@-Ice:
Also, consider this: if the people who have MFDs, apps, etc. are a minority, how many do you think will be going with VR considering the cost of the VR and the hardware required? How would you justify the time spent on integrating VR and sorting out all other issues vs. the actual number of people that will use it? Now unless one of the devs make this his/her/their pet project….
I have MFDs, apps etc and a Rift so I suppose I can’t adequately answer your question. I haven’t spent anywhere near the amount of money or time on my setup as some members of the community have on theirs and I don’t want to sound disingenuous but I can say that my USB3 monitors, my MFDs and my shambles of an Akers-Barnes pit have all been put aside and the Rift is now the go-to.
Lots of projects have added VR support in and clearly think that their player base would use it. ED, DCS, Project Cars, War Thunder, ETS - to name a few big names in the simming world. I’m sure each sim has other stories on their lists to get through but someone, somewhere at each company thought the investment was worthwhile.
@-supanova:
We’re a lot further on now than we were then of course. I don’t doubt that todays VR would be ideal for a non complex flight sim. The issue isn’t whether VR works, it’s whether it works for a complex sim. And when I say works with it, I mean whether it works without having to use workarounds.
I suppose it depends by what you mean by ‘works’.
If you mean that you can click buttons and flick switches with your fingers, then yeah, we’re not there yet with VR and there’ll be workarounds for that. Then again, if you don’t have a RL simpit, you currently have to click and flick with your mouse anyway, so I can’t really see how that fits in as a reason not to integrate VR.
@-supanova:
I do wish that people who are invested in VR would dial some of their enthusiasm back. I don’t think it does anyone any favours to turn the discussion about it into a confrontation.
I think it’s because we’re genuinely excited! We’re clearly huge fans of FBMS and would love to experience it with VR. The enthusiasm is just a function of disappointment (for lack of a better word) because it seems like the VR idea might get shot down before it ever takes off.