Balkans Theater 4.37 Update 1
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Here is the link for Balkans Theater 4.37 Update 1
Please understand that this is only an update. You need to have the Balkans Theater 4.37.0 full installer installed first and then install this update
Here is a change log of fixes and additions
- Fixed HUD texture (green circle) very subtle and square shape.
in RL circle area is at the inifinity but in BMS its on HUD glass and working like the gun rear sight. Which is unrealistic and also makes F-15 range texts un-readable and I had to offset them from the correct places. Not only bad for F-15 but F-16 hud works like having rear sight is weird too. This texture has to be just a subtle square area and not a green circle.
- Adding radar data for Su-27 type aircraft
- CATM hit and launch sound to be VMS
- Fix for AV-8B afm
- Adjusted hitboxes for some parents
- Fixed AVTR switch on newer block AVTR panel. Record position will now record ACMI instead of Event Mark
- Adding community desired changes to AV8B series…
- Updated stations+ils.dat file. Wasp class carrier frequencies and Rijeka updated
- Updated Mostar taxi/parking point data
- Fix CATM air-air to not jettisonable
- PPT fix (SA-4 ring was to big)
- Added “Refuelung Point” entry + “Enemy Task Force” entrys to PPT.ini
- Fixed loop for UI music in TE/Campaign with new UI themes
- Longer Final time for Mavericks to avoid auto destroy too soon…
- Update to MessageMap.dat
- Put HUD Mask back in place and updated textures to reduce tint.
- Fixed DISPERNSE RDY on CMDS panel to DISPENSE RDY
- Moved some textures around. Move the green tint on the F-16 HUD to 8042 so that 3993 could be used for other aircraft HUDs where the green tint is not as noticeable
- Update Docs folder
- Fixed Casale Airport.png
- Updated Mostar charts
- Updated Navaids
- Updated kneeboard textures
- Dynamic ATC Messages
- F-15C cockpit update
- fixed Rijeka AB lights
- Fixed some missing lights on Balkans airbases (end of runway lights light rabbit lights and threshold lights)
- Updated Aviano Airbase from Jedi
- Fixed C-130 and AN-24 propellers not showing when at full power
- Updated MD-500 Helicopter from Luke777
- Updated Aviano Airbase Taxiway
- Updated some point data on Aviano Airbase
- Added HARM trail at trail ID 15
- Improvements to ship burning effects
- EF-18M model fix and more F-18 fixes for cockpits and FM
- Fox3 performance rework
- Fixed HUD texture (green circle) very subtle and square shape.
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Thanks Cougar !!!
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Great!! Thanks Cougar.
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Thanks to all for the quick update. Amazing. Just when I thought you guys would be taking a well deserved rest, and the posts had settled down. Kudos
Really love the new updater. Its a game changer!
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Many thanks
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Thank you!
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Are the campaign files started in base 4.37 still working ok with this version?
Or do i need to start / convert new files? -
@Reptile71 they will work
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Thanks for the update but the Miramare airport TACAN/ILS system still doesn’t seem to work properly.
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Also in Aviano airbase Tacan doesn’t seem to work perfectly. Maybe I have some problem with my installation ?
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@cougar56th Thanks for this!
Small bug report: I think you may have reverted back to the original 2K textures for the Tornado cockpit which were replaced midway though 4.36 with a 4K upscale. Compare the Balkans version of Objects/KoreaObj/1387-1390.dds with the KTO version and you’ll see what I mean.
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Thank you.
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@Gadfly check fix next release
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@RingoSurf check fix next release
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@RingoSurf check fix next release
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Cheers
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@cougar56th , I’m not getting access to the file to download from google drive! Someone else?
it says the file is in the owner’s trash!!
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@NoNa try now.
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This post is deleted! -
@cougar56th , success, it worked!
Thank you so much!