@Dragasath said in Balkans Theater for Falcon BMS 4.37:
I just found a bug/issue that I can only reproduce in the Balkans Theater. (doesn’t happen in KTO)
Sitting on the ramp in an F16-52+ (dynamic campaign), after 20-30seconds the game starts to stutter. If I move my head (in VR) i can see double vision artifacts while my monitoring software is still showing 90fps with CPU frametimes below 6ms and GPU frametimes below 9ms, it doesn’t even trigger motion reprojection. The issue stops if I pause the game and resumes as soon as I un-pause.
Important to note that It doesn’t happen in instant action, only in dynamic campaign.
Tested scenario:
Campaign -> Deny Flight Two
Airport -> Falconara Airpor
(will try to test a different airport and aircraft tomorrow and update, meanwhile it could be nice if someone else with VR could test it)
I verified set g_bVRParallelRenderThread 1 and 0, the issue persist. Also tested different combinations of other settings and couldn’t find the culprit.
EDIT: can confirm, it’s still happening even at different airbase (amendola airbase, F16-AM)
Hi,
I had the same issue with 4.37.7.
I run VR at 72 Hz and for some reason the FPS went up to ~80 resulting in stutter (probably because the frames where not in sync?).