Balkans Theater for Falcon BMS 4.34.3
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First of all , NATO (US) ‘operations’ in Balkans region begun ‘REALLY’ 1999th, …, (…1991st US was still in Desert Storm campaign, so they were busy)
So, from 1992-1999 NATO was only observer/referee ,… it was UN forces who were initially deployed in region, but they were molested by FRY. (they couldn protect even themselves… lol)
In those years there were some AIR fights , IIRC, but never direct HOT stuff,… was merely economical blocade, no fly zones etc , BUT NO aerial bombing of greater significance , committed war…
1995th, Croatia ‘cleaned’ most of the eastern part with US(NATO) help (intel, ew) , unofficially ,… then 4yrs of ‘stalemate’ … sporadic fights…
https://en.wikipedia.org/wiki/Operation_Storm…until 99th , when FRY crossed the line saying ‘up yours’ to Clinton (or Bush?)… well , there goes your neighborhood. NOW begun real operations . And bombing of Belgrade.
(and ‘the fall’ of F117 story)
https://en.wikipedia.org/wiki/United_States_bombing_of_the_Chinese_embassy_in_BelgradeBecause, Skynet sent a Terminator back to 1984 with JDAM technology and it was “quietly” used during the campaign. :rofl:
THAT was actually TRUTH.
Secondly, if you read that article above , then you’ll notice that those munitions used was PGM , … well it is still not ‘KNOWN’ which kind Lgb/Jdam.
So,… leave my JDAMS alone … , …no really weapons were there in the campaign so… yeah , I guess ‘The Terminator’ story holds. (skynet is real) ROFL
Cougar, I’ve repaired WASP in balkans, … cute little ship , you’ve forgot ILS(tacan)/Radio freq. for that LHD.
ALSO . you’ve made an error with PointData in ‘wasp airbase objective’, in pic is already corrected … You’ve DUPLICATED point data (have two sets), so easy fix delete 1ST set , second works … TESTED
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Ist campaign/ a bug in Bernik airport, 279 engineering battalion unit are spread on the runway and I couldn’t move them either. They appear to be off the urnway on the map but when in game they cross the runway.
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Ist campaign/ a bug in Bernik airport, 279 engineering battalion unit are spread on the runway and I couldn’t move them either. They appear to be off the urnway on the map but when in game they cross the runway.
Greetings Alfred - Yes, this is a known issue. And for some reason its worse in the Balkans theater.
Two options available: 1) Right-click on the battalion, select “Status” and uncheck the “Set by HQ” box and then “command” the Eng. Batt. to travel to a nearby town, factory, etc. by dragging the waypoint. Or 2) (since option 1 is hit or miss at times) download Falca’s Mission Commander software, open the campaign and you can move the battalion directly to another nearby location.
Cheers,
Jolly -
Yes but then they won’t be available in the last 3 campaigns either.
Or 2 database sets of Terrdata Objects root files (one LOD) and 2 theaters in one folder?
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Or 2 database sets of Terrdata Objects root files (one LOD) and 2 theaters in one folder?
yeah im not doing that
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Greetings Alfred - Yes, this is a known issue. And for some reason its worse in the Balkans theater.
Two options available: 1) Right-click on the battalion, select “Status” and uncheck the “Set by HQ” box and then “command” the Eng. Batt. to travel to a nearby town, factory, etc. by dragging the waypoint. Or 2) (since option 1 is hit or miss at times) download Falca’s Mission Commander software, open the campaign and you can move the battalion directly to another nearby location.
Cheers,
Jolly- doesn’t work at all, double clicking doesn’t create the waypoint bubble, I guess that’s what you meant by “command”
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- doesn’t work at all, double clicking doesn’t create the waypoint bubble, I guess that’s what you meant by “command”
Yes, some of the battalions are bloody stubborn in this respect! Editing your campaign with Mission Commander is a bit more advanced, but you can be assured that the Eng. Batt., or any other battalion will not fowl up your runways. :thumb:
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how is the file supposed to be open, is there an installation guide at all. On the site it says I need .Net 4.0 but I already have that.
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The installer? You just have to download it, extract to the desktop and then run the installer.
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mission commander doesn’t do it either, I assigned a new town to the battalion but it didn’t move one mm!
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This post is deleted! -
mission commander doesn’t do it either, I assigned a new town to the battalion but it didn’t move one mm!
can you delete it?
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didn’t try deleting, but when X64 time acceleration the battalion finally moved to Brnik town. Thanks a lot folks I thought it was gonna be there forever :faint:. Very strange because on the map the battalion showed to be in Brnik town but when I recon Brnik airfield it was lined up there!
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Glad it worked out for you. :thumb: For future ref, note that you can just place a battalion anywhere with Mission Commander without commanding it to move by just clicking on the “Place Battalion at Obj” button.
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Errr… you can’t SUPPORT engineer battalion on the airbase … REPAIR/RESERVE is a must/ if there isn’t any damage to repair. (Support is for artillery , but objective/feature needs to have PD’s for them)
Cheers
In 4.34 Balkans , every battalion has a problem with moving to the airbase because of missing road and trees,… maybe armoured batts. only since they have tracked movement (no road - problems with wheeled vehicles) …
So, solution is simple … repair damned roads around airbases , and tada … BUT, hehe. Problem is that the tool for the job is not compatible with 4.34 database (Terrain MonsterTool) , so its PITA working on tiles without objectives … possible but just PITA…
I can do it but I just won’t. I have my theater to work on. So that already takes too much time. There are all kind of capable ‘engineers’ in Balkans battalion so let them have some fun.
:fart::focus: -
In those years there were some AIR fights , IIRC, but never direct HOT stuff,… was merely economical blocade, no fly zones etc , BUT NO aerial bombing of greater significance , committed war…
1995th, Croatia ‘cleaned’ most of the eastern part with US(NATO) help (intel, ew) , unofficially ,… then 4yrs of ‘stalemate’ … sporadic fights…
https://en.wikipedia.org/wiki/Operation_StormYou seem to forget Operation Deliberate Force during September 1995 in which 400+ NATO aircraft participated, hitting over 300 Bosnian Serb targets?
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Glad it worked out for you. :thumb: For future ref, note that you can just place a battalion anywhere with Mission Commander without commanding it to move by just clicking on the “Place Battalion at Obj” button.
thank you very much. Is there any restriction regarding changing pilot’s callsign? I clicked on units/flights/double clicked the particular flight and I can see in the new page that the call sign can be selected but there aren’t any save button in that page . I did change the flight number say from 1840 to 1094 by hitting the return then ESC back to the main page but when I change the call sign and hit return it give an error sound!
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You seem to forget Operation Deliberate Force during September 1995 in which 400+ NATO aircraft participated, hitting over 300 Bosnian Serb targets?
That neither scratched the surface… Serb just continued as ‘fragged’… or there wouldnt be need for 1999, makes sense ?
Even I cant recall 400+ airplanes in skies above , so… for the book(s) they are surely mistaken with some other country. (maybe budget re-calculation, who knows)Quick quiz… What year USS Roosevelt entered Adriatic.? (there’s your answer)
.p.s. You surely know what means 400+ ‘Paper planes’
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Errr… you can’t SUPPORT engineer battalion on the airbase … REPAIR/RESERVE is a must/ if there isn’t any damage to repair. (Support is for artillery , but objective/feature needs to have PD’s for them)
Cheers
In 4.34 Balkans , every battalion has a problem with moving to the airbase because of missing road and trees,… maybe armoured batts. only since they have tracked movement (no road - problems with wheeled vehicles) …
So, solution is simple … repair damned roads around airbases , and tada … BUT, hehe. Problem is that the tool for the job is not compatible with 4.34 database (Terrain MonsterTool) , so its PITA working on tiles without objectives … possible but just PITA…
I can do it but I just won’t. I have my theater to work on. So that already takes too much time. There are all kind of capable ‘engineers’ in Balkans battalion so let them have some fun.
:fart::focus:just wondering how those battalions reached the airbases if the road are “broken”, or they have been located there in “manual” mode….
cheers
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Yeah, wasn’t specific enough… Ain’t the roads broken. pardon for misunderstanding. … , But, the roads around airbases , especially if airbase is objective between two links (in the middle of the road), because of new airbase tiles some are not reachable because airbases are big objects and without roads around them units are confused.
But even some airbases objects are not unique. tiles repeating 8x , nevertheless they should be treated, make roads and check for trees.
Ok , here’s what we gonna do,! … I’ll repair one of them , save texture.bin /L2/ thr … and report if it is working then, … there is no sense in speculations
p.s. Look
Gioa del Coia ,… too.YW-531 (15242) 760,609 couldn't find obj path from Jablan Do (1775) 760,609 to Tivat Airport (458) 792,589 @ 05:09:02 M163 Vulcan (15061) 168,961 couldn't find obj path from Meduno (1359) 182,982 to Aviano Airbase (1001) 162,962 @ 06:45:01 T-72 (151S-60 (15026) 817,902 couldn't find obj path from Osijek Junction (2092) 817,907 to Jelas Airstrip (3829) 708,874 @ 07:40:07 S-60 (15026) 817,902 couldn't find obj path from Osijek Junction (2092) 817,907 to Jelas Airstrip (3829) 708,874 @ 07:40:07