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    delenda

    @delenda

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    Latest posts made by delenda

    • RE: OpenTrack, does BMS work with it?

      @Mower:

      Thinking of Trackhat

      http://www.trackhat.org/

      I got the http://www.trackhat.org/trackhat-clip-plus - don’t have a bad word to say about it.

      I suppose the only negative for the solution is that you have to get the PS3 eye toy drivers from https://codelaboratories.com/products/eye/driver/ - they cost $2.99.

      posted in General Discussion
      delenda
      delenda
    • RE: OpenTrack, does BMS work with it?

      Yep, works great. I use Opentrack and Trackhat together. Much cheaper than a TIR

      Sent from my iPhone using Tapatalk

      posted in General Discussion
      delenda
      delenda
    • RE: [LINUX] Running BMS 4.34 on Linux / WINE

      Haven’t tested in BMS yet, will do that later, but using the program in the reddit link I posted earlier to test (http://www.cross-plus-a.com/bconsole.htm) successfully lists SAPI voices when running “wine balcon -l” after installing:

      • SpeechPlatformRuntime.msi (x64 version from msi, installed using msiexec)
        and
      • The MS speech sdk using “winetricks -q speechsdk”

      I tested only using the SpeechPlatformRuntime.msi at first and it didn’t work - so I’m not sure if this is even required, just installing the speechsdk might be enough. Another caveat - I’m using snd-dummy, not an actual sound card, so I couldn’t hear anything when actually using that software to say something but it doesn’t error out (like it did before), so I’m assuming that’s a step in the right direction 😄

      Will jump on later on this evening and stick the ATIS on when in cockpit.

      Thanks,

      Delenda

      posted in Technical Support
      delenda
      delenda
    • RE: [LINUX] Running BMS 4.34 on Linux / WINE

      @hoover:

      I’m amazed that the ATIS TTS works at all on Linux, so at least this much is good news 🙂

      Should we open a “bug report” or a “feature request”?

      thanks for checking this, tank.

      @Delenda: Did you have any luck with the solution you pointed out above?

      All the best,

      Uwe

      Haven’t had a chance to yet, needed to do a distro upgrade to get the MGA drivers working :roll:

      Should hopefully have it ready to test this eve.

      Cheers,

      Delenda

      posted in Technical Support
      delenda
      delenda
    • RE: [LINUX] Running BMS 4.34 on Linux / WINE

      Might be worth giving something like this a go - https://www.reddit.com/r/linux/comments/6z41qb/my_text_to_speech_tts_solution_wine_microsoft/

      If I get a spare few mins, I’ll give it a test too.

      Thanks,

      Delenda

      posted in Technical Support
      delenda
      delenda
    • RE: Peregrine

      Any updates for Peregrine? Haven’t seen Reiser around for a while…

      posted in Community Mods & Tools
      delenda
      delenda
    • RE: Why Virtual Reality for BMS would improve the experience by order of magnitudes.

      @-Ice:

      Also, consider this: if the people who have MFDs, apps, etc. are a minority, how many do you think will be going with VR considering the cost of the VR and the hardware required? How would you justify the time spent on integrating VR and sorting out all other issues vs. the actual number of people that will use it? Now unless one of the devs make this his/her/their pet project….

      I have MFDs, apps etc and a Rift so I suppose I can’t adequately answer your question. I haven’t spent anywhere near the amount of money or time on my setup as some members of the community have on theirs and I don’t want to sound disingenuous but I can say that my USB3 monitors, my MFDs and my shambles of an Akers-Barnes pit have all been put aside and the Rift is now the go-to.

      Lots of projects have added VR support in and clearly think that their player base would use it. ED, DCS, Project Cars, War Thunder, ETS - to name a few big names in the simming world. I’m sure each sim has other stories on their lists to get through but someone, somewhere at each company thought the investment was worthwhile.

      @-supanova:

      We’re a lot further on now than we were then of course. I don’t doubt that todays VR would be ideal for a non complex flight sim. The issue isn’t whether VR works, it’s whether it works for a complex sim. And when I say works with it, I mean whether it works without having to use workarounds.

      I suppose it depends by what you mean by ‘works’.

      If you mean that you can click buttons and flick switches with your fingers, then yeah, we’re not there yet with VR and there’ll be workarounds for that. Then again, if you don’t have a RL simpit, you currently have to click and flick with your mouse anyway, so I can’t really see how that fits in as a reason not to integrate VR.

      @-supanova:

      I do wish that people who are invested in VR would dial some of their enthusiasm back. I don’t think it does anyone any favours to turn the discussion about it into a confrontation.

      I think it’s because we’re genuinely excited! We’re clearly huge fans of FBMS and would love to experience it with VR. The enthusiasm is just a function of disappointment (for lack of a better word) because it seems like the VR idea might get shot down before it ever takes off.

      posted in General Discussion
      delenda
      delenda
    • RE: Why Virtual Reality for BMS would improve the experience by order of magnitudes.

      @Scrim:

      So this thread is really just actually back to people with MFDs, apps, etc. (a minority) telling us that VR isn’t working because its incompatible with their setups?

      Seems that way to me too. I doubt VR will be forced on anyone. If you’d rather go for the IRL immersion than VR immersion then cool. Likewise, VR rather than IRL? Also cool.

      I hope the devs will see the popularity of VR in other cockpit sims and consider adding support in BMS. DCS is stunning in the Rift. Is it perfect? No. Far from it (personally think CV1 should have been called DK3…). You can’t read any labels for switches in the cockpit and the MFDs are slightly hard to read, same goes for the smaller gauges. It’s still an amazing thing to experience.

      I don’t see any harm in people registering their votes for VR to be considered. Even with all of the concerns & issues that will need to be worked out, surely it’s worth at least thinking about the feature? At least then we can all work together to resolve any of the issues that might crop up.

      Cheers,

      Del.

      posted in General Discussion
      delenda
      delenda
    • RE: Why Virtual Reality for BMS would improve the experience by order of magnitudes.

      Heh, in 16 pages, I’m still not exactly sure why there’s arguing.

      If BMS added VR support, I assume it wouldn’t be forced on everyone. That’d mean that those that want to use VR can do and those that don’t can leave it turned off. I really don’t see where the issue is and why it has to be one way or the other.

      I think this entire thread can be summed up by saying “Support in FBMS would be fantastic and greatly received by those of us with (or getting) HMDs. If you don’t want to use VR, then don’t use it”.

      Cheers,

      Del.

      posted in General Discussion
      delenda
      delenda
    • RE: Why Virtual Reality for BMS would improve the experience by order of magnitudes.

      Totally agree with jake.d, adding my +1 in for VR support. I had flashbacks back to my training in a C152 when I using using a friend’s DK2. It’s seriously powerful stuff. Doing it hungover was a big mistake though 😄

      I stopped commenting & posting threads about VR here because it’s just not worth the arguments. For some reason, it’s always viewed negatively and like OldGoat5 says, mostly by people that haven’t even used it.

      Cheers,

      Del

      Edit: I really don’t get some of the responses. Just a ‘NO’? Really? Come on. Nobody is forcing you to use VR if you don’t want to.

      posted in General Discussion
      delenda
      delenda