Santa's wishlist for BMS
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Google Earth has a topographic layer available. I’ve used it for my elk and deer hunts.
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My wishlist : having the ability to add your own squadron patch / pilot picture and sharing it when multiplayer connected
btw : i can’t find the post where we could ask to add these patch picture for the next release (if there were any ?)
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@Amadeus75 said in Santa's wishlist for BMS:
I would like to come up with a suggestion.
Of course I know about the “spaghetti principle” and the limitations of UI modifications.
But, just imagine.
We all know the problem: we want to frag a flight and get the message “No A/C available”.What if it was possible to get a little “preview” of how many A/C are actually available per squadron, like in my photoshopped pic?
This could be useful information.
Don’t know if it’s doable, though.On campaign (and probably even in TE) it would certainly depends on actual time/clock, location of target/TOS (time of flight vs expected time of departure), … etc … many parameters which would change the results anytime you change on little variable, making that feature almost pointless or unusable, imperfect … etc …
Or, considering a bigger time slot/area. (Reducing the displayed availability vs actual absolute availability at anytime.Just guessing, I am not coder.
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I’d like to teach SAM operators in BMS to want to live (or at least try to keep their batteries operational). I mean, they might turn off the radars when they are attacked by ARMs ( of course, HARMs have INS, but a long flight using it will result in a miss). They could generally turn on radars less often, relying on external targeting, and only turn on FCR for attack if they can receive it of course, otherwise acting independently. And finally, shoot down more types of munitions. In BMS, SAMs only react to ARMs. So far, air defense in BMS is an easy target (except Sa-10 and 11, they could shoot down HARMs).
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I was modding (including some 3D) during Xmas a bit, and realized, F4 had allways
disadvantageously connected database for terrain objects and vehicles. Would be cool to split this in modern Falcon, cos vehicles are usualy modded and updated with new functions extensively (also r differnet for various eras like 80ths, 90ths, 2k…)., while terrain objects and objectives are rather stable, same for all eras and long term run.
Just chit-chatting… -
@Dee-Jay
You are definitely right.
I get the point - you never can tell how many aircraft are available “at the desired time”.
Anyway, I guess, the “total number of planes at the time being” could help estimating.Recently my squadron got decimated down to 6 planes…
If, during planning, I see that a squadron is so low on capacity, then the job would go to another squadron in the first place. -
@VDK said in Santa's wishlist for BMS:
I only have 2 wishes:
-CET (Central Europe Theater)
-F-16A Block 15 CockpitI’m still having faith on that!
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@VDK +1 on that esp proper F-16A with pit and avionics.
Onto something a bit easier, Vitual Crew Chief integrated into BMS and since u4 is supposed to provide OpenXR - handtracking, with simple gestures: left/right click, turn clock/counterclock-wise.
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I would like to see the ability to change the color of labels and flight path in the 2D map.
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I would love to have an “Touch and go request” option in the Tower comms menu
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I’d like to be abused by ATC before touchdown, having had a brain-melt and going final on the wrong heading/runway.
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Any and all ATC improvements / expansion get my vote.
BMS had led the way for many a year in this department and it would be good to retain that crown.
Gary
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@Xeno said in Santa's wishlist for BMS:
@bstar07
Few days ago I was thinking about sim scoring negative points to the logbook for blatant flight safety violations. If anyones total career point would reach given level of negative points pilots account would be permanently disabled.
In general better pilot performance rating system would be nice, where score is given taking mission type into account.My pilot who had tailstrikes on landing twice: nervous breathing
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I would like to have APKWS. Since the AGM-65L and AGM-123 are already modelled, it can’t be too hard to implement another laser-guided rocket, right?
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Oh, and I would like to get a notification from AWACS if there’s major news (i.e. another faction joins the war) while I’m flying. If I’m on a mission really far north, I’d like to be informed that I need to GTFO immediately because China is now my enemy BEFORE I get shot at by a J-11 or Su-30.
I mean, it would be realistic, wouldn’t it? AWACS announcing to everyone that we have another enemy or that DPRK surrendered and everyone can go home.
Happened to me today. The thing that actually killed me was an SA-2 that I wasn’t aware of before it shot at me (it didn’t show up on the automatic threat circles on the 2D map before the flight), but I wouldn’t have made it out anyway. I had only one AMRAAM left and two Su-30s were chasing me.
On a side-note: Has the SA-2 been buffed in recent updates? I pulled quite some Gs and it hit me anyway.
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Talking about AWACS, I’d like for them to keep me updated with relevant changes and addition to the pictures instead of me just requesting info. Like check in and that gives you rolling up dates. Checkout takes you back to request based flow.
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In the 2D Briefing environment for both the Weapons selection and the Recon screens - allow panning, rotating and zoom in/out using the mouse/mouse wheel directly on the image (Aircraft in the case of the arming page and the target area in the case on the recon page).
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ATC adds new options
tower item:
touch and go
low approach
SFO (landing, touch and go, low approach)
military thrust take off
military thrust formation take off (with AI wingman)wingman item:
gear down
gear up -
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use for formation take off and runway low pass