MP we need your input
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Good idea. Always in to support a stable connection and with this move, no one would be able to fubar the ongoing session.
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YES
As re-entering 3D has an aprox. additional 500-700mb in memory use, leftover from previous 3D session.
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It’s a pity to watch a game session turn bad because one guy was lazy or tired (we fly on Friday nights ). It’s a good idea.
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Have to admit, this is a new info for me.
I assume this restart restriction is apply only to the clients. If I’m hosting our small campaign, I can fly again without restart. Is this correct? -
Have to admit, this is a new info for me.
I assume this restart restriction is apply only to the clients. If I’m hosting our small campaign, I can fly again without restart. Is this correct?No, no matter if you are client or host (MP) or in SP => once you leave the 3D : restart the game
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Have to admit, this is a new info for me.
I assume this restart restriction is apply only to the clients. If I’m hosting our small campaign, I can fly again without restart. Is this correct?I don’t get it
Irrelevant of beeing a client of a server , once you have been in 3D and back to 2D you shall not recommit in 3D without restarting BMS
The « servers » usually never come back in 2D though
This is valid in SP as well
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Have to admit, this is a new info for me.
I assume this restart restriction is apply only to the clients. If I’m hosting our small campaign, I can fly again without restart. Is this correct?Such a standard would probaly prerequire another must, which is hosting from a dedicated server in 3D on ramp with HUD only view and minimal graphic details. If you’re hosting from your “client”, you’re more at risk, maybe beyond this reasoning.
EDIT: Ninja’d. I’m now not even sure what you really asked, Tom
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Also :
it is mandatory that the host commit first in 3D (and then only with this condition, the clients can commit in 3D) to make good mp session initialisation
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Do it!
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+1! This will save headaches I am sure! The forced restart after theater switch works very well too. It may result in some pains when someone is testing certain features though? So, perhaps a config option, which is enforced for MP missions?
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if you do that, you better put something that tells people why its not launching again, because you’ll get a ****load of ‘‘bug’’ report/ questions
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This is crucial once you have been in 3D to restart BMS IF you want to leave and come back.
Is this a mandatory procedure even in SP?
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I take it that the issue is memory leaks?
Regardless, as an online flier who sees the server tanking over time, yes that is a good option.
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In my wing we use to restart BMS once back in 2D for whatever reason, so I think this would be good, maybe available as config option for servers
(or clicking commit for a second time could force BMS to close e restart transparent to the client but i’m not a coder and don’t know if doable, just a though) -
I take it that the issue is memory leaks?
Regardless, as an online flier who sees the server tanking over time, yes that is a good option.
not the reason no
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“Make it so”
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I take it that the issue is memory leaks?
Regardless, as an online flier who sees the server tanking over time, yes that is a good option.
No, it is not a memory leaks : you can run continuously for several days a MP/SP session in 3D without any issue during this delay (you can eventually got a CTD after more than 10- 15 days but this is a know issue that can be circumvents by loading a backup/save campaign, that’s why it is recommended to save regulary your campaign)
But as soon as as you go back to 2D : you never return to 3D but instead you must restart the game because it is a question of game re-initialisation (and not a memory leak at all)
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if you do that, you better put something that tells people why its not launching again, because you’ll get a ****load of ‘‘bug’’ report/ questions
If this would really happen, then apparently there are still many people who fly in a human mp environment without doing this… So, all the more reason to implement
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By the by…
The best-known-method for using the game has always been to restart it completely between visits to the 3D world – we’ve advised that for years even for solo play. This ensures clean, known-good starting status for any new mission.