4.37 killed the AMRAAM
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@FreqiMANN
It will sound weird to you … but 25% is not a bad ratio.
FYI: IRL, a missile is not necessarily launched to kill a target, but to force enemy to abort or to waste his fuel. Don’t expect AIs to look for a kill anytime. -
@Mav-jp - glad to hear you are still thinking, and I’ll accept that for now. Once you get on the step, I’m expecting your expectations to change…
I know I’ve probably said this before, but I’m far more interested in how BMS behaves than I am in how it “works”. And for the most part, it behaves as I expect. Which is way cool.
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@Kavelenko Blitz is the call sign and here’s the ACMI.
https://drive.google.com/file/d/1j1gAsjLIMNrzgV3ySqI6GiFgVAU3w1p9/view?usp=share_link
My AI wingman is trash, how come our AI is so bad but thiers is so good? LOL
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@WPNS24 Well for most of that ACMI replay I thought you did fine, the only part I thought was a bit dodgey was at 5:09:51 when the SU-30 pulls off a tricky maneuver to dodge your first AIM-120C, then also manages to spin on a dime as indicated by the arrow below, then out runs another missile launched by your wingman. That seems unrealistic to me, how many Gs would anyone expect to pull in a turn like that I wonder? Otherwise it looked like some pretty good flying from both sides.
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@Kavelenko TacView shows the G and turn rate. was about 6.5G sustained, 6.7 max. seems ok. turns sometimes look comical in TacView because of the enlarged icons.
the shot from Blitz that goes pitbull at 05:15:24 is probably more concerning… fired at ~15nm, 90 degree aspect, and with a +20k ft alt advantage… the Su-30 does a high-slice turn at 8.5G then accelerates to outrun the 120C, while actually climbing in altitude slightly.
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@Kavelenko Yeah, getting adjusted to the new abilities of the enemy AI and the lesser pk for the 120 is coming along quite nicely.
I was going to bring up how realistic is it that most SU-27/30’s always seem to be running around at Mach 1+ until a quick google search shows they hold appx 20,000 lbs of internal fuel… Holy shiznit is that alot
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- 37 killed the 4.37 stars.
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U1 should improve things
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@LorikEolmin In my mind and on my FCR.
We can’t rewind, we’ve gone too far. -
@Mav-jp
18nm for the MAR: that’s because the SU27 flew in 15kft, right?
the MAR calculation is based on the ability to deflect a missile … so if they had flown supersonic at 40kft, the MAR would have been bigger… -
@MaxWaldorf said in 4.37 killed the AMRAAM:
U1 should improve things
Theres definitely an improvement but, It won’t fix poor shots. If you want a kill take a High PK shot. Against another human who knows proper missile defense tactics think inside of 15-18 NM. Anything greater is more than likely a wasted missile. Of course increasing the launch speed and altitude will give you better range but also creates a higher risk to the launching aircraft since missiles love high altitude.
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@lostr0gue - Sure sounds like it…
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@Sandman If you want a high PK, you should probably switch to guns
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@Foxtrot701 said in 4.37 killed the AMRAAM:
@Sandman If you want a high PK, you should probably switch to guns
Much more fun
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So, did u1 improve things?
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@Seifer Guidance seems a bit better, more reliable.
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@Hubert3000 said in 4.37 killed the AMRAAM:
@Seifer Guidance seems a bit better, more reliable.
Only “a bit”?
Internal tester BFM seniors saw massive improvements
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BFM TV then. And they test BVR when they don’t watch it.
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@MaxWaldorf I agree with you …
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@LorikEolmin said in 4.37 killed the AMRAAM:
BFM TV then. And they test BVR when they don’t watch it.
I think you lost 100% of the non french population…