asus sabertooth x79…. i7 3820… intel 520 ssd… ram16gb… 2xGTX670… 3x27"tripplescreen+22" for mfd extractor.
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I haven’t been able to jump into the pit yet and really dive into the SIM yet due to FPS Issues. Strangely, I updated my rig after 4.32.7 and long before 4.33. I upgraded to two GTX 970’s SLI which im almost certain BMS doesn’t need or is even able to use but with everything maxed out default right off the download I get 35-37 FPS on the ground period 15-20 with the TGP on. There is just no way thats holding back this new system I built when much much more graphical intensive things are crushed by this rig. I should have all the eye candy I want and still not drop below 60.
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@I-Hawk:
I cannot see your system specs…even with FF in full screen. What I see is pic in your sig and a quote above from Sir Isaac Newton…Yes you are right thanx, for some reason the text below the pictures gets cut, I’ll check it further later.
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@Signature:
It looks it comes and go. If I send a posting, I can see the sig. If I nav back with the browser, and again forward…sig “gone”. -
Are you joking? :neutral:
about what ?
I need to be more specific? When I fly over water in a straight line high altitude I get about 50-55 FPS is ok
but when something happens in the game, just that I maneuver the plane with TGP on I´am down to 26-32 FPS stuttering look.
and the lowest I’ve seen is 19 FPS
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If your average is about 30-40fps and if 19fps is the lowest ever … this is not unplayable mate.
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If your average is about 30-40fps and if 19fps is the lowest ever … this is not unplayable mate.
Are you joking now
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While the game still looks fluid with 15-20 fps (as long as there are no peaks) - the only problem I notice is I can’t move the FCR cursor (when target is bugged) when TGP is active, due to the lower fps.
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While the game still looks fluid with 15-20 fps.
disagree it gives me a headache. and it’s just not smooth
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System specs:
Corsair CX600 PSU
ASUS P8B75-M/CSM mobo
i7-3770 @ 3.9GHz
ASUS Strix GTX960 2GB @ 1300MHz running 358.91
8GB Generic DDR3 RAM
Windows 8.1
Dell E2715H 27" monitor
TrackIR 5
CH Fighterstick Pro
Thrustmaster T-Flight HOTAS X - using the stock throttle, modified the stick to have a gear handle, master arm switch, and autopilot switches. Probably will add a flaps switch and rework the POV hat for nozzle control.
Logitech G13 for ICP/DEDBMS settings are mostly maxed except for water cloud reflections (simply because I don’t prefer them), smoke shadows, and low resolution clouds (on my system the low resolution clouds actually appear higher resolution to me). Multisampling quality level is maxed at 3. In relatively simple TE’s with some weather and a handful of ground and air elements average FPS is in the mid 80’s with drops to ~65FPS with the TGP and WPN displays turned on. The training missions run at similar rates. I haven’t tried any campaign yet but I’m sure it will reduce my FPS slightly. I don’t expect it will ever drop below 30FPS. I also haven’t tried recording with Bandicam yet, but I suspect it will drop my FPS by about 1/4 to 1/3.
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Dee-Jay
Your signature also sometimes not displayed correctly :rolleyes: :lol::lol: -
Are you joking now
…
disagree it gives me a headache. and it’s just not smoothWe are not gonna argue … but I think you didn’t started simulation in
dreaming about the to get the smoothest experience ever …
I bet that you are rather the (more or less) “young” generation stared on FPS shooter accustomed to high FPS.We are not living in the same world.
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Dee-Jay
Your signature also sometimes not displayed correctly :rolleyes: :lol::lol:“No brain” right.
Right click, “Save As” … open … Notice the : NO FEAR. :evil:
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We are not gonna argue … but I think you didn’t started simulation in
dreaming about the to get the smoothest experience ever …
I bet that you are rather the (more or less) “young” generation stared on FPS shooter accustomed to high FPS.We are not living in the same world.
QFT
My system (and I agree with Dee-Jay on the frames thing, while I can notice the chop of a lower FPS I can normally ignore it until the mid-teens.):
Old system:
A8-3870 [email protected] quadcore
8gb PC1600 RAM
Radeon 6970 2gb for eyefinity 4800x900 (non-windowed, no external windows)
APU 6550 runs MFDE monitors (used 512 of the RAM)In 4.33 I got high 20s-low 30s with all the graphics options turned up until I used the TGP and it would drop into the mid teens. Taxi at in campaign was mid teens. Interestingly, primary video card according to my system monitor says it very rarely had over 50% load.
Upgraded to a new CPU (and motherboard)
AMD FX-4350 [email protected] “quadcore” (4 logical/2 physical)
Still 6970 as primary card 4800x900 eyefinity
Radeon 5450 for MFDe monitorsDid a quick and cheap upgrade with new CPU and motherboard. In 4.33 I get about the same as the old one, high 20s-low 30s with all the graphics options turned up BUT the TGP drop stays in the 20s instead of the teens (this for me will basic ally make it playable). Taxi at in campaign is a couple frames better. Primary video now will sometimes get into the mid-50% load. But at least according to to system monitoring is still the main bottle neck even at 4800x900.
Curious if upgrading to more core CPU will help BMS, besides the cost factor I went for the FX-4350 because it had some of the best single core benchmarks. While Falcon was one of the first sims to utilize multiple processors, I know there is still a lot of limitations compared to modern parallel processing programs. I could go for one of their “8” core (8 logical only 4 physical) with this motherboard but worried the extra cores would just be a waste for BMS (my background programs only have a couple fps hit at the most). :?