Mainly for Mav-JP - 12 degrees stick axes offset
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Probably I don‘t understand question, but seems that in all modern fighters sticks are rotated/twisted/something else. Still, to go straight up you have to pull stick straight up and not somehow diagonally.
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Why rotate the stick Inside BMS and force all users to have it rotated ?
while every one user can decide to rotate it or not with his hotas?this rotating thing is pretty useful (if not mandatory) for cockpit users but ridiculous for ppl using hotas on genuine office tables imho
and pit builders still are a minority (i am one myself)imho it really is not a good idea to make that move Inside bms.
for the record - (i don’t care if it’s real or not if it was only in the first blocks of the F-16 or not) but from my own experience flying in a full pit with the stick on my right side at knee level
it is much more intuitive and much more comfortable to have that stick rotated 12° outboard (and titled forward a few degrees) that way the stick vectors are perfectly aligned with the pilot arm and the actions of the sticks are quite natural and perfectly aligned with the references axis.
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had this in my cockpit pics folder, but it does not have any useful markings on it…
@Red:
Why rotate the stick Inside BMS and force all users to have it rotated ?
while every one user can decide to rotate it or not with his hotas?the first question, there is no reason to force all users to have a setting. Surely you are familiar with concepts like radio buttons?
for the second, ease of use. a software setting is MUCH easier on the end user than a hardware workaround.
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Guys, I can tell you what I know for sure:
The force sensor is rotated 12 degrees outboard (cw): ->FACT (at least in some F16 variants, I cannot claim to have seen pictures of all F16s SSC in the world)
The stick is not rotated (is aligned to AC long. axes): ->FACTNow, what I cannot say for sure -because I have not flown an F16- is wether the effect of the above mentioned facts is a rotated axes control, but the information I have points in that direction. I would love real F16’s pilots/engineers to chime in on this. Now, if you have not flown an F16 and you are just going to say what sounds logic to you or how you like to setup you Cougar, you are adding little value to the subject.
Probably I don‘t understand question, but seems that in all modern fighters sticks are rotated/twisted/something else. Still, to go straight up you have to pull stick straight up and not somehow diagonally.
Do you speak from your experience in the F16?
Regards
Tulkas
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@Red:
Why rotate the stick Inside BMS and force all users to have it rotated ?
while every one user can decide to rotate it or not with his hotas?Hi RD!
By no means I meant a change for everybody. If you re-read my post I spoke about a setup/F4Patch option. I agree with you that it is just for a minority.
Cheers
Tulkas
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Instead of asking for a software change, why not just build your pit to match reality?
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Instead of asking for a software change, why not just build your pit to match reality?
pull apart a cougar and have a think which is easier - software settings in F4patch, or building your own adapter to go between the sensor and the stick? you can rotate the stick and sensor 12 degrees easily.
rotating the sensor but not the stick would require some extra effort on your part to modify the cougar. I think the easy way to do this would be to take out the connection at the base of the stick grip, and create a replica one with the flanges on it set 12 degrees from their current position. only a guess though, as I have not even gotten close to that stage yet.
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Instead of asking for a software change, why not just build your pit to match reality?
Re-read my post, I said there, physically is damn difficult to do because commercial force sensor are not rotate. I am not asking for a change, I don’t dear beacause I don’t know how difficult it is, I just inquiring about it’s doability/difficulty. When I get that answer maybe I ask for it
Cheers
Tulkas
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Guys, I can tell you what I know for sure:
The force sensor is rotated 12 degrees outboard (cw): ->FACT (at least in some F16 variants, I cannot claim to have seen pictures of all F16s SSC in the world)
The stick is not rotated (is aligned to AC long. axes): ->FACTI just had physically modified my CougarFSSB to get that axis offset.
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I think the easy way to do this would be to take out the connection at the base of the stick grip, and create a replica one with the flanges on it set 12 degrees from their current position. only a guess though, as I have not even gotten close to that stage yet.
You still have the problem of the stick. You either get a custom made force sensor with the stick connection rotated regarding the sensor (where do you get that) or design and make (anyone?) a custom adaptor to connect the stick rotated to a normal force sensor. And that adaptor needs to be damn strong because you are going to exert all the control forces on it. Not easy to fabricate.
This is my setup:
Cheers
Tulkas
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I don’t think this request is valid, what you describe is a physical feature that should; not pass to a simulation through software. To accurately represent any side-effects from inexperienced visitors due to the stick actual angular displacement (front 13 degrees and right 12 degrees) in a real or home cockpit, you must install and use force sensors to the stick like FSSB-R2/3 or FCC-3. You can also spend your money on this Cougar grip adapter of Robert, to achieve the proper 13 degrees forward lean of a Cougar or Warthog sticks, either on there original base or the SCC, real or machined. The outcome before vs new:
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I’m familiar with Dunk’s adaptor, but it only corrects the leaning forward of the stick which is a pure physical feature. I got that right in my pit.
But for the rotation of the sensor (NOT THE STICK) there is nothing available as far as I know. I thought that to implement it in BMS would be no different than any other flight law: if pilot inputs back->aircraft pitch up and roll right. But again, I am not qualified to say so, that’s why I ask.
I just had physically modified my CougarFSSB to get that axis offset.
I have an FCC but I would be very interested in knowing your solution. Do you have it ilustrated in some webside?
Thanks!
Tulkas
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agreed, it must remain an hardware modification, not a software one.it’s easy enough to do
the fcc slides into the base, make a new set of holes into the base 12° outboard and you’re done, your fcc is rotated right 12°
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@Red:
agreed, it must remain an hardware modification, not a software one.it’s easy enough to do
the fcc slides into the base, make a new set of holes into the base 12° outboard and you’re done, your fcc is rotated right 12°
Then you are rotating the stick as well, and that’s not correct. It’s not easy at all to rotate the sensor but not the stick.
Cheers
Tulkas
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for the rotation of the sensor (NOT THE STICK)
Then you are rotating the stick as well, and that’s not correct
Are you sure that the real stick is not aligned with the real sensors below? So when these 2 are placed on the SCC they both should have the 12 degrees cw angle.
BTW the reason for this 12deg placement is due to the stick being in side, thus it needs to follow the physical pilot arm positioning and extension.
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Are you sure that the real stick is not aligned with the real sensors below?
I’m 100% sure, there are no doubts about that. The stick is NOT rotated. Real F16:
That’s the physical problem to implement it and tha’s why I thought about a software solution.
Cheers
Tulkas
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Basically he is saying that in the real F16 when you move the stick purely FWD you got a mix between fwd and roll
We are not talking about a base or stick rotation here but a mixing of axisSo in our sim , two ways to do it
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keep base and stick aligned and rotate internally the sensors
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creat a software axis mixing
I would vote 2 if I had to do it
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Thanks for showing up Mav.
Well, from your answer I get you consider it should be not that hard (at lest less hard than a hardware modification) but doesn’t look it could get in the BMS agenda. Fair enough, I understand we are quite a tiny minority inside the BMS users and there are much greater priorities.
Anyways, at least I leave the idea in the air and maybe some of the bright minds which are around in the forums catch it up and try to make a small external software or BMS mod. It’s a small detail but is nevertheless pushing in the direction of even more realism for our sim.
Cheers
Tulkas
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Hey Mav-JP
If there is going to some SW solution for that, then think of a solution where we can choose if we want that on or off. I have the real stick and base and it works great as the way it is now.
In some replica designs there was a misunderstanding of the 12 degree and then they rotated that stick with the sensors 12 degree and then you end up with an angled ofset stick pos, and that feels wieard, but you get use to it.
Its absolutely not a problem I think.I dont know how those real sensors is calibrated, but if I push/pull picth up and down direct 12/6 o´clock then I dont get a mix here, so it might be calibrated so that when you really pull hard then you tend to move the stick into your body and then the calibration of the 12 degree kicks in and compensate for that. (really dont know)
Basic I Dont think its a problem for us pitbuilders, but it sure is good to know how it works.
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Basically he is saying that in the real F16 when you move the stick purely FWD you got a mix between fwd and roll
So, you are saying it is how things are in real F-16?