Its string is too weak, and there is stiction issue. These cause problem for smooth operation even on simple taxi. My old Saitek Combat Rudder worked better. Now I use Baur BRD MS3, but for lower end rudder, which is enough for F-16, I would go for Saitek.
Posts made by sanpats
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RE: Is the Thrustmaster T-Flight a good "default" rudder pedal?
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RE: Update 5 High Speed Issue
Can you post you spec, so we can get a general idea which cpu got affected?
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RE: Realistic NVG mask and noise
Fov 110? 16:10?
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
Not want to hijack beppe’s thread. Se here: https://www.benchmarksims.org/forum/showthread.php?33212-Another-NVG-mod-with-realistic-FOV-based-on-ANVS-9
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Another NVG mod with realistic FOV based on ANVS-9
NVG has FOV of 40 degrees both horizontal and vertical. Based on a photo of ANVS-9, taken by a pilot from his squadron, posted on DCS forum years ago.
I’ve created modified NVG masks to be used with BMS. Just put the one that matches your favorite FOV setting and your monitor aspect ratio into Falcon BMS 4.33 U1\Data\Terrdata\misctex.
https://1drv.ms/u/s!AvHVgx7hK3p9geozOrXmYVjNKKO0uAScreenshots from FOV80@16:9 aspect ratio
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RE: Realistic NVG mask and noise
I tried my hand on the NVG mask myself, based on FOV 40 and the pic that a pilot took of ANVS-9 from his squadron below (he posted on DCS forum years ago.
The result like this (FOV80@16:9 aspect ratio):
Here is the source image, but it’s needed to be cropped according to FOV and aspect ratio, and then convert to DDS file:
Feel free to do anything with it.
It’s 1200x1200. The center of NVG circle is at 600x500. Each 10 pixels represented 1 degree of FOV. So FOV 80@16:9 aspect ratio would be cropped to 800x450, centered on the center point of NVG circle.
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RE: Realistic NVG mask and noise
I have my 2 cents about that. I thinks it’s possible using only 1 mask for all resolution.
If you put the mask in the upper center of the screen (blue line ) you can use infinite monitor resolutions (red lines) with the same mask.
I like the idea of using only 1 mask for all situation, but it should be adjusted according to FOV, not screen resolution. The circle should be big enough to show NVG FOV of approximately 40 degrees. The monitor is limited enough that I see no point of having to see less than the actual NVG IRL.
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RE: Issue with Opentrack
Disable Z axis in relative translation setting when using it for zoom.
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EEGS Symbology
There don’t seem to be much information on EEGS symbology in BMS dash 1 or 34. Where can I find such information especially MRGS and 5 levels? Any direction would be greatly appreciated.
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RE: Opentrack relative translation
This probably why TrackIR sometime has trouble returning to center with Trueview on. Those movement history algorithm must complicated things.
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RE: AMD Radeon Settings- Overriding AA not working
I don’t “see” why you need that much AA. I just don’t see any jaggies.
The only place I see the need for more AA is in the MFDs, but running them at “double resolution” alleviates the need.
Hi Shad,
I run with GTX 1080 @1920x1080. So the gpu is a bit overpower for my monitor resolution. I perceive a bit of difference between 4x and 8x especially for diagonal lines. There is no performance hit or any FPS drops, may be 1 FPS different.
Job
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Balkans Movies fix
As white_fang discovered, Balkans campaign movies won’t run even with the correct codec installed. I followed his post (https://www.benchmarksims.org/forum/showthread.php?23469-Balkans-Theater-of-Operation-for-BMS-4-33-U3&p=388701&viewfull=1#post388701) and converted Balkans movies to H.264 format like default BMS video. For those who can’t convert video yourselves, you can download and replace the video file for Balkans campaign.
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BMS Intro Movie Fix
On my system the intro movie is very messy and full of artifacts. This is due to the video is being downscaled from 1280720 resolution to fit the UI resolution of 1024768. I used ffmpeg to downscale the intro movie to fit the UI resolution and this eliminates all artifacts completely. In case anyone don’t know how to downscale it himself, you can just download my file below and place intro.avi in Movies folder.
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RE: AMD Radeon Settings- Overriding AA not working
I use Nvidia, but in my case, overriding AA won’t work if run BMS fullscreen. Windowed mode BMS can be overrode AA setting from driver just fine. My solution on fullscreen is to just use in-game AA (only 4x available) and use Enhance Application Setting AA mode on driver (for 8xAA).
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RE: Videos not playing in BMS 4.33?
Mega codec works fine for me in win 10.
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RE: Balkans campaign videos.
I followed white_fang’s advice on the first page and converted Balkans videos to H264 and it works now. Just ffdshow+H264 or K-Lite mega codec won’t work.
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Opentrack relative translation
Is relative translation behave differently from TrackIR’s TrueView?
What is the best setting regarding relative translation for BMS?
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RE: Headtracking software recommendations
Thanks for the tips. I did have smoothing in the Accela filter on zero. But I am trying the other suggestions as a baseline for more experimentation this weekend.
I don’t think its the software but that I am turning my head 45 degrees (so that I can still see the screen) and my view on screen is 160 degrees back (so I can see over my shoulder in the sim). It is a short head movement of my head versus a long movement of the view in the sim.
The other issue might be the athleticism of my neck muscles Maybe I need to go to the gym more!
I think you need to play with curves.
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RE: Terminators Voice Attack Package V1
@TwanV:
Its not a requirement, its more like an extra feature to add certain functions for UHF and VHF only. If not needed, you can simply omit the PTTChannel integer in the example.
How to make it work with DX buttons? Or is it only applicable to keyboard?
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RE: Headtracking software recommendations
It’s to be shipped by TrackHat in the EU and MoveHead in Russia.
Despite normal open spirit, let the companies start shipping before I provide any details on differences.
Trackhat already ship it. Its called Trackhat Clip Plus Mini.