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    Guard_85

    @Guard_85

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    Best posts made by Guard_85

    • RE: Nordic Theater 4.36

      Thank you so much for your effort on this! Nothing feels like flying around my country 😄

      posted in Nordic
      Guard_85
      Guard_85
    • RE: AG mode against an Infantry battalion.

      <p>My question is how do you even find those infantry battalions? <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f601.png?v=kcklbnj8rj8” alt=“😁” class=“not-responsive emoji emoji-android emoji–grin” /> </p>

      posted in General Discussion
      Guard_85
      Guard_85

    Latest posts made by Guard_85

    • RE: Nose wheel failure

      @Mav-jp saitek rudder pedals, on final, three greens, seconds later only two greens, followed with nose gear collapse on landing.

      posted in Technical Support (BMS Only)
      Guard_85
      Guard_85
    • RE: Nordic Theater 4.36

      Thank you so much for your effort on this! Nothing feels like flying around my country 😄

      posted in Nordic
      Guard_85
      Guard_85
    • Q: BMS Campaign Engine (0% OPR Airbases)

      <p>Hello!<br />I would just like to see if anyone could go into details about how the different assets on airbases/fields affect the bases operational level/ability to launch flights?<br /><br />We have seen several times on Battle for Lapland AI flights launching from airbases that says they are 0% OPR, the runway have been repaired, but ammo dump, fuel depots, control tower etc have been still showing as “destroyed”.<br /><br />Also, if you do not take out the runways, but the fuel depots and ammo dump for instance is destroyed, how does this impact the bases ability to launch flights? <br /><br />Anyway, BMS team keep up the good work! Love it! <br /><br />Best regards, <br />Guard</p>

      posted in Technical Support (BMS Only)
      Guard_85
      Guard_85
    • RE: AG mode against an Infantry battalion.

      <p>My question is how do you even find those infantry battalions? <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f601.png?v=kcklbnj8rj8” alt=“😁” class=“not-responsive emoji emoji-android emoji–grin” /> </p>

      posted in General Discussion
      Guard_85
      Guard_85
    • RE: Fighting for Korea || Falcon BMS 4.35

      That was awesome! 🙂

      posted in YELFOR - TvT
      Guard_85
      Guard_85
    • RE: Weapon Delivery Planner released

      Get the same (I think)
      See the end of this message for details on invoking
      just-in-time (JIT) debugging instead of this dialog box.

      ************** Exception Text **************
      System.ArgumentException: Argument ‘Start’ must be greater than zero.
      at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
      at WeaponDeliveryPlanner.clsStringHelper.CutFirstWordCsv(String Line)
      at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignNavOffsets(String fName)
      at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
      at WeaponDeliveryPlanner.cntDTC.GetCampFile()
      at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
      at System.EventHandler.Invoke(Object sender, EventArgs e)
      at System.Windows.Forms.Form.OnLoad(EventArgs e)
      at System.Windows.Forms.Form.OnCreateControl()
      at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
      at System.Windows.Forms.Control.CreateControl()
      at System.Windows.Forms.Control.WmShowWindow(Message& m)
      at System.Windows.Forms.Control.WndProc(Message& m)
      at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
      at System.Windows.Forms.Form.WmShowWindow(Message& m)
      at System.Windows.Forms.Form.WndProc(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
      at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

      ************** Loaded Assemblies **************
      mscorlib
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
      CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
      –--------------------------------------
      WeaponDeliveryPlanner
      Assembly Version: 3.7.17.163
      Win32 Version: 3.7.17.163
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/WeaponDeliveryPlanner.exe

      Microsoft.VisualBasic
      Assembly Version: 10.0.0.0
      Win32 Version: 14.8.4084.0 built by: NET48REL1
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

      System.Windows.Forms
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

      System
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

      System.Drawing
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4084.0 built by: NET48REL1
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

      System.Configuration
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

      System.Core
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

      System.Xml
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4084.0 built by: NET48REL1
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

      System.Runtime.Remoting
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4084.0 built by: NET48REL1
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

      BMSLocation
      Assembly Version: 1.0.4.0
      Win32 Version: 1.0.4.0
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSLocation.DLL

      System.Web
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll

      BMSUtils
      Assembly Version: 1.6.3.38
      Win32 Version: 1.6.3.38
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSUtils.DLL

      Microsoft.VisualBasic.resources
      Assembly Version: 10.0.0.0
      Win32 Version: 14.8.4084.0 built by: NET48REL1
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_no_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll

      dbwdp
      Assembly Version: 1.6.0.2
      Win32 Version: 1.6.0.2
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/dbwdp.DLL

      System.Data
      Assembly Version: 4.0.0.0
      Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
      CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

      LzssManaged
      Assembly Version: 1.0.0.0
      Win32 Version: 1.0.0.0
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssManaged.DLL

      LzssNative
      Assembly Version: 0.0.0.0
      Win32 Version:
      CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssNative.DLL

      ************** JIT Debugging **************
      To enable just-in-time (JIT) debugging, the .config file for this
      application or computer (machine.config) must have the
      jitDebugging value set in the system.windows.forms section.
      The application must also be compiled with debugging
      enabled.

      For example:

      <configuration></configuration>

      When JIT debugging is enabled, any unhandled exception
      will be sent to the JIT debugger registered on the computer
      rather than be handled by this dialog box.

      posted in Tools & Apps
      Guard_85
      Guard_85
    • RE: Baltic Reboot

      @Manos1981:

      Define realistic elevations? Most of northern Europe if not all of it is flat 😛 but please define realistic

      Norway is part of Europe (quite far north in Europe, but still), so, define flat? 😄
      (I know…its not that much of Norway in this theater, but I couldnt help it)

      Best regards!

      posted in Baltic
      Guard_85
      Guard_85