Does anyone know where these patches come from?
Does anyone know where these patches come from?
@Lukas - Strategic Falcon
I was able to back up the files on the 30 year old floppy disk. I also scanned the manual. If anyone wants to know more, can send me a PM…
As an alternative to the CH manager, you can also work with the program “Joystick gremlin”…offers at least as many programming possibilities.
If you make belly landing and then exit the mission, the pilot will be ejected. Not sure if this wasn’t the case in older BMS versions. Know the pilot will be ejekted every time, when you survive a crash landing and you have the risk of destroyed F-16 and MIA in debrief. Although there is no engine fire.
Is there a workaround against AI bail out?
@ajthenoob - completed…check chat…
I have the same question???
@SemlerPDX Thx, I have tried this already… I think this is not a common problem…I can live with my workaround. Thx all for all the input…!
…same Problem for me with G2 VR Headset. My setting for the VR resolution was 1.4.
After I have changed to 1.0 it was possible to increase the Antialiasing Samples higher than 1…
…in 4.37 my problem is gone…no problems anymore with devicesorting and keyfile… …recreated my keyfile with AL…
@drillerman52 …Tornado is still alive and is currently still being modded.
@spotdott I tried your suggestions. They didn’t work. Currently, you don’t need to attempt an emergency landing without landing gear; you can just activate the ejection seat or quit the game mid-flight…otherwise, you’ll be ejected after landing…
@spotdott Good tip. I’ll try it out these days.
If you make belly landing and then exit the mission, the pilot will be ejected. Not sure if this wasn’t the case in older BMS versions. Know the pilot will be ejekted every time, when you survive a crash landing and you have the risk of destroyed F-16 and MIA in debrief. Although there is no engine fire.
Is there a workaround against AI bail out?
I have the same question???
…same Problem for me with G2 VR Headset. My setting for the VR resolution was 1.4.
After I have changed to 1.0 it was possible to increase the Antialiasing Samples higher than 1…
@ajthenoob - completed…check chat…
@TheFatz I will send you a link tomorrow…I am at work now…
@Lukas - Strategic Falcon
I was able to back up the files on the 30 year old floppy disk. I also scanned the manual. If anyone wants to know more, can send me a PM…
Does anyone know where these patches come from?