Worst AI Incident EVER
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Recommended improvement for BMS. 4.33 = Ability to defend yourself at court martial hearings haha
really needed as a feature. i got busted back to 2lt because my ****ing sidewinder came off the rail and tracked a friendly about 50 degrees off boresight even after i had perfect tone+diamond on an enemy who was straight off my nose grumble grumble
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@Cik:
really needed as a feature. i got busted back to 2lt because my ****ing sidewinder came off the rail and tracked a friendly about 50 degrees off boresight even after i had perfect tone+diamond on an enemy who was straight off my nose grumble grumble
I developed a bad F-word habit at age 11 or so flying Falcon 4.0 and having this happen to me quite often. Granted, I wasn’t a stellar combat pilot at age 11, and losing computer privileges every other week for dropping F-bombs didn’t help.
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Be glad it was only virtual. Friend of mine flies B738’s for a living, and he once told me a story of how he was on the ILS already (Spanish airport, not that I have anything against the Spanish, but some of the stories I’ve heard are really cringe-worthy), when he was suddenly overtaken by a B744.
BMS IS the most realistic simulator ever!
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happened to me yesterday IRL too. A C172 just decided to cut short and took my place in the landing pattern.
The guy didn’t even shorten his pattern when he ended up in close downwind between me and the landing strip
No big deal at a normal airport but our pattern has been cut short due to the very close proximity of the Brussels National Class C airspace we can’t enter. So we can’t extend our downwindWe ended up one behind the other in final and I had no choice but to go around as he was full stop and I was touching and going.
Bottom line, keep your eyes open, even in the sim
the reckless drivers are not only on the road - pilots can be plain stupid and arrogant as well -
I agree AIs are somtimes very stupid in BMS. But it’s still million times better than IL-2’s AI. In Il-2 AI can defy gravity and do alien tricks. That’s what a truly failed AI modelling looks like.
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BMS IS the most realistic simulator ever!
It is really uncanny how real life footage looks exactly like in-game.
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My advice for flying with AI in the pattern is watch how they fly (F-16) in terms of approach speeds. They seem to fly ~185 until a few miles final and then slow down. This is why AI overtake human flying green doughnut for 10nm+ final. If you fly like they do you won’t get overtaken.
@Cik:
really needed as a feature. i got busted back to 2lt because my ****ing sidewinder came off the rail and tracked a friendly about 50 degrees off boresight even after i had perfect tone+diamond on an enemy who was straight off my nose grumble
grumbleWas the missile uncaged prior to launch?
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What really gets me is in RL, pilots fall into this perception of “I’m looking good on final” when in fact, something may not be right. Take a look at the SF approach that clipped the sea wall. The pilot should have know his decent was steep, and his air speed was shallow. I think pilots don’t like to “go around” because it might make them look incompetent. Quite the contrary for me, as I don’t allow my ego to take a hit if I just don’t like something, or something is out of place. That is how a fly BMS. On approach, if something doesn’t look right, I go around. Should be more of a common practice in real life, but pilots feel incompetent doing so (especially if you have a plane full of passengers).
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@Red:
Another piece of advise to always avoid the issue
Don’t contact ATC but monitor the frequency
Come in 1500 feet, 300kts. eyes open for traffic
Enter overhead pattern, keep your eyes open, most especially for the threshold where AI hold before taking the active
Turning base, check no traffic on long final (where the AI landing always are)
Once sure there is nobody departing or landing, turn base then final - eventually declare emergency but i usually don’t bother
Screw the get permission call, you landed safelyATC is BMS is a joke, disregard it compeltely and treat any landing as landing in uncontrolled airspace
Exactly!
The only thing I’d add/suggest is do NOT change to the landing steerpoint …. until after you’ve landed. AI may assume RTB/Landing if you’re on the landing steerpoint. If you don’t switch AI will maintain formation with your (trail, for example) around the overhead (or straight in) pattern and call for landing as soon as you touchdown.
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Pause the game, press the Esc key, and exit before the crash. There’s no point in accepting a result that would never happen if your wingman had a brain.
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Exactly!
The only thing I’d add/suggest is do NOT change to the landing steerpoint …. until after you’ve landed. AI may assume RTB/Landing if you’re on the landing steerpoint. If you don’t switch AI will maintain formation with your (trail, for example) around the overhead (or straight in) pattern and call for landing as soon as you touchdown.
Hm…never thought of that. Makes sense. I’ll keep that in mind.
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Noop…
Worse AI incident EVER was years ago!
Ara’ once fired a Harm right at the moment his wingman passed in front of him. BOOOOOM WTF!
https://www.benchmarksims.org/forum/member.php?4129-Ara -
So I’m flying the Korea campaign in a 4-ship strike mission on a factory and three warehouses. My three wing men are AI. I start the mission on the ramp, get fired-up, and take off. We get past a few SAM launches on the way. I drop all four of my bombs and nail each target spot-on. We turn and head for home. Half-way there, we are ambushed by a four-ship flight of 21s. It turns into a pretty intense dog fight. My wing man ends up splashing one of them, and I get the other three (two Fox 3s, and one guns kill). Because this is turning out to be one of the best missions I’ve flown, all I can hear in my head is this song:
Coming into home plate, I can tell I’m about to have one of my best-ever landings. I’m cleared in, “number one in line to land”, given final clearance…yes, sir, I’m about to finish off this sweet mission with a perfect landing…I’m about 5 seconds from touch down…
ALL OF A SUDDEN MY WING MAN COMES FLYING OVER MY CANOPY AND HE TOUCHES DOWN ON THE RUNWAY ABOUT 50 FEET IN FRONT OF ME! I touch down and immediately throttle back to idle and slam on the brakes and open the air brake, desperate to avoid hitting him. BOOM! I run into the back of him and we both blow up.
In addition to racking up a death on my pilot profile and a frat kill, I’m found guilty of dereliction of duty and my total score is reset from 250+ to “-5”. All because of this worthless piece of garbage known as “AI WING MAN”.
What the heck?!?!?!?!
First off, I would have gone around and made another circuit, this is what it’s done irl for obvious security reasons
Second, when flying solo, I use ATC and follow their instructions
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First off, I would have gone around and made another circuit, this is what it’s done irl for obvious security reasons
Second, when flying solo, I use ATC and follow their instructions
As I said, there was no time to abort landing. I didn’t know he was there until the last instant. Otherwise I would have gone around.
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The most important commands you have ever been given regarding AI wingmen at the moment. Wingman/Element Return To Base. Seriously.
My other serious pet peeve is horrific ATC performance. I couldn’t tell you how many times I’ve been cleared to land and I’m on 1-2 mile final to have that idiot ATC clear a pair of A-10s to take off. I refuse to give it up at that point so I just land on the opposite side of their #1 taking off so we have a F-16 and an A-10 doing a high speed taxi at the same runway at the same time.
Today the ATC AI was just being plain lazy as ANYONE that called him/her got told to orbit for spacing even though there were no aircraft taking off or landing. Cue in ignore stupid ATC AI and land anyways.
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You should keep track of your wingees (human or AI) at all times with the HSD. Usually I just follow a AI to the numbers….boink ATC.
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i just ignore the ATC generally. otherwise i’d just be orbiting for hours while he tells me "orbit for spacing. cleared in runway ## abort approach etc etc over and over. if the runway’s clear i just touch down.
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It is really uncanny how real life footage looks exactly like in-game.
yeah. even the plane’s behavior. i can basically guarantee that if you pulled that weird yaw nose up thing he did when he started swearing, you would hear that exact same tone at the exact same moment.
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@Cik:
i just ignore the ATC generally. otherwise i’d just be orbiting for hours while he tells me "orbit for spacing. cleared in runway ## abort approach etc etc over and over. if the runway’s clear i just touch down.
Strange. I usually get clearance rather quickly and almost never had big troubles with AI ATC… even in campaign
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The strangest AI moment i’ve had was while playing on the KTO Strong DPRK Theatre.
I was returning from an intercept mission, destroyed all my targets and all i had left was guns. AWACS told me to go and attack a SU-30. As all i had was guns, i managed to get behind him, he noticed and started to manoeuvre. After a few minutes of fighting to get the gun sight on target, I managed to shoot him down.
Now here is the strange thing, about 5 seconds after he exploded in front of me, i was shot down by a heatseaker (my wing man said “Archer inbound” before impact). Strangely enough, there was not a single enemy aircraft around me at all, the one i shot down was alone.
Also I was over friendly territory so it wasn’t ground fire.
I did use the snap to enemy view (I know it’s cheating a little) before i engaged the SU-30, and he was the only one.