PHANTOM PHOR EVER LODS :)
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Yeap, and more to come, soon.
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JanHas released F-4 LODs.
http://www.launchvipers.com/bmsv33.htmlWOOOOW!! GREAT JOB JH!!
very nice models - looking forward to other variants! -
Just had a look on the package linked in the first post (not yet installed).
Iāve just noticed that for F-4E-IAF, you used the OFM (.dat) of the Non-Slated F-4E Blk41 instead of the slated F-4E Blk50 that is used in stock 4.33.
This will lead to severe restriction in turn performancesā¦ -
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JanHas released F-4 LODs.
http://www.launchvipers.com/bmsv33.htmlLooks very niceā¦ I just do not understand why Thurst values have been increased of 10%ā¦, Iāve spent many months in computing CL, CD and Thrust to fit NATOPS perf with an average accuracy of 2% and, all that for nothingā¦
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Looks very niceā¦ I just do not understand why Thurst values have been increased of 10%ā¦, Iāve spent many months in computing CL, CD and Thrust to fit NATOPS perf with an average accuracy of 2% and, all that for nothingā¦
FMs shouldnāt be modified. I donāt understand why people are touching the aerodynamics after an expert spent precious time to get it to as close as possible to real. Is there some mistake here??
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FMs shouldnāt be modified. I donāt understand why people are touching the aerodynamics after an expert spent precious time to get it to as close as possible to real. Is there some mistake here??
Maybe you and team should lock those files ?
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Model Requirements:
Aircraft
A single 2048x2048 texture, using DXT1 encoding used for the main airframe. An additional 512x512 DXT3 encoded texture can be used for licence plates, decal and other items that require transparent layers.
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Model Requirements:
Why do you have those constraints when you now have standard and high resolution texture folders? Some high res skins wonāt even fit on a 4096x4096 let alone 2048. Iāve pumped a hell of a lot of high res files with no significant performance impact.
Damn, I miss that C-130H.
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Indeed very good modelsā¦ It uses the old weapon loadout witch indeed in A/G loadouts seems right but it doesnt give you the option for different aim-9s as many coutnries did in the pastā¦ Example Greece in the past in A/A modes always used 1 -P and 1 -L aim-9s per wingā¦ meaning 1P-1L under each wingā¦ Other than that yes i wait for the other Variants as wellā¦ might need some work on the canopy though!
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Why do you have those constraints when you now have standard and high resolution texture folders? Some high res skins wonāt even fit on a 4096x4096 let alone 2048. Iāve pumped a hell of a lot of high res files with no significant performance impact.
Becauseā¦ more textures requiring more API draw calls, so less efficient. Maybe later techniques will allow the restriction to be removed, but for now it is what it is. But people that build new models, better do it already with a single main textureā¦ you can see in 4.33 the Harrier, the Rafale, MIG-23, MIG-29, MIG-25, any of them lack skinning details you think?
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Yeap, and more to come, soon.
More variants and more skin? I have not āinstalledā yet. Are the AIM-9 stations separated HPs from inner underwing HPs?
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More variants and more skin? I have not āinstalledā yet. Are the AIM-9 stations separated HPs from inner underwing HPs?
Molni As JanHas answered in an e-mail i send him, there is no planned variants for now. His models are very good but he uses the old arming stations. So no its not seperate as i did in edits of the cccās models. I think hes based in the default models but added some more details and of course more polygons, they now have new working engine nozzles, accurate working flaps and slats,detailed wheels and wheel doors, airbrakes and new performance data (more accurate i believe). The rails for the sidewinders come with different lod using the inner pylon hardpoint. though its not difficult for me to make them āoneā with the pylon but i have to ask him for his license to do that. Ill send him an e-mail tomorrow
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Becauseā¦ more textures requiring more API draw calls, so less efficient. Maybe later techniques will allow the restriction to be removed, but for now it is what it is. But people that build new models, better do it already with a single main textureā¦ you can see in 4.33 the Harrier, the Rafale, MIG-23, MIG-29, MIG-25, any of them lack skinning details you think?
Two main factors in skinning is level of detail (rivets, markings, text, wear, etc) and resolution. What Iām talking about here is the resolution and thereās only so much resolution from a single 2048. I made a texture mapping for a plane and i had to resort to separate files for different parts in order to maintain resolution and quality. The difference was clearly noticable.
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Two main factors in skinning is level of detail (rivets, markings, text, wear, etc) and resolution. What Iām talking about here is the resolution and thereās only so much resolution from a single 2048. I made a texture mapping for a plane and i had to resort to separate files for different parts in order to maintain resolution and quality. The difference was clearly noticable.
U can use 1 sheet of 4096x4096, should be enough for a single AC.
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Molni As JanHas answered in an e-mail i send him, there is no planned variants for now. His models are very good but he uses the old arming stations. So no its not seperate as i did in edits of the cccās models. I think hes based in the default models but added some more details and of course more polygons, they now have new working engine nozzles, accurate working flaps and slats,detailed wheels and wheel doors, airbrakes and new performance data (more accurate i believe). The rails for the sidewinders come with different lod using the inner pylon hardpoint. though its not difficult for me to make them āoneā with the pylon but i have to ask him for his license to do that. Ill send him an e-mail tomorrow
Go Manos, go! :woohoo:
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"Sure,I have no problem with that.
Jan
2015-12-04 23:35 GMT+02:00 [email protected]:
May I have your license to edit them those released? Make some changes? Mostly on the hardpoints nothing else?
Again thanks for your timeSent from Mail for Windows 10
From: Jan Has
Sent: Friday, December 4, 2015 11:30
To: [email protected]
Subject: Re: F-4 3d modelsHi,
At this moment there are no more variants planned. Iām now working on other models. Eagle611 released last year a high detail F-4E with HAF/TuAF skins. I did not download it but you can ask around if someone does have the model.
Take care,
Jan
2015-12-03 23:28 GMT+02:00 [email protected]:
Hi there and greetings from Greece
I would like to ask are gonna be more Variants of those beutyful models? Like E etc?
Thanks in advance!Sent from Mail for Windows 10"
so i think i start work /[email protected]/[email protected]
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Just a quick note. Forget everything what is related to 611-Eagle. With āhisā stuff were problemsā¦
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Just a quick note. Forget everything what is related to 611-Eagle. With āhisā stuff were problemsā¦
Yes i knowā¦. i have some of his modelsā¦ and also except the problems also unlicensed
Anyway i started allredy and im doing some testsā¦ i have i plan in my head how we can use Janās rails and only if aim-9 is loadedā¦