Future and evolution: bms 5.0 like 5 generation??
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Hello everyone, sorry if my English is not perfect. hope it’s ok if I post here.
I like very much Falcon BMS. in recent weeks I thought if it were possible to simulate some of the powerful systems and functions of 5 generation fighters and as could be manifested in better and simple way. thanks to this blog and his people, I learned that maybe some of these thing need to change the code. But some have recommended me to post when I finished this message, because they thought this things are very nice and useful. if this like and if something of this have a sense, maybe some of these ideas in the future months will be considered for the future updates or made in some way from who is more capable than me. (i’m trying to study and learn the particlesys with the little time i have, but I think I couldn’t be help with this). Integrate in BMS the 5 gen systems and functions it would be an unpublished things in any other simulator or game, probably for many time… of course could bring many merits and prestige to those who makes this, but above all… could bring wonder and fun to all players! integrating this, I think it means open the way for several years for simulate well 4,5 and 5 generation, can increase plane and weapons already in BMS and the modder may use in their creations.
there are already too many ideas written below and I apologize for the length but the differences with 5 gen are many. this does not want to be a brainstorm, to avoid disperse too. the objective of this is to find the easiest and functional but complete way to enhance at maximum the 5 gen and simulate their immense power and results… like 220-2 in practices!
idea 1: (I apologize if I know very little in english and use too many words, these are just guidelines and ounces inserted functions, I think any modder can put them in his aircraft or weapons. I apologize again for my limited knowledge. even if I lucky enough to talk sometimes with friends who work in this areas, probably the things I write, many here already know and in a deeper way than me, or I can write errors. maybe it be useful to write here to explain better what I mean
I don’t know what can be useful to write, in doubt, I write. it would be nice to be able to simulate the strength of the new generation that allows to get results as 220 to 2)
pilots are surprised how to use a 5-generation aircraft is similar to use a video game.
some people spend much time to try to say what fifth generation fighter is better, I think it is normal but really impossible to say. even experts have no certainties, and sensible data are extremely secrets! Only what they want and in manner they want are know to us! The only sure thing is that are all great and beautiful machines! as a BMS player, I admit that I like all 5gen fighter very much and in future I hope to try them, similar to their maximum power! A friend, typhoon instructor, told me that he had the opportunity to see the f22 and its power is huge, difficult to understand. Of another level! but sincerely they are all a bit worried by Pak fa and j20 because expect opponents of the same level of F22!
this first idea maybe is the most complex part but very powerful: some functions of his helmet visor, Das/other irst and sensor Fusion (available on all 5 gen fighter) which would be used in F 35 and are almost identical in f22 with the new upgrades, Pak fa, j20 and J 31. the HMD mode of these aircraft is much more complete and has nvg, irst vision and other capabilities. productors says Das, similar quantum well irst of su 57 pak fa, and other similar advanced irst can see through clouds, detect automatically, and able to lock on a stealth at over 120-150 km away and to normal fighter like f15 to almost 3-400. and if want. in some cases, with plane’s radar and sensor, there is even the help of satellites, for see anything or have help and precision for radar and other sensor data
Eodas footage
The sensors work practically together like another 360-degree radar, keeping emissions low and working with radar on, or in passive mode. sensor data and radar data are show together in radar screen. On the practical side… a 360 degrees radar air and ground without limitation even when lock on multiple targets. powerful and with little or no emission, if I understood correctly… like cheating! And with very low probability of interception/ low probability of activate enemy 4gen rwr, sometimes with your radar on and after firing new generation weapons like updates amraam or similar to targets. Eliminated the restriction for initial alignment with missile, no more needed. The enemy can see the missile only on terminal fase. (Maybe…), especially with missile in hoj or in home on emission mode only at 2 km before impact with very limited or no time for a reaction.
Aesa radar of 5 gen aircraft are very effective and stealth. follow hundreds targets air and ground. Can identify a bomber at 500 km, a fighter to +300 km away, cruise missiles from 150. more or less know performance are like this.
in HMD mode of 5gen fighter it would be nice to be able to open a window view on a point, or on a known target clicking on his with right click (left click for a lock on) or clicking on to enemy in your cockpit radar. as if to temporary, special MFD popping up from nowhere in one of a corner (for a maximum of 4, one for corner? to avoid confusion i mean…) with inside a visual on target. (opening another window in another corner you can put the radar and sensor view, or a visual of 360 degrees rwr and sensors for a rapid detect and response from every threats and missile types from everywhere, immediatly.
Possibility for a visual of your weapon direct on target and interact, guide them to the target, change mode and target after the launch with the window buttons to simulate in simple but effective some data link and new gen weapons functions. I will come back later on this…)
Some abilities
something that shows where are a visual in the corner window in the game world and the distance, maybe in comparison to where the pilot looks? Distance of know targets in view, move visual, return to initial point…
and interact with the target clicking on it into radar/rwr/ or visual in “mfd window”: mouse wheel into the window visual for zoom + / - , left click on a target or a near enemy for lock on, right click for give target at your wingman for attack… for left click on target, your lock on,
the plane automatically prepare a weapon for response, if you have. in a similar manner to AI teammate when you orders to attack an enemy and chose a weapon, your plane can do the same thing for you? might be a button for quick change of weapon, in case of 2 weapons useful in that situation and when you have the weapon you want, if you have sufficient ammunition you can click other near targets (if are in mfd emergency windows, visual window, rwr, cockpit mfd… etc) for lock on compatible targets in the same number of ammunition you have for that weapon, to lock on contemporary and shoot all together. It’s long write here but rapid
In the practical side, for example you click the targets you see in mfd windows and fire when you want.
Das
some movies of the manufacturers make it too easy sometimes, but are very funny and explain well important concepts. There are interesting things on their YouTube channel!
I have heard that in bms some programs in a similar way, can bring what you see in mfd, on your visual. Maybe it’s called yame 64? Maybe it can be useful with some changes?
with a keyboard key be able to open a view in the center of the pointer and that moves with the pointer, with the possibility of zoom, nvg, irst, semi transparent or transparent cockpit and clouds (thanks to das and similar) only in this point…
Striker 2 helmet of typhoon and f35
the various countries entered in the 5th gen have different technologies and some differences, but at the same time performances and things very similar to each other more or less, bit best a thing or worst that other thing. if one country does one thing, normally the others if possible immediately adapt and it is a wheel of continuous evolution!
Open radar window at an corner (windows only with the hmd on) view that can show a different radar distance or have a different mode from the radar in the cockpit and another window in other corner for the rwr. It should be one of the things you can do with planes that have one or more aesa antennas such as the 5 gen. Maybe in windows left click on a target, enemy missile in radar/rwr for lock on, or right click for open a visual window on it in a free corner
possibility of interact with visual window like a mfd.
for example a single button for alternate normal, night and thermal vision, a button for resize and close, show enemy missiles and enemy radars range (on hmd or in your radar?)… maybe with buttons on window side, similar to an mfd? with options for visual, for window and mode on one side, and on other side buttons to interact with the target for example for start a concentrated jamming on one or more lock on targets or maybe with right click the entire group connected that work together example a squad of 4 enemy plane and their weapons like launched missiles to you or allies, or another example two sam launchers, his missiles launch to you and radar vehicle /command/ support vehicles… (even with Group of enemies using different frequencies it s possible, if I have understood correctly. New generation jammer auto identified enemy signal and prepare the best jam for every target) Obviously even with these things, new sam and new technology are a good challenge!
… (This jamming modes are independent from jamming pod, for try to start simulating powerful intelligent, multitasking and multiple jammer of 5 gen aircraft) another button for focus aesa radar on a near target in mfd window with big emission and less stealth for create damage to radar, electronics and circuits of unprotected vehicles and missiles. focus radar if want, can neutralize or kill human crew of a non protected vehicle or plane. Maybe press button on mfd window for use agressive aesa and then a click on a target in one of mfd windows with visual/rwr/radar? (this and other things are just an idea on how could be integrated and used) this radar mode with this two aggressive radar attacks are really in use. some vehicles and aircraft are protected as planes 5 gen (and maybe bombers or tanks?) have special shield even for pilot against radar and some emp if they aren’t too powerful.
A button for use the laser dircm (is not a offensive laser). Ir missile with dircm is blinded and neutralized. the dircm be used in automatic against ir missiles, I don’t know if it can blind only one, or more at time, the button in the “window MFD” can use dircm against a light vehicle crew eyes or to neutralize ir sensors and ir lock on and especially against a plane without protection (protection like special canopy or new helmets visor like f35 hmd, when visor is down for example), dircm blinds the pilot neutralizing them. things seems very strange but they are real, dangerous, actually and perfectly in use.
this way to interact in “window like MFD” with lateral button, only near to reality and not the reality, of course… probably in real 5 gen fighter many of this will be through by vocal commands… but I like the “Windows like mfd” idea… can work and simulate well and the click can be fast as a vocal command and maybe easy to realize
in cases of Sam attack and using hmd maybe one small Red Arrow or more arrows in case of more threats indicated where the threats come from (Arrow or other notifications, Arrow is only an example, Red is only another example) the Arrow maybe can work like to switch: for example left click on this Arrow align the visual with the threat and / or open a small mfd window for this emergency cases of 5-10 cm with image of the enemy, a button in this window for switch image from enemy to his missiles direct to you for decide actions… in this window, like corner windows left click for lock on, right click for give lock on to a wingman. Orange Arrow for enemy missiles to your squad or allied. Enemy missiles launch at your squad are normal targets. You can
jam it, focus aesa, or try to shoot it with your new gen missiles like aim9x block 2, r77, python5, pl 10… et similar even with targets behind you… or give this missile target at your wingman…
emergency windows are connected by a Arrow or a wire or an indicator that indicate at you where is this emergency in the game world, if for example is behind you over your plane or at ground…
differentiate targets in 5gen HMD mode. an enemy aircraft has the classical form as on HUD, missiles have a different form … (for example, a small Diamond?) White your, Red ones direct to you by the enemy connected by a wire to those who launches them, dark violet for jammed… etc. if the pilot wants you could see the radius of the enemy radar or the capacity of his launched missile in some manner?
The visual camera of button 1 with transparent view, in this plane you could move visual and keeping Windows and arrows, possibility of thermal/night vision… the possibility of 360 degrees visual, maybe by pressing button 1 again. in cockpit view same 360 degrees possibility. This is a raytheon phone app!
it would be nice to make the pilot in cockpit of these 5 generation aircrafts with legs, arms… visible or transparent at choice with a button. only in visible pilot mode you could see worn the mask of oxygen with a while its edges just below the screen and climb just where should be the nose, in no intrusive manner, barely visible edges of the helmet, heavy breath with sustained g force… would be nice animations as down the visor when you activate the HMD and in the glass visor of HMD in front you appear images of hmd, Windows, arrows, targets, symbols, etc., directly on the little curved visor. if done well, I think it would be the most epic and immersive thing never view in a video game or simulator so far! would give a little taste of what the pilot feel with the total power of 5 gen. I don’t know if it is possible but it would be nice to also that when pressing a button put his hand towards the button and after pressed, pulls back 10-20 cm holding it over the panel and with the index finger to buttons at 10-20 cm, waiting for 2-3 seconds other orders and if there aren’t other click back to his place or if there is, push that button on another part, stay at 20- 30 cm over that panel and return (if there is a maneuver the hand return back immediately, before the end of 3 seconds) or before carrier take off or during a air to air refueling can raises the hands…
I think it would be great in the touchscreen cockpit of f35
insert a menu with the vocal voice commands that the pilot can give at the plane, more or less like the menu of the keys “T”, “R”, but only for the planes that have this function like typhoon, f35, Pak fa, j20… the 5 gen seem to have the function of imitate the presence of a co-pilot for example, until the pilot maneuver, may request at his virtual assistant to think the ECM, follow the ground at low altitude, prepare the right weapon, if you have a lock on with weapon ready you can ask him to lock on all targets possible in your range with that weapon range… a menu with emergency vocal controls as jam and lock on on a group enemy that is attacking or discovering on you/ your team, giving a rapid response and advantage in defense, or open MFD emergency windows with jam on all missiles are direct to you and your team, (until are active this command opens new MFD emergency windows also on each missile launched after against you) to decide what to do, you might give another time the same command to change all mfd emergency windows from enemy jammed missiles, to vehicles that are aiming you and team. if they are to many you can choose what to do and close some. another vocal command can close all Windows when not serve or stop all radar jamming in case of missiles hoj (highlighted with a different color) could be also the command to order a coordinated squad jamming with the team, in BMS could be similar to the normal jam and attracting less bad attention and with a chance to evade hoj missiles doing it aim and pass in the middle of the formation without hit anything. Dangerous technique and not sure effective, I think increases the effectiveness and the possibility of successful most are members of the team to participate. (between all these things you can ask the virtual co-pilot also to prepare a sandwich. with the next software update of 5 gen planes there will be sure to: best communication with the allies, best weapons control and better sensors, prepare hot dog and open beers up to 9 g with missiles 6 o’clock, invent apologises for the wife if I play too much time at BMS, which perhaps an angry wife may be more dangerous of all the sam together and can cause instant game over… and without alert rwr!!! A serious threat…
Things to keep in mind!!! otherwise is not 5 generation!
The sixth generation will directly buy ready hot dog through Super data link, be able to do appreciate bms also to my wife, even though I still don’t have a wife! will use the missiles launched to kill you for open beers leaving at the enemy the bar receipt to be paid, written with the laser on his hull!) these vocal commands would be useful even for aircraft that have more pilots, for interact and have advantages of more pilots (for example, the function of lock on all the targets to your range can give fun also with bombers for example a b1 with 92 or + SDB against a big group of vehicles and targets! or even in many other cases with smaller planes and weapons as brimstone, spear, etc.) the vocal commands can be useful even for functions of HMD for example, to show or hide: navigation paths, the vision of the information and shape and radius of the enemies radars, path of an enemy missile… on your HMD at your will. etc…
Video with vocal commands and others on f35 simulator
some things seem very complicated. I think it’s not necessary to become crazy to make them identical to movies, they are just examples and for inspiration.
Another on simulator (simulator are from 1,15 to 5…)
Aesa in passive mode can discover info and characteristics of a radar also at 500 km. Aesa is very resistant at ecm and can use jamming alone in most effective way than a normal Jammer or can work with modern ecm pod to get more strength. normally the internal ECM suite supplied for all the 5 gen can increase the survival of many times (are almost 10 time powerful) and can help with detect stealth, give excellent protection against ecm and improve stealth when not jamming something, without emissions… the new weapons increase the survival and effectiveness from 5 to 10 times in comparison to the old generation.
With enormous differences like these, It’s easy understand why in the exercises are obtained results as 220 - 2…
f22 I think have the smaller RCS. With the bests aesa radars for aircrafts, is visible frontally just at 15 naval miles (with closed bay and without external loads) the F 22 has a awesome stealth capabilities! The F 35 to 30 nm, Pak fa 40, for J 20 experts think are more stealth of Pak fa, maybe similar to the values of f35. it is really difficult/ impossible have real data. there are good motivated hypothesis that the j20 and Pak fa can get stealth value closer to the stealth values of f22 using active systems for reducing RCS as says uses the rafale, the f22, f35… (incredible plasma active systems planned long time ago even for the Sr 71 Blackbird but unlucky never produced) but nothing 100% sure, only good theories that pak fa and j20 could have powerful active systems and rcs near to f22!
other effects increase stealth because decrease effectiveness of the older radars as rain, snow and bad weather conditions, nuclear explosions… etc 5g planes having not only modern, efficient and resistant aesa radars but other powerful sensors that will help each other, may have a small or no reduction on performance in this situations (even with jamming or chaff) and could have additional benefit from these situations where normal plane could be much reduced
Aesa when on, can do the “mini awacs” role if serves and when you want or you can ask at a squad member do the miniawacs for you. increasing the radius of action and precision of weapons, radar, sensors of squad and friendly unit and increasing their stealth like in real life. for those who performs mini awacs pays the price, more signature, less stealth and more enemy attention. with a team of 4 for example, with this miniawacs system you can simulating in simply way the classical technique of send 1 or two members of your team in an distant area to do mini awacs for you, track targets and if you need to do team jamming, while you and your partner silently do the dirty work. or vice versa.
5gen aircraft have a great choice of aa and ag weapons bomb even faeb, incendiary and nuclear and in some cases cruise with conventional or nuclear warhead.
one of the most beautiful things of weapons is that have more functions and can change mode after the launch (after the launch, it can be a section in the normal weapons menu for launched weapons? as if they were still attached to your plane and to be able to give orders, change mode or give a new target… for 5 gen aircraft the weapon mode in corner window I mean before in this message, where you can see a launched weapon in MFD corner and allows the Exchange mode with buttons on window side, click into windows on a new target for directing weapon on him or on a point in the window for direct them, so you can drive some weapons? in the window if you want you can see the radius of radar enemies to keep weapons out of their area until the last time.
for the various weapons and mode for example newer aim 120 are more stealth at radar than dangerous meteor with exposed engines air intakes, able to hit 360 degrees (I’m not sure but read that could catch a target to your 6… even if aim120 aren’t a short range missile) range of 185 km, 2 pulse engine, can be used even against other missiles, can be launched without target and receive the target after the launch by data link (with the new technology, not need the alignment), or change target, it can become a home on emission, attracted in passive mode and stealth against enemies planes especially those with many emissions or awacs or if appears a Jammer you can do it become hoj before or after the launch. No escape zone of +35km of c version, for d stimated in 70 km and kill probability of 90% in right parameters and situations. aim 120 can be directed in passive mode on rwr data (like clicking on a target in “MFD Windows” with rwr!). Modern rwr can detect radars at hundreds km. a great weapon. similar the new Russians, (that have aesa bonus) like r77m, k77 or k37m with mach 5 double pulsed engine and 280 km 400 with jettisoned rocket, ks172 novator or for the lethal meteor that have a great no escape zone, 3 times of amraam c… for the deadly Chinese series: pl 10/pl -asr are in category of r73m- k74 m2 (russia counterpart to newer versions of aim 9x and asraam…) pl10 a very good short range missile 20 km range, 55 g at end combustion, 90 degree off boresight and lock on after launch with hmd. pl 15 are similar to newer amraam version, but with aesa. hoe and hoj capacity, 2 pulse engine and modern data link, pl16 are a new short range missile, pl 20 are a increased pl15, pl 21are ramjet similar to meteor and mach 4+ speed at target hit, great no escape zone, pl-x tested on 2016 with good result, only for external use. have a cruise at 30 000 meter to hit awacs from high (where have the blind point), tanker and flying command centers, with a radius of 200 and +400 km probably ramjet, radar aesa+iir sensor and a version with caudal control (experts think a version be used against satellites!!)… seems a really dangerous weapons and similar to ks172 novator, both only for external use and seems not yet ready for production. Pl-asr, pl 20 and pl21 can be hidden in the bay of the j20, the 5 gen plane with longer range, more fuel and larger internal weapons capacity into his bays. However, the mode of these missiles, as in real life, are useful for balance the situation and try to punish awacs, mini awacs and who exposing too much or who try to take advantage much and for a long time of Jammer and squad jamming. also many AG weapons have similar chance of Exchange mode, change the target, high precision, multiple lock on and multiple launch in some cases, sometimes terminal maneuvers … it seems that with new gen ag weapons can be launched during a turn with the target 90 degrees.
between the most interesting ag weapons for fighter to my knowledge, I remember the brahmos ng for Pak fa and su30 (and Chinese yj 12 with similar characteristics), ag and anti ship Mach 3,5+, and range of 400km from plane. At 100 km from the target altitude are 5-10 meters with final “'s” maneuver before impact or terminal phase with attack from high. according to Wikipedia has a smaller warhead than Tomahawk but about 30 times its Kinetic force. the last jassm er, the lrasm looks fantastic. it is not a speed champion but has an excellent survival, good stealth and a great range of +1000km, many sensors and mode. if possible, before get to the target automatically detect and stay out enemy radars, if they try to engage and shot down, him complicate things with evasive maneuvers, are just some of the things you can do. intelligent, fly like a ally plane! apart the 450 kg of fireworks. Are a so intelligent weapons that has certainly more chance to survive than me in BMS! The Iris-t has a 360 degrees ability and can use in aa or ag mode without difference! the spear, with 4 in every bay of f35 and the brimstone, both have ability to lock on and launch at multiple targets. Etc…
Maybe even ecm pod and internal ecm suite of 5 gen aircraft can be considered weapons in weapon menu and can lock on 5-10 target for offensive jamming. Ef 2000 ecm pod can engage 7-10 targets at max power. 5 gen probably have bigger capabilities and power even with multiple targets (like targets in mfd windows) and with offensive and defensive mode contemporary with max efficiency without losses of power.
maneuverability and engines: the Pak fa has a extraordinary maneuverability maybe more with new engines, I think the best for 5 gen. unlike what is generally think, maneuverability is fundamental not only in dogfight and short distance (scenarios more possible than I thought, even 15% or more of cases can end in a short range combat or dogfight) but also to evade missiles. seems impossible to evade a modern missile that have incredible g and speed but is not always so… have many g and extreme speed but… very high g with high-speed as Mach 3, 4 or 5 are turns larger than think (but absolutely not underestimate missiles, only there is a chance) also many missiles lost performance and maneuverability in long distances. depends very also from situations and from missile type. with the ability of the pilot, good ECM and a bit of luck… maneuverability is not only needed but is a fantastic weapon. pak fa new engine has 180kn but not see in use on any maneuver video yet. All maneuvers video are with old engine
Accuracy on maneuvers are with no doubt at 5 gen level. In some video like these can see at 0,40 the precision, from a maneuver to leveled flight. Immediately stop and stabilized.
the su 35 are the star of maks 2017! Never see something like this!
Maybe the new izdeliye30 engines for pak fa give similar or superior maneuverability, I hope see them for next maks with a good exhibition! There is big difference from saturn. experts says maximum speed are increased to 3000km h. Even with old engines pak fa are very good and can do beautiful maneuvers.
the J 20 has monstrous engine, probably near to be ready. when it is ready, and if it meets and respect the requirements, it will become the most powerful for a fighter with a incredible goal of 200 kn for one engine. they seem to have already reached a strength of 180 kn (?) if I remember correctly. but expert think that for his dimension and with actual engine is a bit less maneuverable of Pak fa with new izdeliye30. flight differently having the canard.
J20 At 1 minute show a impressive power
also the F 22 is excellent.
Impressive Stol and maneuverability
I can’t stop watching videos of these fighters, lol!
All 5gen fighter except f35 can supercruise at mach 1,7-1,8 (f22 1,8 from wikipedia) without external load.
turn rate and maneuverability specially of 5 gen are secrets. 5gen fighter in demonstration show beautiful things but I think they show only a part!
it would be nice try to copy 5gen mobility or this su35 in BMS!
Maybe I miss something but I think that’s all!
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Oh my…
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activate combat AP and press “Q”
BMs will then be a 6th gneeration fighter simulation no more pilots at all
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Does it fly like ordinary AI then? The same like Falcon 3.0 ?(BTW pilots had 3 or 4 classes of skills and RPG stamina)
In F4 there are overall levels only and always 100% stamina I guess.
I never tried combat AP in F4 and I miss this feature (When I fly LAN in F3.0 and my sons are lost, I tell them to press “A”, their planes are AI driven then)
I would try F4 with them, if so.SRY for OT, I will try to read it all ASAP.
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I did not read the wall of text. In short BMS devs develop what they can and like, it is pointless to post suggestion and any other similar post. It simply does not matter…
I just read some parts of opening post. I saw non existent missiles, 5.gen and other stuff. Engine of Falcon is not able to simulate the latest weapon systems, it has issues even from '80s with ESA radars (MIG-31) and simultaneous target engagement (S-300 family, Patriot, Buk-M1, S-300V, AEGIS, etc.)
IMHO it is pointless to desire and push the modeling towards to more advanced systems because of n+1 factors the best era for engine is late '70 to '90s.
I rather wish to see modeling the anti-ARM and anti ASM capability in game for SAMs and against larger ASMs even AAMs should be used.Modeling for AESA and other “gadgets” of latest fighters needs so many updrages which is far beyond the evolution what we saw sor far since SP3/4 era.
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@Dee-Jay: …SkyKnight?
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SRY for OT, I will try to read it all ASAP.
I don’t think you can ever OT this kind of thread, it’s OT since the beginning
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ok, I’ve tried it! I’m sorry, I thought it was possible and more easy, I did not know it was so difficult! Thanks for attention and for the replies even if it’s a non sense post !! lol!
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Sure thing. I’m sure the Devs will have it done by next week. Subscribe to this thread and check back soon…
If you’d spent 1/10th of the time it took to write that post to actually sit and think about why what you’re asking can’t be done…
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Hi,
At least, you shall be awarded to have probably written as far as I know the longest post in public forum history.
Second: Falcon BMS is a F-16 simulator. Period.
Although other aircrafts are more than welcomed, like Mirage 2000, F/A-18, Sukhoi Su-27/30/33/35, AV-8B,they must use the core of F-16 logics.
Falcon BMS cannot become a 5th gen fighters, even the early 5th Rafale fighter would be impossible to simulate with custom avionics.
To tell the truth, a Russian HUD or a French TGP interface in BMS would be already life on the moon…
Regards,
Rafale
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well, anything is possible, given enough time and coffee. And the interest of a coder. The primary reason these features are impossible is the BMS teams dedication to getting things done correctly, combined with the lack of public documentation for those fighters.
A russian HUD would be quite possible for BMS, given time and effort spent on altering how the HUD is displayed.
Also, Im not sure if this is the longest. Found one of SkyKnights shorter posts: https://www.benchmarksims.org/forum/showthread.php?13412-Moving-from-FF&p=186556&viewfull=1#post186556
Now that Im hunting for one, I cant seem to find an example of one of his longer ones. mmmm.
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well, anything is possible, given enough time and coffee. And the interest of a coder. The primary reason these features are impossible is the BMS teams dedication to getting things done correctly, combined with the lack of public documentation for those fighters.
A russian HUD would be quite possible for BMS, given time and effort spent on altering how the HUD is displayed.
Also, Im not sure if this is the longest. Found one of SkyKnights shorter posts: https://www.benchmarksims.org/forum/showthread.php?13412-Moving-from-FF&p=186556&viewfull=1#post186556
Now that Im hunting for one, I cant seem to find an example of one of his longer ones. mmmm.
No, I am sorry. There is things that are not possible within a certain core. You would have to rebuilt the core to make what you want. Documentation is never the real issue in the end. Within certain limits, you can get so much infos.
Even F-22 has now so much public infos.As an example: you will always find more info about what is projected inside F-22 HUD that what you will have on A-5A Pilot’s Projected Indicator Display Indicator (PPDI), the first modern HUD.
Regards,
Radium
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no I’m not sky knight, he also writes a lot, I see in the links you put… I wrote this because I do not know well the limits of bms in detail and I wanted to try to do something for a nice community and a simulator in which I believe and I wrote so much hoping to simplify a bit this, with my low pc skills and knowledge I knew before I was not helpful and I try to do something! thanks to those who explained why it is not possible. another reason why I wrote this is that bms is really extraordinary (sincerely, before writing this, I thought there were no limits for bms! because at eyes of those who do not know much like me, it is incredible a huge change like bms starting from a 20 years ago simulator) maybe it’s because I do not understand English very well and I’m not practical about write on blogs but some look angry? (I do not know if I did something that I do not realize?) I apologize again but I wrote with good intentions and thanks to replies I understand! I think I will continue as planned to study the particlesys. seems to offer many interesting possibilities and fun! Thanks again!
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I apologize again but I wrote with good intentions and thanks to replies I understand! I think I will continue as planned to study the particlesys. seems to offer many interesting possibilities and fun! Thanks again!
Do not apologies. You’re welcome and by reading you post I have totally understood what you’ve meant. But in fact, 5gen a/c are out of scope because (as explained) curent code and campaign are not designed for and mostly because all that stuff are confidential. So, regardless of juridic issues, one can’t have proper documentations to be able to have reliable references.
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No, I am sorry. There is things that are not possible within a certain core. You would have to rebuilt the core to make what you want. Documentation is never the real issue in the end. Within certain limits, you can get so much infos.
Even F-22 has now so much public infos.As an example: you will always find more info about what is projected inside F-22 HUD that what you will have on A-5A Pilot’s Projected Indicator Display Indicator (PPDI), the first modern HUD.
Regards,
Radium
Of course. But there is not external plugins dictating the structure of that core. Yes, it would require modification. No, its not impossible to do that.
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Of course. But there is not external plugins dictating the structure of that core. Yes, it would require modification. No, its not impossible to do that.
No, I am sorry. There is things that are not possible within a certain core.
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No, I am sorry. There is things that are not possible within a certain core.
Of course. But there is not external plugins dictating the structure of that core. Yes, that core would require modification. No, its not impossible to modify that.