Ff you could have one thing in the next update it would be…
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What’s the refresh rate of your monitor?
Samsung C27F396 : https://displaysolutions.samsung.com/business-monitor/detail/1037/C27F390
Native resolution is 1920*1080 (1080P)
Refresh 50, 59 & 60Hz. It is currently set @ 60Hz.If you’re pumping out more frames per second than the refresh rate you’ll get tearing. Vsync or Gsync is needed to prevent it.
Monitor is FreeSync capable, but I have a GTX970 nVidia card.
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Samsung C27F396 : https://displaysolutions.samsung.com/business-monitor/detail/1037/C27F390
Native resolution is 1920*1080 (1080P)
Refresh 50, 59 & 60Hz. It is currently set @ 60Hz.Monitor is FreeSync capable, but I have a GTX970 nVidia card.
That’s why you’re getting tearing then. Just because your rig can push out more than 60 FPS doesn’t mean your 60 hz monitor is going to like it. Cap it to 60 FPS by using vsync and the tearing will go away. The question is can you maintain 60 FPS under stress like the situations I mentioned above.
I don’t think freesync is compatible if you’re using an Nvidia card, but don’t quote me on that.
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I don’t think freesync is compatible if you’re using an Nvidia card, but don’t quote me on that.
It is not. freeSync is for AMD Radeon card.
That’s why you’re getting tearing then. Just because your rig can push out more than 60 FPS doesn’t mean your 60 hz monitor is going to like it. Cap it to 60 FPS by using vsync and the tearing will go away.
Running everything at maximum.
In BMS, 1920*1080:
- Vsync forced to “On” on nVidia control panel => steady 60FPS as you said.
- Vsync forced to “Off” on nVidia control panel => 80-95FPS again but with tearing in game.
- Vsync forced to “Fast” on nVidia control panel => 80-95FPS ; no tearing in game. :dance: :rockon:
The question is can you maintain 60 FPS under stress like the situations I mentioned above.
Will see what it gives with TGP, FLIR, and Inclement weather in Campaign … but tomorrow.
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- Vsync forced to “Fast” on nVidia control panel => 80-95FPS ; no tearing in game. :dance: :rockon:
Lol, nice. But you know you’re not actually getting those frames, right? Sorry to be a killjoy but you can’t make a 60hz monitor display 95 FPS.
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Lol, nice. But you know you’re not actually getting those frames, right? Sorry to be a killjoy but you can’t make a 60hz monitor display 95 FPS.
It doesn’t matter. I am no the kind of guy who run after the highest FPS. I just want enough to get something relatively fluid since, until now, I was used to play around 20-40FPS. In worse case I was failing below 15.
So if I have some margin, it will be to face the high demanding situation (TGP, WPN, FLIR, weather, contrails …).At 60Hz, I 100% am alright. Maybe I can try a non native profile @70Hz, I think my screen can handle it (?)
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Will see what it gives with TGP, FLIR, and Inclement weather in Campaign … but tomorrow.
Worse case scenario: Campaign, DAY1 0730, Poor weather, 100% Cumlus, TGP + WPN + FLIR on HUD, 12 displayed contrails. => 20FPS. Still playable, perfect for me.
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wing flex on AI at least for the aircrafts close to you.
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Worse case scenario: Campaign, DAY1 0730, Poor weather, 100% Cumlus, TGP + WPN + FLIR on HUD, 12 displayed contrails. => 20FPS. Still playable, perfect for me.
If not really needed by the player, you can disable HDR lightning in the config. It raises up to 10 FPS…
2c
Earlybite -
If not really needed by the player, you can disable HDR lightning in the config. It raises up to 10 FPS…
Yep.
But the worse case scenario should be VERY VERY rare. (Never had the FLIR + TGP and WPN page at the same time before that test ;))
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Next I will try again my worst case…
Spawn delay 20 min., 10 enemy a/c’s on the ground, and guns guns guns.The last time I tried, I had still my old rig with a i5-3450 (3,2 GHz) and a GTX-960, and the result, after hitting most of the a/c’s in one run, was a “down to under 10 FPS”.
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Lol, nice. But you know you’re not actually getting those frames, right? Sorry to be a killjoy but you can’t make a 60hz monitor display 95 FPS.
With almost similar nvidia settings on my 1080, and vsync on, the ingame fps will “lock” to the monitor refresh rate. My monitors are 60hz, but boosted to 75hz, they do support this hidden option. So in game fps with vsync on is 75 nomatter of flir, tgp, weather etc.
With vsync off it goes up to 240 fps max. Since the monitor can only work in 75, that practically means that if you quickly move your track-ir head from left-view to right within cockpit, you’ll notice some little image stuttering. Not disturbing unless you want to record a video and need perfect image.
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I swear I’m not trying to troll, but it is on the ground that low FPS could be assessed and measured with ease. It’s never really comfortable to rampstart with a TrackIR and a sloppy FPS rate. Nor flying, but FPS are better in the air.
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Worse case scenario: Campaign, DAY1 0730, Poor weather, 100% Cumlus, TGP + WPN + FLIR on HUD, 12 displayed contrails. => 20FPS. Still playable, perfect for me.
20 FPS perfect for you, not perfect for me. Thanks for testing and sharing the results with us.
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There is more to FPS than just the display on the monitor. May not be getting more than 60 frames on the display, but the rest of the game (IE That dynamic campaign and all the 3D objects being updated) is running faster.
I don’t believe that’s true, is it? I don’t think vsync affects what the CPU is doing or what speed it’s computing the campaign or 3D objects at. It just adjusts how the frames are presented to the monitor. At least that was my understanding.
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I don’t believe that’s true, is it? I don’t think vsync affects what the CPU is doing or what speed it’s computing the campaign or 3D objects at. It just adjusts how the frames are presented to the monitor. At least that was my understanding.
U r saying exactly the same thing as Mortesil said.
Re read it please. Probably a misunderstanding.
And in 20fps on the ground or some points on the air is fine for maaaaany ppl. If u want more fps invest money on your hw setup.
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U r saying exactly the same thing as Mortesil said.
Re read it please. Probably a misunderstanding.
And in 20fps on the ground or some points on the air is fine for maaaaany ppl. If u want more fps invest money on your hw setup.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
I re-read. I don’t think I’m saying the same thing as Mortesil. I think he’s saying your computer will process the campaign faster if you don’t use vsync and leave your FPS uncapped. I’m saying I don’t believe it works that way. Maybe Mortesil can clarify.
And in response to your suggestion to upgrade my hardware my point is that BMS doesn’t make use of the hardware. What’s the point of getting an expensive multi-core CPU and top of the line GPU when BMS doesn’t take advantage of them very well? I have an I7, 32 gigs of RAM, and a GTX 1080. What’s left to upgrade at this point? I mean, it’s cool that 20 FPS is fine by your standards, but wouldn’t you like to be able to run the AGM65 tutorial at 60 FPS? Wouldn’t you like it if guys like Tomcatz could build amazing theaters like the Baltic Theater and have it actually be playable? It’s not just about getting 60 FPS under normal circumstances in Korea it’s about the poor optimization stifling community development.
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but wouldn’t you like to be able to run the AGM65 tutorial at 60 FPS?
Sure. And I would also win 1.000.000€ at the lottery.
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Sure. And I would also win 1.000.000€ at the lottery.
It never takes me long to remember why I don’t come to this forum often. Peace out.