JanHas Models & Skin Thread -Compatible with 4.36
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Jan,
I love your models! They are awesome, but now that I’ve installed the ones that I want including weapons, my install randomly CTDs. Sometimes I can get through an entire flight with no incidents, and sometimes it will crash at the splash screen. During my last online flight, once I got into the pit, I couldn’t see any of my weapons on the rails or pylons from inside the cockpit or outside of it. I followed the install instructs to the letter, so I know I didn’t fubar anything. Luckily, I have a stock install and have reverted back to using it. I have no idea what the problem could be. It’s unfortunate, because the models are simply amazingly!!!Scratching my head……
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Excellent as usual!!
Thanks JanHas
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Jan, where is that little quote from?
It’s a slightly changed lyric from Technotronic - Pump Up The Jam. Dee-Jay already posted the link to it.
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Pump up the Jan…?
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No she wasn’t pumped because someone puked in helmet… better luck next time bro… ;D
ps. Regards to workaholic Jan … how 'bout conformals for those -18’s e/f from last year?
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Can someone please inform me as to what the difference is between the F-16C-52m335, 335c, 336 and 336c on the LV3 F-16C-52 PX4 v1. I’m learning. Thanks. Are they different models and what is the difference?
Edit: I found that 335 and 336 are squadrons. OK. Does the c mean conformal? I am assuming I have to pick one.
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Can someone please inform me as to what the difference is between the F-16C-52m335, 335c, 336 and 336c on the LV3 F-16C-52 PX4 v1. I’m learning. Thanks. Are they different models and what is the difference?
There are 2 HAF squadrons equipped with this bird, 335 & 336. The “c” means that the model wears CFT’s vs the other clean variant. PX4 stands for Peace Xenia 4, the program order naming used by Lockheed & USA for the Block 52+Advanced order (also named as 52M, “M” standing for MMC-7000, the new computer version installed in there).
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Can you edit in the block 50 fm.dat file the 1.08 into 0.97 and see/confirm if this solves the issue.
Jan. After we edited .dat file burner did not fire in front of the nose.
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Hi Jan,
Quick question.
The nozzle positions and or fuel flow have changed (in MLU-BE and blck52 as far as I know, didn’t check other models) compared to the vanilla BMS acdata, right? Not to question your knowledge on the matter, or that of the BMS devs, but what has changed and why? Were they incorrect in the vanilla install?Reason I’m asking is because since I’ve installed your models (and new Balkans were they are also), we are having issues with Simshaker. Now it triggers the AB trembling when I’m out of AB because it was based on nozzle position and fuel flow combination. When I revert to vanilla KTO I get no trembling out of AB because FF goes <8000PPH and noz goes to certain position. In Balkans when for example I get a clean jet, go full AB, climb to FL200 and accelerate to M1.75 and then go to MIL power, PPH stays slightly above 8000 and noz remains at +/- 50% therefor still triggering AB in Simshaker logic.
Just trying to decide which one is incorrect, and if your models are correct, what the best behavior is to figure out AB is on with the data available in shared mem only.
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Jan,
You are by far the most talented graphic artist on this planet. All the skins are more than realistic. They breathe life into the overall dynamics of the simulation. I don’t know bout anyone else, but it pumps me up when I fly the jets… Steve Klegin -
Jan,
You are by far the most talented graphic artist on this planet. All the skins are more than realistic. They breathe life into the overall dynamics of the simulation. I don’t know bout anyone else, but it pumps me up when I fly the jets… Steve KleginI agree - but could someone make them easier to install, please. Cant someone just put all the skins into a folder so we can swap out the necessary folders in BMS in one go, after the obligatory rename and keep safe the originals.
This would be great help to the idiots amongst us - prepared to accept it might just be me !!!
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Does the towed decoy actually do anything?
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Yes, it’s just an eye candy, personally I add deploy command at fence in and recover it at fence out….
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The ALE-50 Towed Decoy, from Raytheon E-Systems, provides long-range detection and extremely fast deployment against most radar-guided threats.
For full specs , pls. contact manufacturer
All this and more , including various systems, F18blkIII+CFT / IRST on this page (long read):
https://thaimilitaryandasianregion.wordpress.com/2015/10/30/f18-super-hornet/
Cheers
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Hi Jan,
Quick question.
The nozzle positions and or fuel flow have changed (in MLU-BE and blck52 as far as I know, didn’t check other models) compared to the vanilla BMS acdata, right? Not to question your knowledge on the matter, or that of the BMS devs, but what has changed and why? Were they incorrect in the vanilla install?Reason I’m asking is because since I’ve installed your models (and new Balkans were they are also), we are having issues with Simshaker. Now it triggers the AB trembling when I’m out of AB because it was based on nozzle position and fuel flow combination. When I revert to vanilla KTO I get no trembling out of AB because FF goes <8000PPH and noz goes to certain position. In Balkans when for example I get a clean jet, go full AB, climb to FL200 and accelerate to M1.75 and then go to MIL power, PPH stays slightly above 8000 and noz remains at +/- 50% therefor still triggering AB in Simshaker logic.
Just trying to decide which one is incorrect, and if your models are correct, what the best behavior is to figure out AB is on with the data available in shared mem only.
I have exactly the same issue with simshaker. Any way to fix it?
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Hi Jan,
Quick question.
The nozzle positions and or fuel flow have changed (in MLU-BE and blck52 as far as I know, didn’t check other models) compared to the vanilla BMS acdata, right? Not to question your knowledge on the matter, or that of the BMS devs, but what has changed and why? Were they incorrect in the vanilla install?Reason I’m asking is because since I’ve installed your models (and new Balkans were they are also), we are having issues with Simshaker. Now it triggers the AB trembling when I’m out of AB because it was based on nozzle position and fuel flow combination. When I revert to vanilla KTO I get no trembling out of AB because FF goes <8000PPH and noz goes to certain position. In Balkans when for example I get a clean jet, go full AB, climb to FL200 and accelerate to M1.75 and then go to MIL power, PPH stays slightly above 8000 and noz remains at +/- 50% therefor still triggering AB in Simshaker logic.
Just trying to decide which one is incorrect, and if your models are correct, what the best behavior is to figure out AB is on with the data available in shared mem only.
go into the F16x.dat file (not the AFM) and find nozzleMil
For PW engine….so…MLU f16ambe, f16amdk, f16amjo, f16amnl, f16amno, f16bk42, f16bk52, f16bk52+, f16bk52+cft, f16bk52+eg, kf16bk52.dat files and change the nozzleMil value from 0.5 to 0.05
For GE engine…so…f16bk40 and f16bk50 and change the nozzleMil value from 0.5 to 0.13
This will put your nozzle position at military power back to the default BMS value.
Hope this helps
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Thx that fixes th current problem of my Seat vibrating when it shouldn’t.
But I’d still like to know if the janhas version is correct for pw220, cause in that case, the Seat software should be changed instead