Runway Textures
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Yes I like this ones better than the “bold” ones. I think if possible to add some “soft” cracks here and there, they can be even better, but it’s already great
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It is so amazing that only the very lowres terrain texture causes bit weird looking where the textures edges are next to each other.
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Agreed, the quality of these textures is very impressive. Well done!
I also agree that the lighter joints between slab panels is much improved. Final comment… the map-cracking that you showed earlier in the thread should be much (much) lighter. If i saw cracks as extensive and severe as your first attempt, as a structural engineer, i would have condemned the slab!!
Your work here is a huge improvement, thanks!
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Taxi and runway looks great Arty!
What are the black parts to the side. Never saw them before on runways.
I think the cracks on the white paint are a bit too much. I´m more of the clean look.
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yeap paint cracks was a test… and an artist call…
as u can see I don’t say this is final… so don’t worry.although I have to say that on the yellow lines - markings they look way natural… Right?
The side ways of the runways that r black is new unused asphalt this is how it is now though not that black as the stock textures are hmmm… Those can also become brighter like dark grey and not blackish… but I want them as they cover pretty well my not so good cracks on this area and they blend more natural…
here is an example:
Also here for Seoul AB:
https://www.google.com/maps/@37.4437057,127.1123281,571m/data=!3m1!1e3and here:
https://www.google.com/maps/search/airport/@35.8926223,128.6602162,257m/data=!3m1!1e3and here:
https://www.google.com/maps/search/airport/@35.9083947,126.6158265,277m/data=!3m1!1e3 -
TWhat are the black parts to the side. Never saw them before on runways.
It is “typical” to North American runways.
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RAF airfields have black edges to runways that is mainly used for rainwater drainage. Some have actual metal drainage holes with metal cover grates.
Also I have seen ‘friction coarse’ surfaces with thin grooves running across the whole width of the runway although I dont think this would be necessary for F4 purposes! -
hmmm nice idea UKRaider…
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…. Also I have seen ‘friction coarse’ surfaces with thin grooves running across the whole width of the runway although I dont think this would be necessary for F4 purposes!
Yes, you can see those grooves here on O’Hare’s new runway:
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http://i78.photobucket.com/albums/j87/bearcat94/ct-met-aj-1-ohare-runway-1017-jpg-20131016_zps81b7d11f.jpg
They are going to mess up my shiney tires…
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I have seen those but I will leave it last and see what I can do … they are too slim for the resolution to fit in and display correctly…
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I wouldn’t bother with the friction coarse too much. Two things that would come with it - like the Moiré pattern. The second thing would be to wish good luck setting the anisotrope filter right :|.
By the way - do we have any real pictures of the Taxiways/Runways of the Korean Bases?
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There are these famous ones from 2012 at Kunsan,
2011,
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Thats the stuff. There appears to be potential FOD on the runway though……
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WIP Update… Some errors u see r already corrected but feel free spot maybe I missed something.
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Overall, fantastic!! Only thing I noticed is that the tire marks seem a bit sharp up close, maybe you could smear them out a bit? I get I wheel brake lock feeling, sort of, up close.
What a feeling in speed sensation!! Awesome!!
Well, it’s good enough for me, d/l link please
Regards
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Arty IMHO this is PERFECT!!
Just remove the bold marks taxiway textures and use only the soft one, for me this is simply perfect as is. The runway looks very real
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BRAVO!!! I think we can call it the “Block 52+” version of runway tiles!!!
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Arty for RNWY President! :8:
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s**t is a work of art