World Theater
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I am going to say something horrible. Probably something dangerous!
I have a dream! When are we going to fuse the theater together and create a world theater?
Is it too complex? I am just asking…
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Out of curiosity, what would be the value of such a scenario?
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So I can simulate a big jump flight from Europe to Nevada like those who goes to have fun in the real Flag. Or simulate a cargo flight from this to that place.
Or you can simulate a deployment from Spain to Greece to simulate a NATO join force training.
I would like to fly from one airport to another in the world like FS.
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It doesn’t make sense for military simulator.
It is good for civil simulations … eg. P3D, FSX … on Vatsim (traffic online).EGHI
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It doesn’t make sense for military simulator.
It is good for civil simulations … eg. P3D, FSX … on Vatsim (traffic online).EGHI
This I dispute. Plenty of purpose to a theater without edges to it.
With that said however, for the F4 engine that is so far out of scope, its a bit of a laugh.
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F… wine… I read War Thunder… WTF???
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This I dispute. Plenty of purpose to a theater without edges to it.
Of course you would……
That being said I would love to hear the purposes of a theater with no edges?
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Well, you could fly around the world, for one.
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And then you could fly back.
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World Theater? Okay, let’s do it…
We will need approx 192 x 64 segment theaters, assuming each theater covers a 10x10 degree block of the planet, and use a shared one for the oceans. 648 if we want to simulate it to the very nth degree, including all the little islands in the middle of the South Pacific and the likes.
Now, given it takes a good 4-6 weeks to have even a basic theater mapped to the extent you can even hope to have a ground war working properly, we are now looking at 192 x 5 weeks, or three years just to get the basics done.
Next week need to get all the area relevant tiles created for the terrain texture - I will hazard a guess at least 3-4 months without allowing for fixes, etc.
So all in all we a re looking at completing the project in maybe 2037?
Any volunteers for a Project Leader…?
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AFAIK all Falcon theaters are flat maps so you couldn’t fly around the world. Also the projection distortions would become problematic. I think simulating a spherical Earth is step one to producing a flight sim in the modern age. We have the computing power and techniques. There’s really no excuse. You don’t have to fill the world with terrain, but put it on a globe.
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Its about exe as well.
Current BMS exe and build in utils can not count theater bigger than 128x128.
256 theater in BMS = program crash ATM.
AF can handle 256 segment one, perhaps even bigger…
512 seg is reasonable maximum imo, regarding flat terrain…but creator should choose among angular vs measurment vs oriantation distortion. But it is doable considering each continent can have own projection.
No utils and no player base supported exe tho. -
AFAIK all Falcon theaters are flat maps so you couldn’t fly around the world. Also the projection distortions would become problematic. I think simulating a spherical Earth is step one to producing a flight sim in the modern age. We have the computing power and techniques. There’s really no excuse. You don’t have to fill the world with terrain, but put it on a globe.
Well, pretty sure FSX does that… I know Orbiter does that…
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World Theater? Okay, let’s do it…
We will need approx 192 x 64 segment theaters, assuming each theater covers a 10x10 degree block of the planet, and use a shared one for the oceans. 648 if we want to simulate it to the very nth degree, including all the little islands in the middle of the South Pacific and the likes.
Now, given it takes a good 4-6 weeks to have even a basic theater mapped to the extent you can even hope to have a ground war working properly, we are now looking at 192 x 5 weeks, or three years just to get the basics done.
Next week need to get all the area relevant tiles created for the terrain texture - I will hazard a guess at least 3-4 months without allowing for fixes, etc.
So all in all we a re looking at completing the project in maybe 2037?
Any volunteers for a Project Leader…?
Remember too that you are limited on tiles as well……
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Well, you could fly around the world, for one.
In a combat sim I dont understand why you want to ferry……
FSX yes BMS no
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@whitepony99:
In a combat sim I dont understand why you want to ferry……
FSX yes BMS no
I for one see no issues with performing a ferry flight from within CONUS to the MEAO. Would be great to be able to do that in BMS. The fact that we will likely never be able to does not make it a less interesting idea to think about.
Perhaps it could be easier dismissed if FSuX had a flight model for the F-16 worth the paper it is printed on…
I mean thats like saying in a combat sim you dont understand why you want to simulate training flights…
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Yes it would be ‘nice’. I would also like to ferry between theaters of operation and deploy to global hotspots as they emerge . But…
a. Technical limitations do not now allow a global theater with current code - number of tiles, number of objectives, number of teams and flat terrain come to mind.
b. Consider none of the 3rd party region specific theaters is complete after 15 years of falcon modding, and only a handful are actually playable to varying degrees, I think that speaks to itself about the lack of required resources such as time, knowledge and experience, needed for theater making in general, let alone for a huge global theater.
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Easy
Take off from Kadena Fly North West at 33k for 15min, pause the sim for an hour or so,sit still, Dump fuel, refuel, pause the sim again for a hour or so, dump fuel, refuel. Rinse and repeat until you need to take a dump, sit there, now you will need to rinse, drink lots of fluids. Fall out of chair, refuel, put the sim back in pause. Sit still some more, read a book, dump fuel , refuel, pause the sim. Ignor the alarm clock, don’t go to work, dump fuel, refuel, pause the sim.dont answer the phone……