My BMS 4.35 Impression.
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To the folks that built and tested this for us and got it released, for all that you did and sacrifices you made, THANK YOU. I appreciate what you’ve done.
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I think they miss me
@I-Hawk:Come on man… this is too extreme.
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Given the incredible amount of code reworked, it’s not at all surprising that it’s not as stable as 4.34. But as crash reports come in and provide insights not otherwise available, I’m confident that things will get more stable relatively soon, and graphics will continue to steadily improve and amaze us.
Great work and commitment, BMS dev team…
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No self-ban. Lack of unity. The team is ripping appart.
Come on man… this is too extreme.
You gents know that it is not my habit to post (or even very much participate) in the public forum discussions. But this time, I’d like to chime in for once.
The main issue that the BMS team is facing is that internal issues/problems/discrepancies are dragged out into the public forum. BMS members discussing things here will always find themselves in their very own POV echo chamber, and hence insist that they are correct in their opinions. I know I exaggerate, but bear with me.
If BMS members voice/vent their internal issues in public, each side receives support from enough ppl in such a way that they feel they “must act” to some extent. And if these urges and artificial amplifications mix with emotions, ppl become unable to see that later on, in internal discussions, the attempts to calmly analyze the facts and rationalize whatever the issue may be, they feel personally attacked or unheard or ignored. And hence tension builds up, and eventually it reliefs itself “violently”.
This is nothing new. The unfortunate thing about that is that it is not predictable whether the individuals involved in such events are exiting these situations “unhurt”. Sometimes it is not working out for everyone to “get back to normal”, sometimes things stick. The team can be as professional as it gets, but we’re all humans.
However: extrapolating things like “the team ripping apart” from - objectively locally restricted events, even multiple ones - is another artificial echo chamber amplification. If you find yourself thinking that everything falls apart because you witness a tiny portion of the team being unable to resolve their issues, then you need to be aware that you are needlessly amplifying perceptions for others who actually do not have the whole picture.
The BMS team in itself is strong. Its composition might change over time, that’s undeniable. Ppl will leave, ppl will join. But regardless what happens, the show will go on.
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Seeing mav banned is like seeing Pope excommunicated.
It has to be a joke.
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:uham:
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The BMS team in itself is strong. Its composition might change over time, that’s undeniable. Ppl will leave, ppl will join. But regardless what happens, the show will go on.
Thanks. This is very reassuring :clap2:
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Nicely explained Dunc!
Now seems like a good time to just give a massive shout out to each and every one of the Dev team who have invested countless hours and blood/sweat/tears into this absolutely beautifully crafted Flightsim.
Here’s to a prosperous future for the BMS team as a whole and each one of you individually.
Cheers!
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It’s been rock solid for me, and I play using a notebook… LOL
Thanks BMS team for the awesome release!
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I love BMS 4.35… new graphics, new sounds (awesome) and last but not least it works properly (again) under Linux / WINE with great fps using dxvk and a rather effortless installation.
There’s no way I see myself reverting to 4.34Ux, I think as BMS users / afficionados it’s our holy duty to help the BMS team find, triage, track down & fix bugs using their latest & greatest creation. I was caught off guard by changing names in callback functions in 4.35 but I have only myself to blame for not properly reading up on the changed documentation
Many thanks to all BMS devs past, present & future, you folks rocked, rock and will continue to rock.
Uwe
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How not to love the absolutely gorgeous work on the flight models and AI?
How not to love the masterpiece that the whole documentation is?
How not to love every little bit of BMS?
Isn’t everything said?
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How not to love the absolutely gorgeous work on the flight models and AI?
How not to love the masterpiece that the whole documentation is?
How not to love every little bit of BMS?
Isn’t everything said?Yes, and while at it THANK YOU Lorik for getting your Balkan and KTO theaters 4.35 compatible so quickly!
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I love BMS Falcon. Thank you team!
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GOTS
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I’m having a great time with 4.35…Thank you so much to all the team! My impressions so far:-
1. I still have some confusion in regards to Antialiasing. My understanding is it should be turned on via BMS and set to application controlled via Nvidia control panel. This seems to work for me but I don’t know why. Everything else is set as per the Unleashed Code settings. I don’t appear to suffer from the MFD font issues.
2. Due to low FPS initially I discovered the XMP setting in BIOS and found that it gave a great boost when selected on.
3. Dowloaded the latest Nvidia drivers and found the new sharpening setting. The effect was to give a subtle but marked graphics improvement albeit with a slight hit to fps.(I use the 0.50 setting for sharpening and the graining slider set to 0)
4. Disabling shadows in config boosted my fps from 40s to 90s in the test TE.(I get 160-200s in instant action)As an aside I’m getting a constant ctd at the same time with the Long Travel TE. Its after tanking and when the escort commences to engage the enemy CAP. I have edited all RedAir out as a trial and found no issues. I’m still investigating to narrow down the culprits.
Specs:- I 9700K @ 4900mhz - RTX 2080 - 16Gb DDR4 3000mhz - 2560 x 1440 G-SYNC
Regards
Dram. -
As an aside I’m getting a constant ctd at the same time with the Long Travel TE. Its after tanking and when the escort commences to engage the enemy CAP. I have edited all RedAir out as a trial and found no issues. I’m still investigating to narrow down the culprits.
Well, you know where to report it: https://bmsbugs.blu3wolf.com/
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Since you guys hijacked the thread, here to get back on the topic on what my/your impressions are about BMS 4.35
I completely forgot to upload the video, better late than never in this case, cheers to everyone ! Happy New Year !
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Very nice apart from it crashing to desktop!!
Faulting application name: Falcon BMS.exe, version: 4.22548.0.0, time stamp: 0x5fd4b660
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I really like 4.35, getting better and better. Good job guys
Marc…