Fast track manual
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Is there any fast track manual for beginners with some flight sim experience, say how to down you first enemy in 30-60 minutes ?
The docs are good, but it takes hours of reading just figuring out how to select sidewinders / dogfight mode, pick and lock missiles and fire them.I think such a manual would be great, helping more users to get success and stick to the game, and then start reading the big docs for further information. I have been away for many years, and not really played much for 10-15 years.
The missions starts with something not all n00bs likes, takeoff and landing. We need a way for n00bs to down their first enemy in dogfight in a as little time as possible, to have them feel success. Now the missions does not include a single IR/Radar missile scenario.
My first attempts has been left menu, jumping right into the action. And failed as my throttle pot was dead. But we need to make it easy for younger people to get started, or the whole flight simulator scene will slowly die.
Look at the quad simulators, they start up with you picking a location and quad, then you can fly and crash, and restart. No tutorials. Just use real quad experience or quad tutorials on the Internet.
I love the F-16, and will use it as simulator but also as a game. The F-16 replaced the F-100 at the airbase near my home when I was a kid. I did my conscription in the airforce - only ground duty, special forces. National TV just had a program series about figther pilots, including real footage from Syria. Personal and background interviews with the older pilots who grew up with Top Gun, as well as the young guys.
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Is there any fast track manual for beginners with some flight sim experience, say how to down you first enemy in 30-60 minutes ?
The docs are good, but it takes hours of reading just figuring out how to select sidewinders / dogfight mode, pick and lock missiles and fire them.Because you must first learn to crawl, then walk, then run, before you can fly. It’s no use trying to down your first enemy if you have no concept of corner speed, DLZ, intercepts, and so on. You may fire your missile at Raero and wonder why you miss all the time. You may fire at Rpi and still scratch your head why you miss. Then you get frustrated because you try to get to Rtr but the enemy gets to fire first and kills you all the time.
Do you know how to work the radar to get a lock on your target? Ooops! He just disappeared! You just saw a blip there but now it’s gone! Do you know how to get it back?
Do you know how to zoom in so that you lock onto the wingman instead of the lead?The idea of “lock target, wait for range, fire” is a very broad-strokes approach to dogfighting. A lot can happen at many different stages of the engagement and if not managed properly, YOU will end up being the fireball, not the other guy.
We need a way for n00bs to down their first enemy in dogfight in a as little time as possible, to have them feel success.
It’s called the Air-to-Air Refuelling TE
On a more serious note, you can fire up a Dogfight scenario anytime with different parameters, so have a go at that!Hope that helps!
ps. there are clearly plans to make such TEs as you can see blank areas for Mission 16-20 in the Training manual, so we will get those in 3-4 Falcon weeks.
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I get where you’re coming from, in that you want a combat flight sim to be focused on combat, however, I’d advise you to first learn to fly the jet, and only once you’ve got that down, how to fly the jet as a weapon.
BMS is considered a study-sim, and the manuals / trainings reflect that. If you’re coming to this sim with a “I want to shoot as many bad guys as I can”-attitude, BMS is probably not for you. (doesn’t mean you’ll never see the light, of course )
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Hello m8 and welcome. BMS is not a shooting game. If you stick with it it’s because you like flight sim and you love f16. Well if you stick with BMS after a successful landing or AAR then the sim is for you. Simmers love to study and learn all about aircraft’s capabilities radar modes and many other things that are described in detail in those perfect manuals. Don’t take BMS as a game. You will feel much more satisfaction if you achieve things more difficult than push a button and kill a guy. So study and get on the stick. Also the forum contains all the info a npob needs to become a good viper…
Practice until you can’t do things wrong…
Regards. -
I know about practice. Learning stuff.
But look I the Rc Plane clubs. They are dying because the old ppl who spends a winter or 2 to build fantastic models they rarely fly dominate. I am younger at 50. For me it is about the flying. Love my 900mm wing. Toss into the car. Drive. Power on, and I can fly FPV in 3 minutes. My larger planes flies longer and further but needs more planning.Quad guys also just pops out their quads and starts to fly. The battle aspect is important for them, and hopefully we can get some of them converted by making it easier to start. Some of them fly small foam planes as well. Because they can be flown with little preparation.
Looking at my oldest son, he will never have the patience to find out if he likes it or not.
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I fully understand where you’re coming from, povlhp! I used to take people up on MP flights and tutor them on how to work the systems of the aircraft they are flying. After 1-2 flights, they could drop bombs and shoot missiles. However, they could only really do this in a very limited training environment. They had to tackle the manuals…. but at least they now had the confidence and affirmation that they CAN do it. The trick was to do it again and again and again and figure out what works, how it works, and what they’ve done differently that resulted in failure.
However, devoid any structured TE and mission-specific writeups, this is hard to do in BMS. I guess they could read the A-A section of the old Falcon 4.0 or Allied Force manuals as the theory is still the same… or just read the appropriate A-A section of the Dash 34 manual… but without a solid foundation on the jet’s systems, I would guess most of those would read like gibberish.
A suggestion: Instead of doing A-A, why not work on your A-G skills? The game has the TEs for them and it should take a good few practices to get them right. Then try your hand at air-to-air refuelling…
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Learning to Fly the Falcon is just your ticket to the dance.
BMS is a study sim.
GOTS.
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This reminds me of when I started out with Falcon Allied force. I didn’t know anything about the game, but I went into instant action air to air and fired missiles at anything I saw. Just lock and hit pickle. I didn’t know anything about the range of the amraam nor did I ever hear of pitbull. I was wondering why most of my missiles missed but I enjoyed it nevertheless. Then I started really studying the sim, because I wanted to hit more targets. I don’t know how much more simple the game can be with the instant action included. It was fun for me when I started out, so it must be fun for others to start out with.
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One can fly BMS anyway they like.
With that said, it will need to be studied = reading the manuals if one want to get deeper into the viper and how everything needs to be done correctly. Flying the F-16 is one thing, using the systems is another thing. Doing this at the same time needs a lot of practice. I know guys that enjoys flying navigation flights only and try to get this done to perfection, always in lousy weather conditions of course. Dropping bombs and shooting missiles is not their primary thing.
This is a combat sim, but for sure, you need to know the basics before you begin to shoot missiles and dropping bombs. This is what BMS is about. Learn and gain insight and with time become good. If you do that, it’s so much more rewarding.
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Is there any fast track manual for beginners with some flight sim experience, say how to down you first enemy in 30-60 minutes ?
30-60 hours minimum
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Not unless the enemy is the tanker… at which point you’d probably down him after the first 5-10 minutes of frustratingly trying to connect to the boom!
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Not unless the enemy is the tanker… at which point you’d probably down him after the first 5-10 minutes of frustratingly trying to connect to the boom!
And I thought that was just me doing that…. I have heaps of tanker kills painted on the side of my Viper
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And I thought that was just me doing that…. I have heaps of tanker kills painted on the side of my Viper
And, indeed, a huge debt with US Government… as all BMS Viper Drivers I think (I owe the US Government some 90-100 KC-135s :rofl:)
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And I thought that was just me doing that…. I have heaps of tanker kills painted on the side of my Viper
LOL…“I’m on your side, jackass!” … “You’re busted Mister” … “Kiss your career goodbye” … “Hey! Watch out” … “What are you doing?” … there’s no problem a little 20 Mike Mike wont solve. Nagging ass Bitch on ATC gets some on occasion from me …
I dont cap the tanker anymore though since I am an AAR master (see my Youtube chnl) …
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This post is deleted! -
LOL…“I’m on your side, jackass!” … “You’re busted Mister” … “Kiss your career goodbye” … “Hey! Watch out” … “What are you doing?” … there’s no problem a little 20 Mike Mike wont solve. Nagging ass Bitch on ATC gets some on occasion from me …
I dont cap the tanker anymore though since I am an AAR master (see my Youtube chnl) …
Ah… Lost case … (hehehe):twisted: -due to tanker pr0n
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I’d stay away from the manual for the first couple of days…get on discord and look up falcon lounge…meet some people…don’t look at squadrons yet…meet te community and go fly…learn the basics. First see if you like the game. After you get settled in and meet some friends (who are probably new like you) everything will fall into place. After that you can read a bit of the manual and start perfecting your skills.
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I’d stay away from the manual for the first couple of days…get on discord and look up falcon lounge…meet some people…don’t look at squadrons yet…meet te community and go fly…learn the basics. First see if you like the game. After you get settled in and meet some friends (who are probably new like you) everything will fall into place. After that you can read a bit of the manual and start perfecting your skills.
How can someone expect to get airborne without a single glance in the manual and without becoming a permanent landscape feature within the first 5 minutes?
That would take some SERIOUS hand holding over MP and IVC. (Pull the gear switch… no, the big lolly pop one on your left. Yes the one with the red light on it… Oh that noise? Never mind that was just your gear being yanked off … okay moving on from there…)
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Watch some YouTube videos if you can’t grasp certain things…I’ve learned nothing from the manual personally…everything was done with the help of a great community. With that learned knowledge I help others learn. No hand holding…just a helping hand ��.
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The good thing is that manuals are there for those who need them and videos and/or MP spoonfeeding is there for these who prefer
So trying to convince one or the other part is pointless.I think i have quite a bit of experience writing manuals and the reason why i never considered writing a fatstrack manual is simply because i believe it would be thicker than the rest of the publications and therefore pointless
What i do already considered is a manual to get airborne quickly - from installation of BMS through the hotas ordeal and the basic UI things to know before go flying. Still the spectrum is very large mainly due to the hundreths way one can manage the keyfile and the hotas…
and i have bigger fish to fryI’ve learned nothing from the manual personally…
There is one reason for that - you did not read them.
I can teach you minute details you don’t even suspect - and these are in the manualsif videos work best for you, that’s nice - but you don’t have to spit on the manuals for the same reason