@Seifer no significant diff. maybe slightly lower num of draw calls (low 13k vs high 13k range) but I’d chalk that up to random variation.
(for this test I have head-tracking disabled and have my pov fixed forward, in the default position by double-tapping the ‘3’ key)
the chat-command did give me some feedback – showing a 0x0000… hex number, so I believe it was accepted