4.35 U3 Rants, feedback, comments
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@zeus thanks for the honest feedback Zeus! Let’s see if we can bring the enthusiasm back!
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Thank you to all the dev for keep improving this great sim for so many years. Like one of the members above said, it feels like Christmas every time a new update is released. I don’t have any issues with this release as I haven’t had time to try it out yet. In response to op’s original post, this release does seem to be a little quiet, and it could simply be that not a lot of people know about its existence. I could be wrong but I only saw one post about it in Hoggit in the last 3 days, and there are barely any videos on Youtube about it.
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@seifer Soon my daughter shall also be joining!!
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@buzzkill Check the other thread, I already posted an U3 download link.
Cheers, Uwe
PS: I can recommend “transmission” if you’re looking for a free (both as in libre and in beer), open source bt client that supports all major platforms.
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Hi seifer,
Early days for me but I have to say I’m really enjoying 4.35 U3. All downloaded and installed seamlessly with no Config or Campaign issues that I can see so far. The new sky graphics and sunrise/sunset effects are wonderful.
I would like to thank you and the team for an amazing update.Regards
Dram. -
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@Seifer I can’t consistenly comment about bugs or CTD not occuring. All I can tell from my first flight is about the colours - daytime sunny. I can’t say I believed it would make a real change, but it actually does, and give more comfort visor down.
Announcement to U3 was cold, what do you mean? Indifference? From my point of view, I was very glad to read there would be corrections and stability improvements to BMS, even though I may not jump around and scream. If you compare with other releases, sometimes major ones, I think they happened at strategic times (right when people had some days off for example), that could make a difference in the reaction. I didn’t get to try U3 before yesterday.
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@seifer I gave up updating another popular military flight sim mainly due to tech restraints and although it would be nice to see all those fancy graphics, I prefer the all round package that BMS has got to offer. After two attempts at trying to dive straight into this sim, which ended in miserable failure, I am now wading my way through the tutorials and things are starting to make sense. I am by no means an expert but the sheer level of detail and dynamic campaign more than make up for the lack of lens flares and fluffy clouds. It seems to run butter smooth on my old pc saved by lots of ram and a half decent graphics card. Please keep up the good work and looking forward to future upgrades.
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@seifer
Hi, First thank you the dev’s that they are doing good job for make the game better.
I think most of the player who doesn’t fly a lot with in the virtual squadron they can’t report or find some bugs because it is very hard to determine that it is bug or feature or just no prioritise to fix yet. Except when it is obvious like a CTD or repeatable game function which is causing serious malfunction.
But they are very few.The small bugs just those are able to determine, who fly a lot and use the problematic area often. But maybe more people can help to find these if they get more precise guidance.
I mean, the change log just say YX was fixed and sometime we don’t know what was the initiated problem and ,how we can check it that there is no more problem with it or some still occur by some of them. For this would be nice to be a forum topic to discuss or give some comment for the changelog .
That is why there is a good initiative to make this bugtracker site:
third-party-bms-bugtracker
I hope it will be general to use everyone. Or at least in the forum should be divided more subforum within the technical topic to be easier find the type of bug to report like it is graphical, AI, hardver, sound etc…The same to find the bugs for the Dev, we should know that what is the main area what they already know to need fix. We can concentrate there to give to you more detailed information about the problems.
Or some subjective area Like the AI behaviour or tactics we need to know what the devs intention for it to avoid the misunderstandings to report that something wrong with the AI and you say this is not bug because they wanted to do this way.I happy to see some change about the communication, it become more two-way and for you ,seifer to give us some information from behind the scene and we are not blind anymore to say something and sometime don’t get back any reaction about the question or report .
Yes I know , devs doing this in free and their free time, but if they let the users to sacrifice his free time too to give back some useful to the devs and not just enjoying the product. That would be more beneficial for everyone.
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Starting third day of a new campaign in update 3. Everything performing well and looking gorgeous.
Just one minor event where a Patriot battery entered my airbase and set up shop across the width of the runway. I don’t believe this was caused by update 3 and was easily corrected through Mission Commander moving the offending unit.
Thank you Devs for your hard work and dedication, enjoying every minute of the new update!
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@jdhammer said in 4.35 U3 Rants, feedback, comments:
Starting third day of a new campaign in update 3. Everything performing well and looking gorgeous.
Just one minor event where a Patriot battery entered my airbase and set up shop across the width of the runway. I don’t believe this is from update 3 and was easily corrected through Mission Commander moving the offending unit.
Thank you Devs for your hard work and dedication, enjoying every minute of the new update!
Just curious as I have yet to try it (U3), is it Balkans/Brnik AB? I moved them to defend the Power Plant about 5km away if same issue…
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@icer Just standard KTO, Tiger Spirit.
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@amboe I think the quiet probably also has to do with the switch to the new forum, I’m not sure everyone has made the transition yet.
Personally for me the release announcement post was buried among others on the “unread posts” page, so I missed it completely
All the best,
Uwe
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Hi, Seifer,
One week into the new Forum and a few days into U3, and all is well. We were talking in our MP group last night, and have noticed…- +1 to Lorik’s comment-Colors seem “crisper”.
- Bandit’s behavior seem different, in a good way. More “aggressive” and as one MP Bud says “harder to kill”
- My MP Group had been doing a TE series based on U2 files. Last night we started one based on U3. It looks like the issue of AWACS not communicating with wingman if host gets shot down has been solved.
As for the new Forum…I will admit I approached it with some trepidation. It’s a big change. However, I’ve now become very comfortable with it. For example, the way images get attached.
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@drtbkj said in 4.35 U3 Rants, feedback, comments:
Hi, Seifer,
One week into the new Forum and a few days into U3, and all is well. We were talking in our MP group last night, and have noticed…- +1 to Lorik’s comment-Colors seem “crisper”.
Nice
- Bandit’s behavior seem different, in a good way. More “aggressive” and as one MP Bud says “harder to kill”
You can thank MavJP for that. In MP, enemies now actually try to evade missiles.
- My MP Group had been doing a TE series based on U2 files. Last night we started one based on U3. It looks like the issue of AWACS not communicating with wingman if host gets shot down has been solved.
More kudos to MavJP!
As for the new Forum…I will admit I approached it with some trepidation. It’s a big change. However, I’ve now become very comfortable with it. For example, the way images get attached.
Yeah, took me a while as well. But once I learned to manage the notifications, it is incredibly practical. Thanks Max for that
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I did not react to the U3 announcement here on this forum mainly because there was not a lot of interest to me in the release notes.
U2 was definitely of interest to many of us due to the CTDs being experienced with U1, so we were hanging on the U2 news/release eagerly.
U2 itself was nice and stable so there was not necessarily the same anticipation for U3.
A couple of the recent comments I have read here are about the graphics feeling better (clearer, sharper, more vibrant) and the enemy aircraft AI being better. I don’t recall seeing anything to suggest this in the changelog? I realise that a lot of work goes into each update, but perhaps a comprehensive changelog could be included? That might generate a bit more excitement.
In general though, I would expect that each major release (4.36 next) will generate the most excitement, and then generate the most frustration because (I would expect) major releases to have more bugs, which then get fixed in U1, U2 etc with diminishing returns (and therefore interest) each time.
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- AI now evades missiles in MP.
- Improved sky fog computation, ambient color values, terrain fog distance.
- New sunrises and sunsets.
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I feel that one thing we’ll have to take note as well is that the switch to the new forum is nearly concurrent with the release of U3.
For me, I didn’t react to the new release because I am still getting used to the new forum format. Although the layout is more mpdern and more features are available, I personally find that the forum arrangements are a bit more messy compared to the past, and did not notice the new release until it was posted on Reddit. It is certainly something that need time to get used to.
The new release was still awesome though, and a big thank you for the BMS team for the awesome product!
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@lorikeolmin also lots of CTDs present in U2 are now fixed in U3 (in fact U3 should be the most stable version of the 4.35 version)
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I think AI su-27 's BVR tactics is much greater than before .
their ability to evade AIM-120 is also greater, But it’s too great. I shot a -SU27 at 10NM, he can still evade my missile.
a little unreasonable.