[New] F16I Skin Project
-
This post is deleted! -
This post is deleted! -
Looking good my friend.
-
Look much better indeed
-
This post is deleted! -
Look much better indeed
Really ?
It doesnāt look realistic to me, colors are too gray and shady -
@AsafBoy:
Really ?
It doesnāt look realistic to me, colors are too gray and shadyI said āMuch betterā, compared to the initial, I also donāt think it is perfect, but it is closer
Regarding the colors, I think for some reason all his screens are too dark to start with, and it makes all colors look more āboldā. I donāt know how to get a more natural view of the skin because obviously something in his settings cause his screens to look darker.
@WF3 - I suggest that if you want to get the closest colors, try to stick with the colors of the default BMS F-16I skin (i.e not the Janhas skin, but the skin of the default model), I believe these are the most accurate. And of course there are people here that can guide you further regarding improvements, if necessary.
Cheers!
-
This post is deleted! -
I think the default BMS F-16I colors are the most accurate, but Iād wait for more people to confirm.
-
This post is deleted! -
My shot.
There have been MONTHS of work in the background from Jan, specially for the Sufa model, since it IS the 1st D model prepared - contains the most polys, as close to the LE limit of ~100k, including CFTās. All following models are lighter versions than this so the Sufa is the monstersā mother.
There have been countless hours using a HUGE quality data collection for the Sufa, extremely difficult to be found elsewhereā¦ā¦
So considering the general JanHas quality standards as an artist all these years following his products, his original implementation and release for the Sufa is (FOR ME) as close to the real thing.
Now, to be fair, there are more than 100 real Sufa planes in the IAF roster. It is absolutely logical some airframes to be more hardship than others, so more dirt, color-faded, color-dropped etc. But considering IAF has a full paint authority for these birds means that this state will be for a very short period of time only. I do have pics of such few airframes, but are the exception. JanHas release is an accurate representation of a bird in a āgood stateā using the realistic Federal Standards color pallet for its camouflage and details.
Anyone is free OF-COURSE to manipulate his personal point-of-view for a game aspect, considering he DOES have the necessary permissions to do it even if he is not intending to publicly release his work and keep it for his Hard-Disk (otherwise no need to make public announcements and post images).
What I donāt like, and I DO want to speak 100% honest, is seeing commends like āmake it 100% correctā or āget as close as possible to the real colors and lookā, specially from newer members that probably donāt know the background details and hundred of hours invested working on this. It is (OF-COURSE) your(s) choice to even make it pink, but the ācolor fixesā I see, at least for some of the parts, seem like just playing with RGB curves on parts of the main skins and not a new ārepaintā. For example, fuselage ejection seat triangles should be orange and not red, something that can only happen either intentionally if these real decals are red, or unintentionally as an RGP curve alternation to adjust another color/part;
Again IMHO. But Iāve been some times next to the real bird and this color project here is not accurate. Be sure that if the specific model had any issues I would be the 1st one to scream about and push for a fix.
PS: I do like however the new changes on some weapon skins -on the stock models- , until Jan releases his models for these remaining weapons too.
-
Well since Jan provided only one chroma skin for those is not a bad thing for someone to create variations.
In the past i used Jans shelter but the outer paint was so clean, in Greece in all the photos Iāve seen none was that clean, so i added (with Jans permission) some wear which was common to all unfortunately but was closer to the GR situation.
With this project and the ability to change skins on aircraft it would be a nice addition to have them as alternatives in the skin set. If they are satisfactory Jan can add them as a secondary set of textures.In my opinion when someone wants to build and extend your work is a compliment and a win win for all.
Sent from my SAMSUNG-SM-T818A using Tapatalk
-
This post is deleted! -
This post is deleted! -
The last two screens look the part broā¦:headb:
-
v3 is the goal
-
Yes V3 is the closest, I agree
-
This post is deleted! -
This post is deleted! -
-
Fuselage ejection seat triangles should be orange and not red.
-
Wingtip pylons had become the same as sand/yellow FS 33531 airframe colorā¦ It should be default gray. It seems only a very small pylon part on the front remains as default. Same for the small ecm do-not-paint antennas on the LEFās.
-
Airframe top black on the refueling point isā¦ too blackā¦ Should be dark gray.
-
Roundel Israel star became black from blueā¦
Speaking versus āphotorealisticā vs playing with rgb curves:
Viper FS colors: http://cybermodeler.com/aircraft/f-16/vipercolors.shtml
There is a huge difference between a properly build skin using the correct Federal Standard details, and a game graphics engine plus used monitor to re-image something good. Re-share app can do just fine.
-