After 25 years, this sim still impresses
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@Icer said in After 25 years, this sim still impresses:
€1000
If you want to waste money. Go to a casino drunk.
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@VIPER-0 said in After 25 years, this sim still impresses:
@Icer said in After 25 years, this sim still impresses:
€1000
If you want to waste money. Go to a casino drunk.
Or race Porsches, that isn’t even the cost of ONE tire…
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@Grumble said in After 25 years, this sim still impresses:
@Icer Really? No ownership?!?! Ouch!!
It also has to be said that it’s a good looking sim, and although purists will sneer, in a dogfight, the looks really do matter. If I’m going on a run-through-the-jungle, hide-and-seek with the enemy DEAD mission where I have no idea what’s going to happen, then BMS every single time; DCS doesn’t even get a look in. Dogfighting with some cloud cover and good terrain? Weeelll BMS tries really hard but DCS does have the wow factor.
The dogfight is maybe 15% of the training of a military pilot’s life, assuming he is a fighter pilot and every time I put my head in the cockpit in the (Cinema SIM) to touch some panel or switch it tells me on the MFD. (PLACEHOLDER) kind of doesn’t make much sense then.
And to do pure dogfight for that there is a cheaper game called WT (WAR THUNDER)
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this post, but I’ll copy here:
If you want that hot young blonde that laughs at all your jokes and is easy on the eyes, then BMS isn’t for you. However, you seem to have realised that the older lady, the one with a few wrinkles and looks rather plain, that lady can make YOU laugh and makes you learn new skills and test your character each time you go out…
When I first came to BMS after years in Lock On/Flaming Cliffs/A-10C, I miss the detail and beauty of the airfields, the grass growing between the pavement slabs, the town, the trees, flying under bridges… As soon as I had more skill in the jet though, eye candy mattered less and less. Start ups were busy affairs getting the jet set up for the mission. En route, I was busy checking to see if I can make the next waypoint in time or if I was behind. Do I have enough gas if I engage the burner for a bit to catch up? New pop up target, are they a threat? Where did they come from? Are they heading my way? Air cover just flew overhead, I need to fence in soon… then everything is a blur as I get tunnel vision completing my mission. One pass, haul ass. I hope I remembered to record this flight, that run would be awesome to watch in TacView! Did my wingie make it out or do I have to babysit his son for the next 30 years? Talk to me Goose! Am I far enough from the target area to climb to a safe altitude?
Maybe on egress, there’s some time to admire the scenery? No. At least not for very long. Watch the fuel state. Do I need to hit the tanker? Where is the tanker? checks kneepad for info Dial in the tanker TACAN and see how far away I am. If I fly for best endurance, how much gas do I have at homeplate? Has my wingie joined up yet? What’s his fuel state? Awww… fuckitsonsabitches, new popup from that airbase to the west… seems like they’re heading for me. Yeah, they’re hot. Angry too! I should’ve stayed in bed this morning! Wait, there’s some targets on my nose… FRIENDLIES!! Are they flying to intercept my chasers? If I turn towards them, that’ll close the gap quicker and hopefully, they’ll scare the guys off my tail… but this heading means I’ll need to tank up or I’ll be gliding the last few miles to base and need to be towed off the runway!
You get the idea…
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@Atlas said in After 25 years, this sim still impresses:
this post, but I’ll copy here:
If you want that hot young blonde that laughs at all your jokes and is easy on the eyes, then BMS isn’t for you. However, you seem to have realised that the older lady, the one with a few wrinkles and looks rather plain, that lady can make YOU laugh and makes you learn new skills and test your character each time you go out…
When I first came to BMS after years in Lock On/Flaming Cliffs/A-10C, I miss the detail and beauty of the airfields, the grass growing between the pavement slabs, the town, the trees, flying under bridges… As soon as I had more skill in the jet though, eye candy mattered less and less. Start ups were busy affairs getting the jet set up for the mission. En route, I was busy checking to see if I can make the next waypoint in time or if I was behind. Do I have enough gas if I engage the burner for a bit to catch up? New pop up target, are they a threat? Where did they come from? Are they heading my way? Air cover just flew overhead, I need to fence in soon… then everything is a blur as I get tunnel vision completing my mission. One pass, haul ass. I hope I remembered to record this flight, that run would be awesome to watch in TacView! Did my wingie make it out or do I have to babysit his son for the next 30 years? Talk to me Goose! Am I far enough from the target area to climb to a safe altitude?
Maybe on egress, there’s some time to admire the scenery? No. At least not for very long. Watch the fuel state. Do I need to hit the tanker? Where is the tanker? checks kneepad for info Dial in the tanker TACAN and see how far away I am. If I fly for best endurance, how much gas do I have at homeplate? Has my wingie joined up yet? What’s his fuel state? Awww… fuckitsonsabitches, new popup from that airbase to the west… seems like they’re heading for me. Yeah, they’re hot. Angry too! I should’ve stayed in bed this morning! Wait, there’s some targets on my nose… FRIENDLIES!! Are they flying to intercept my chasers? If I turn towards them, that’ll close the gap quicker and hopefully, they’ll scare the guys off my tail… but this heading means I’ll need to tank up or I’ll be gliding the last few miles to base and need to be towed off the runway!
You get the idea…
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@VIPER-0 Oh sure, I get it. I have DCS. Don’t remember when I last booted it, but I have it. I have a great time dogfighting in DCS, every now and then. OTOH falcon I have had on my drive in one form or other for 27ish years.
Personally I’m not that much into switchology. I can see the attraction for those who are but it’s not really my thing. For me it’s all about the campaign, and in that respect there is nothing that even comes close. BMS visuals do what they’re supposed to and I have zero complaints about them, but to use your hot blonde analogy, a little makeup goes a long way
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@Icer, I totally agree, pretty much the same have been playing flight sims for around the same length of time came back to BMS recently and have been blown away by the sheer depth of this sim and the work the devs have put in.
I do play DCS too am guilty of that yes it’s graphically impressive and there are aircraft in it I love flying but it hasn’t the depth of BMS the graphical differences I can live with BMS still has great graphics and for someone who’s first flight sim had wire frame graphics I don’t care it’s what’s underneath that counts! -
My first exposure with Falcon was on my Atari ST around 1988. I’ve been a fan ever since. Falcon and I have a long history together and I feel very fortunate that my loyalty has paid off.
Like others I too have DCS. I use it now and then to give my motion platform a workout. It has 6DOF and DCS has some really good telemetry allowing for the feeling of acceleration, deceleration, banking, etc… It’s a crying shame that BMS only has pitch and roll. Since it’s all VR for me now, that’ll have to do. But it’s not so bad with just 2DOF.
As most netkidz would say; “fALc0n rUElz!”
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@Puckertoe said in After 25 years, this sim still impresses:
My first exposure with Falcon was on my Atari ST around 1988. I’ve been a fan ever since. Falcon and I have a long history together and I feel very fortunate that my loyalty has paid off.
Like others I too have DCS. I use it now and then to give my motion platform a workout. It has 6DOF and DCS has some really good telemetry allowing for the feeling of acceleration, deceleration, banking, etc… It’s a crying shame that BMS only has pitch and roll. Since it’s all VR for me now, that’ll have to do. But it’s not so bad with just 2DOF.
As most netkidz would say; “fALc0n rUElz!”
It’s a matter of a few minutes to code in share Mem’all speeds and accels on 3 axis
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Head/cockpit vibration during gun bursts.
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@Mav-jp said in After 25 years, this sim still impresses:
@Puckertoe said in After 25 years, this sim still impresses:
My first exposure with Falcon was on my Atari ST around 1988. I’ve been a fan ever since. Falcon and I have a long history together and I feel very fortunate that my loyalty has paid off.
Like others I too have DCS. I use it now and then to give my motion platform a workout. It has 6DOF and DCS has some really good telemetry allowing for the feeling of acceleration, deceleration, banking, etc… It’s a crying shame that BMS only has pitch and roll. Since it’s all VR for me now, that’ll have to do. But it’s not so bad with just 2DOF.
As most netkidz would say; “fALc0n rUElz!”
It’s a matter of a few minutes to code in share Mem’all speeds and accels on 3 axis
I don’t mean to sound rude, but do you mean for the DEV’s to do that or for customers to do that? I’m looking at Sim Racing Studio (which I use for the motion platform) and see the 3 axis Pitch, Roll and Vert G Heave. I have no idea what Vert G Heave is being used for. Is that what you mean for the 3 axis?
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@Puckertoe said in After 25 years, this sim still impresses:
@Mav-jp said in After 25 years, this sim still impresses:
@Puckertoe said in After 25 years, this sim still impresses:
My first exposure with Falcon was on my Atari ST around 1988. I’ve been a fan ever since. Falcon and I have a long history together and I feel very fortunate that my loyalty has paid off.
Like others I too have DCS. I use it now and then to give my motion platform a workout. It has 6DOF and DCS has some really good telemetry allowing for the feeling of acceleration, deceleration, banking, etc… It’s a crying shame that BMS only has pitch and roll. Since it’s all VR for me now, that’ll have to do. But it’s not so bad with just 2DOF.
As most netkidz would say; “fALc0n rUElz!”
It’s a matter of a few minutes to code in share Mem’all speeds and accels on 3 axis
I don’t mean to sound rude, but do you mean for the DEV’s to do that or for customers to do that? I’m looking at Sim Racing Studio (which I use for the motion platform) and see the 3 axis Pitch, Roll and Vert G Heave. I have no idea what Vert G Heave is being used for. Is that what you mean for the 3 axis?
I mean for the devs
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I agree with the first post. And I hope the Devs working on BMS blend seamlessly with Microprose and get prrperly compensated for their dedication. From my side, i’ll keep coming here for my Viper fix. As i fly the other major sims out there that cater for my mood swings.
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@Dex0Punk said in After 25 years, this sim still impresses:
I agree with the first post. And I hope the Devs working on BMS blend seamlessly with Microprose and get prrperly compensated for their dedication.
We work with them, we don’t work for them
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@Mav-jp said in After 25 years, this sim still impresses:
@Puckertoe said in After 25 years, this sim still impresses:
My first exposure with Falcon was on my Atari ST around 1988. I’ve been a fan ever since. Falcon and I have a long history together and I feel very fortunate that my loyalty has paid off.
Like others I too have DCS. I use it now and then to give my motion platform a workout. It has 6DOF and DCS has some really good telemetry allowing for the feeling of acceleration, deceleration, banking, etc… It’s a crying shame that BMS only has pitch and roll. Since it’s all VR for me now, that’ll have to do. But it’s not so bad with just 2DOF.
As most netkidz would say; “fALc0n rUElz!”
It’s a matter of a few minutes to code in share Mem’all speeds and accels on 3 axis
@Mav-jp I agree, shared memory provides a super handy way to compute/obtain basically anything one would need. I did a project in the past which was indeed computing several aux parameters, check private void ComputeUVW_dot(); it has an example of that.
Btw the project has been further developed by @Fullnegi and @Diabolo, they did a great work and added a lot of cool details!
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For me it’s the many, many little things. For example, your AI wingie goes into formation to port, but when landing on a carrier he/she “knows” to tuck in on the right.
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I’m just coming back after a long, long break. Last time I flew was pre BMS, 1.08. It’s amazing the changes in the sim over the years but it still feels like meeting up with an old friend.
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Oh wow, that IS a long time… back in the SuperPack days!
Yes, she’s a whole new beastie now!
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@Grumble Yeah, I even did some beta testing with SleepDoc bac in the day. Somewhere on the 1.08 credits you’ll find my name. I am really enjoying the changes and additions to Falcon. I started my first campaign yesterday and I really enjoyed the atmosphere.