[BMS Roadmap 4.37 U3] News from the BMS Team
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@SoBad said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@1508AD said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@Killroy I dont think we as users are in a position to lecture the devs on the direction they are taking. I for one am incredibley excited for the F15.
I think we as users are certainly entitled to have an opinion, and voice that opinion, about the relatively recent re-direction of the Falcon F-16 simulator, and I 100% completely agree with Killroy, as I’ve made more than one earlier posts about precisely what his concerns are. In line with his rationale, every minute spent on developing the Falcon F-15 simulator is one minute spent away of improving and refining the F-16 and other aspects of this F-16 simulator. Further, there is not a doubt in my mind that 4.37.3 would have been released many weeks ago if not for this preoccupation with the F-15 coding.
The fact that you are “incredibly excited for the F-15” goes a long way to explaining you wagging your finger at Killroy for daring to voice his opinion. Believe it or not, there are many users who remain loyal to the original premise of this amazing Falcon story, and are not that interested in developing some other plane in this Falcon F-16 simulator.
So many wrong assumptions again
The fact that you write Falcon F16 simulator in bold reveals a bias in your falcon series history.
Remember falcon 3.0 MIG 29 module ? Why do you think our glorious dev ancestors have done a mig29 in falcon series ?Because PvP is a very important part of the game and BMS is meant to die if we don’t offer multi platform to play with in MP. It would die by lack of users and it would die by lack of developers.
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You are convinced that f15 has slowed down U3 ?
Two answers-U3 wouldn’t even exist if we didn’t develop the F15 , see the paradox ?
- yesterday RC was delayed because of one ATC bug , one potential anti ice bug and one lighting flickering bug. That does not sound F15 issues to me
After all those years (> 20 years ) you should trust us better
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@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
You are convinced that f15 has slowed down U3 ?
Two answers-U3 wouldn’t even exist if we didn’t develop the F15 , see the paradox ?
- yesterday RC was delayed because of one ATC bug , one potential anti ice bug and one lighting flickering bug. That does not sound F15 issues to me
After all those years (> 20 years ) you should trust us better
According to info in this subject, the F-15 in U3 will not be a “finished work” and it will be a WIP in next updates.
So make it a separate process and release it when it will be finished.And about the not related bugs you mentioned, you could have fixed them earlier -
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@regev said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
You are convinced that f15 has slowed down U3 ?
Two answers-U3 wouldn’t even exist if we didn’t develop the F15 , see the paradox ?
- yesterday RC was delayed because of one ATC bug , one potential anti ice bug and one lighting flickering bug. That does not sound F15 issues to me
After all those years (> 20 years ) you should trust us better
According to info in this subject, the F-15 in U3 will not be a “finished work” and it will be a WIP in next updates.
So make it a separate process and release it when it will be finished.And about the not related bugs you mentioned, you could have fixed them earlier -
Again you don’t know what you are talking about . You really believe we develop things in series and not in parallel ? You really believe that the same devs develop f15 and other sims aspects ?
Let me repeat though : no F15 -> no U3. You would have to wait for 4.38
I have a good answers for you guys that complain that F15 is slowing down BMS dev
Just don’t wait for U3 , don’t download U3 and wait for 4.38
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Guys, as I wrote some avionics in the past (Well, most of it was very long ago but still), let me tell you a couple of things, more from a Falconeer POV but using my Dev knowledge.
The F-16 is still and probably always will be the #1 platform for us. All small fixes/changes/upgrades we are giving it through the years, those aren’t obvious and I think we are already at a point where we have some saturation with the avionics potential. I mean, how far we can still go to make it better.
The most “urgent” areas we need to upgrade at some point are probably:
- Link-16 - That will happen at some point, not sure when or how exactly though
- GBU-24 and CCRP upgrades
Other than that there are many MANY other tiny fixes and changes and updates and what not that can be done. F-16 is an endless story and always will be. And we will keep upgrading it probably for as long as BMS exist.
The focus on other platforms is a bless for BMS, so many people are excited for the potential, so many are excited about the option to fly a different platform with serious avionics, even if for now it’s “just” the F-15C. It’s a huge thing and the potential is even more of a big story here.
If you think that development of the F-15C takes dev time from the F-16 then you simply don’t understand how things work. It’s TOTALLY not related. People who work on the F-15, they wouldn’t necessarily work on the F-16 avionics if the F-15 didn’t exist. It doesn’t work that way.
And last, my personal POV, During 4.33 I spent 100% of my dev time upgrading F-16 systems, mainly A-G related (SPI, Sniper, IAMs, Mavericks, MITL, Harpoon, Mark points and probably some others I already forgot), since 4.33 I’m mostly focused on Graphics, the new Terrain engine, and other related stuff, but no more F-16 avioncs (almost none, I did some tiny stuff here and there). Do you think I should drop Graphics and focus on F-16 systems? BMS as a flight sim is a whole package, and if devs decided to focus at one area over the other right now, then it means they have passion for that now and they think it’s more important.
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@I-Hawk said in [BMS Roadmap 4.37 U3] News from the BMS Team:
Guys, as I wrote some avionics in the past (Well, most of it was very long ago but still), let me tell you a couple of things, more from a Falconeer POV but using my Dev knowledge.
The F-16 is still and probably always will be the #1 platform for us. All small fixes/changes/upgrades we are giving it through the years, those aren’t obvious and I think we are already at a point where we have some saturation with the avionics potential. I mean, how far we can still go to make it better.
The most “urgent” areas we need to upgrade at some point are probably:
- Link-16 - That will happen at some point, not sure when or how exactly though
- GBU-24 and CCRP upgrades
Other than that there are many MANY other tiny fixes and changes and updates and what not that can be done. F-16 is an endless story and always will be. And we will keep upgrading it probably for as long as BMS exist.
The focus on other platforms is a bless for BMS, so many people are excited for the potential, so many are excited about the option to fly a different platform with serious avionics, even if for now it’s “just” the F-15C. It’s a huge thing and the potential is even more of a big story here.
If you think that development of the F-15C takes dev time from the F-16 then you simply don’t understand how things work. It’s TOTALLY not related. People who work on the F-15, they wouldn’t necessarily work on the F-16 avionics if the F-15 didn’t exist. It doesn’t work that way.
And last, my personal POV, During 4.33 I spent 100% of my dev time upgrading F-16 systems, mainly A-G related (SPI, Sniper, IAMs, Mavericks, MITL, Harpoon, Mark points and probably some others I already forgot), since 4.33 I’m mostly focused on Graphics, the new Terrain engine, and other related stuff, but no more F-16 avioncs (almost none, I did some tiny stuff here and there). Do you think I should drop Graphics and focus on F-16 systems? BMS as a flight sim is a whole package, and if devs decided to focus at one area over the other right now, then it means they have passion for that now and they think it’s more important.
Not to mention the #1 principle of BMS dev team : each dev is free to work on the project he wishes
If at some point no devs are interested in the f16 anymore that would stop any f16 development
After 20 years of experience I can tell you that the development is by phases , when one aspect of the sim goes too far this creates a desequilibrium in the game and we need to catch up quickly
We are in the phase where GFX , Terrain and new aircrafts need a push
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@regev said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
You are convinced that f15 has slowed down U3 ?
Two answers-U3 wouldn’t even exist if we didn’t develop the F15 , see the paradox ?
- yesterday RC was delayed because of one ATC bug , one potential anti ice bug and one lighting flickering bug. That does not sound F15 issues to me
After all those years (> 20 years ) you should trust us better
According to info in this subject, the F-15 in U3 will not be a “finished work” and it will be a WIP in next updates.
So make it a separate process and release it when it will be finished.And about the not related bugs you mentioned, you could have fixed them earlier -
It’s even more interesting , the fact we push the F15 for U3 give time for other devs to push some of the 4.38 features in u3. So at the end YOU will benefit from early access on some 4.38 features thanks to F15
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I’m a bit baffled by some of the comments here.
Actually, it is not a matter of opinion but what BMS are ready to do.
By voicing opinions like that you are discrediting hours and hours of work that was put on those features (talking about the F-15) …
At least have a bit of respect for what we do.
Let’s be clear, you are community members and not customers…
You want to influence BMS roadmaps?
Get some skills and come dev with us… -
@MaxWaldorf said in [BMS Roadmap 4.37 U3] News from the BMS Team:
You want to influence BMS roadmaps?
Get some skills and come dev with us…Well said Max
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@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
the fact we push the F15 for U3 give time for other devs to push some of the 4.38 features in u3.
So technically it does delays the U3 update, but DEV team is doing it deliberately and other areas in the work are “benefits” from this delay.
From what you say the F-15 is the main focus in this “update”, the reasons you mentioned are logical. You want to give “new” life to the SIM.
I, as an F-16 fun, want to only fly it so i got no interest in other models (flyable ones).
That why my point of view is different from DEV team.
But i am not the only one around and there are others who want to fly other aircrafts.DEV team is looking at the bigger picture, i get it.
Just don’t release the U3 two weeks before 4.38 release . . . `-)
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@regev just as max said, you wanna influence the roadmap? join the team. Everyday coders, database and 3d modelers are working their ass off to give the community the best product we can produce. It is highly disrespectful for you to discredit our efforts.
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@okayasugf said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@regev It is highly disrespectful for you to discredit our efforts.
This was not my intention.
If anyone was “offended” from sharing my thoughts then i apologize.DEV team has all my and other respects for their hard work. They do it at their spare time while we simmers enjoy flying the SIM at this time.
Have no doubt, I still stand behind what i wrote earlier but i only shared my opinion.
DEV team should at list be able to hear others opinions. -
Since Falcon BMS models a full-scale war, modelling other jets than the F-16 in high-fidelity makes perfect sense to me. One of the really cool things in the campaigns is seeing other jets take off, meet them at the tanker, have Mirage’s do TARCAP etc.
In my view, making the other jets flyable is just a natural next step since the war-game aspect and campaigns already allude to that. I could just as well be in that Hornet Escort flight or in the Mirage TARCAP flight. It’s all BMS canon.
Next to the F-16, my personal preference is the Hornet just for the added challenge of carrier landing. You can execute your mission but will you be able to land safely? Or basket refuel?
Thanks for everything that BMS offers, looking forward to U3 !
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@regev I’ll give you cudos to have taken the time and illustrated the entire BMS roadmap on MS Paint. Now I know what’s really going on behind the scenes. In fact, I think I can make an F16 simulator with that now. It will have link 16.
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PvP, F-15C… Mig-29 and SU-27 seem to be around the corner.
I wonder if PvP would be a motivation for F-4/A-6 vs MiG-17/21, that would be some dev without too much avionics investment. Except avionics could be the other motivation, or the motivation.
Just a thought anyway, block 15 still need MFDs to work, for now.
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Guys take a step back and take a deep breath. I don’t think we’re in the position to tell any of the BMS devs what they should or shouldn’t do. Every one of us have some preferences of what we’d like to see in next updates, but in the end it’s up to each dev what he(she?)'ll do in his free time. It might be new fancy gfx, new planes, some super extra features of F-16 or just plain nothing. And each of those options are fine, except tle last one which would be kinda sad, but still fine and fair.
BMS 4.37u2 is already pretty enjoyable, I don’t think there’s any need to rush u3.@LorikEolmin for blk15 (or any A model) it needs new pit, SCP screen, radar A/A pages, some tweaks to the HUD and radar A/G pages, simpler Mav/GBU15 display, pure INS nav (that one could be handy for current Viper blocks being part of GPS fail/jamming simulation) , some simplifications to HOTAS calls , new way to interact with A/c systems: radio/nav etc… via knobs and numeric pad on the left console (TBH I’d love to find how this one works).
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i think we should look forward to 4.38 only
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@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@drtbkj said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@Mav-jp said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@drtbkj said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@MCDeedle said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@MaxWaldorf Eh I only bring it up because it would add a lot of variety without needing to model a lot of complicated avionics and computer systems.
Wouldn’t it?
Hi, McDeedle. You need to keep in mind that in BMS is bound to the Viper avionics. So, what specifically are you seeking? You’re looking for real old school maybe try the A-10C without radar, TACAN, etc. If you specifically want WWII, then that’s an issue.
this is false information !!
BMS is NOT bound to f16 avionics at all , best proof beeing the f15 that is currently under development with totally different avionics
Well, when the Eagle comes out, and is refined, then I will happily amend that statement. .However, it’s a moot point. I was answering McDeedle , who asked about other, possibly specific to WWII, avionics. And, whether he used Viper or F-15 avionics, he still would not have the old-school/more austere avionics he asked about. So, with all due respect, my statement was not false. My hope remains that in the future that won’t be the case.
BMs team can implement whatever avionics and system they want.
The day BMs wants to implement a ww2 plane there will be no issue to implement all systems related
Your statement is not valid , period
I have no desire to get into an argument, so let me say this. Yes, the BMS Devs can do what they want when they want, But, again answering what McDeedle seemed to be asking was my goal . And, right now the only fully developed avionics suite is the Viper. And, just for the record, I don’t mean to belittle the work being done on the Eagle. But the fact remains that it is a WIP, and it is a modern suite. So, there is NO option for a simpler avionics suite, at least that we could do or you have interest in doing(which apparently you don’t, and I understand your position ) .
So, I stand by my statement. I have to say, again with all due respect, that I do not like being called a liar. I put way too much effort, for myself and the OFM, to accept that.
Now, to avoid further escalation, this will be my last statement on this subject. -
@okayasugf said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@drtbkj as mav said, its just a matter of interest and time, anything is possible with the advent of the f15c
Hi, Okay. I concur, and have never said otherwise.
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@jayb said in [BMS Roadmap 4.37 U3] News from the BMS Team:
Since Falcon BMS models a full-scale war, modelling other jets than the F-16 in high-fidelity makes perfect sense to me. One of the really cool things in the campaigns is seeing other jets take off, meet them at the tanker, have Mirage’s do TARCAP etc.
In my view, making the other jets flyable is just a natural next step since the war-game aspect and campaigns already allude to that. I could just as well be in that Hornet Escort flight or in the Mirage TARCAP flight. It’s all BMS canon.
Next to the F-16, my personal preference is the Hornet just for the added challenge of carrier landing. You can execute your mission but will you be able to land safely? Or basket refuel?
Thanks for everything that BMS offers, looking forward to U3 !
Good post, Jayb. That is the beauty of the platform BMS gives us. In fact, add carrier-based tankers to the list.
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@everyone this is a status report… Not a wish list…
Let’s keep it that way!
Thank you