Perhaps a MP bug?
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OK not even sure about this one as I’ve never seen this happen before. Two of us in the same flight had issues and had to reset and reconnect to the server which was still running. We reconnected just fine and the aircraft were already running. The problem was the throttle was completely non-responsive to inputs. We both did the same thing of exiting the server and comms and checking our configurations and both of us were getting proper responses in 2D. I then went into Instant Action to verify throttle response and it was fine in IA. I then reconnected to the server and committed to the flight again. Entered 3D and once again no throttle control. We had started this one as a ramp start. I ramp started with zero issues. I had to reconnect after the jet was good to go since I use TARGET and I think my USB hub is starting to die so it will randomly disconnect and reconnect. That reset throws TARGET for a loop and forces me to go back to the desktop. The other pilot missed the oil condition start and fried the engine and he had tried to do the older school restart to fix it. This one was REALLY weird.
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To elaborate, the issue appeared on the ramp start. I was the second guy on the flight with the problem.
I had to exit 3D during the ramp start. Consequently, I had to restart the game from scratch in order to reconnect and join the session. Connecting back having selected another jet of the same flight, the game did not give any options to select “taxi” or “takeoff” as the takeoff time was closing and everybody else was in 3D already. Once I spawned into the pit, the jet was already running (probably started by AI). However, as Stubbies wrote above, the flight controls did not respond at all while they worked just fine in the 2D settings. We were out of ideas how to fix the issue.
This happened in a stock KTO campaign in multiplayer. The host entered 3D in the first flight, although not necessarily as the very first guy in 3D.
Logs produced by the -mono switch (several attempts were made to join the game):
https://drive.google.com/open?id=14HUNLaevTxojlZz1vIXq8uuBUBGKiceP
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I had to exit 3D during the ramp start. Consequently, I had to restart the game from scratch in order to reconnect and join the session.
Good guy! I am proud of you! This is a VERY good reflex indeed!
Thank you for the feedback.
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OK not even sure about this one as I’ve never seen this happen before. Two of us in the same flight had issues and had to reset and reconnect to the server which was still running. We reconnected just fine and the aircraft were already running. The problem was the throttle was completely non-responsive to inputs. We both did the same thing of exiting the server and comms and checking our configurations and both of us were getting proper responses in 2D. I then went into Instant Action to verify throttle response and it was fine in IA. I then reconnected to the server and committed to the flight again. Entered 3D and once again no throttle control. We had started this one as a ramp start. I ramp started with zero issues. I had to reconnect after the jet was good to go since I use TARGET and I think my USB hub is starting to die so it will randomly disconnect and reconnect. That reset throws TARGET for a loop and forces me to go back to the desktop. The other pilot missed the oil condition start and fried the engine and he had tried to do the older school restart to fix it. This one was REALLY weird.
I had same problem last night. Online session with eleven pilots. After several attempts I decided to enter in flight but the AI could not start the f16. Therefore aborted mission.
Enviado desde mi ONEPLUS A6013 mediante Tapatalk
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Fortunately, it seems to me this is a known issue based on Bad Boy’s post on Falcon Online.
@Bad:
6/ client side : try to not leave the 3D (for whatever reason) as much as possible during the Ramp start procedure (wait to be at least in the air (after take off) before leaving 3D) because there is an annoying know issue (not yet fixed) where the plane begin to move “nose up” slowly and if you want to join again this plane then the throttle is not working anymore (-> impossible to start the engine)
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Any news on this bug? On our recent LAN, we had several people unable to fly a mission because of an unresponsive throttle after reconnect…
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I had same issue, even after restarting bms completely throttle didnt work.
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Same issue for me during my last MP session.
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When this bug occurs do you see your throttle move one the cockpit ?
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I had this bug also several times. Only encountered it in MP. And no, you don’t see the throttle move in the cockpit.
Besides, it is not just the throttle that doesn’t work, actually all axes seem to fail working (so also stick fwd-aft-left-right and rudder pedals). At the same time, all buttons on stick and throttle do work. I checked the controls in the UI setup right before going in to 3D, and there everything seems to work just fine. Only in 3D none of the axes work. -
When this bug occurs do you see your throttle move one the cockpit ?
No, throttle don’t move anymore as far as i can remember
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Confirmed
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Same for me yesterday…
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Need a repro case.
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hi Dee Jay,
what exactly do you need? At the falcon online forum, Bad Boy posted several recommendations for MP events; on May 3rd. His 6nd point said:–-
6/ client side : try to not leave the 3D (for whatever reason) as much as possible during the Ramp start procedure (wait to be at least in the air (after take off) before leaving 3D) because there is an annoying know issue (not yet fixed) where the plane begin to move “nose up” slowly and if you want to join again this plane then the throttle is not working anymore (-> impossible to start the engine)it states ‘known issue’. So, what kind of repro is needed at this time? And how do you propose this repro is obtained / what data do you need other than the examples mentioned in this thread?
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I confirm it does happen.
I have noticed at least Throttle and Parking Brake Switch do not move in MP during Ramp, Standard KTO.
After the ramp is complete, then everything is normal and “starts” moving. -
I confirm it does happen.
I have noticed at least Throttle and Parking Brake Switch do not move in MP during Ramp, Standard KTO.
After the ramp is complete, then everything is normal and “starts” moving.when u say ramp is complete what exactly you mean?
IIRC this was also reported for SP about the throttle movement and it’s like that cause of the Idle detent if you don’t the throttle doesn’t move. Didn’t had the time to check it again. Maybe it’s the same and in MP? -
If BB has a solid repro case then its okay.
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Give me sometime and repro video etc will be provided.
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If BB has a solid repro case then its okay.
- open a MP session
- connect as client
- commit in ramp
- begin start up sequence until engine is running
- as soon as the engine is running, leave the game by disconnecting and restart the game (your ramp sequence is not finished indeed)
- at that stage, other client can see your jet going nose up
- connect again to the same jet (so engine is already running)
- try to move throttle => no joy